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LargestFriend

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  1. Action 1: Stride up to the doll. Action 2: Devise a Stratagem, free recall knowledge, assuming occultism or arcana? Roll Roll:1d20 +7
  2. I don't have the greatest bludgeoning but it is what it is.
  3. I thought I could finish my post before I had to leave for college but I wasn't able too, sorry.
  4. OOC: Not sure if Dog 2 is still alive or dead, gonna assume alive. Ruth sighs a breath of relief as she cracks her knuckles. "I don't like hurting dumb creatures, but zombies? Free pickings!" Though as she's ready to strike, she plans out her attacks... only to realize she is not in an advantageous spot... so she comes up with another plan. Action 1: Devise a stratagem Action 2: Grapple the dog Rolls Roll Roll
  5. Action 1: Devise a Stratagem, free RK, strategic strike (nature, dunno if it still needs to be rolled or if I know everything about the dogs) Action 2: Strike the same dog with my scarf Action 3: Stow away my scarf "Alright, listen up fellas! These dogs here got some pretty thick hides, resistant to shop objects. What we need... is some bluntforce." After stowing away her weapon, cracking her knuckles and punching her palm. Rolls: Roll Roll Roll Roll Quick OOC thing: I think my DOS roll should be 1 higher since I used 2 as my weap prof instead of 3. Dunno if that changes anything.
  6. I'm taking precautions to to be here more often. I'm terribly sorry, I promise I won't go this long without posting again.
  7. "Oh man, I hate hurtin' animals, but if it's us against them..." Action 1: Ruth moves two to the left and one down. Action 2: Ruth attempts a devise a stratagem against Dog 1 Roll Recall knowledge roll (Nature) Roll Strike roll Roll Roll 9 damage total (Strategic Strike + Weapon Attack)
  8. Ruth turns her gaze to the gator approaching her and her friends. "Aw hell, this is on me guys. Shoulda been on top of this, with my big ol' eyes". Roll
  9. I'm SO sorry I just had so much happen this week and just recovered from a pretty bad fever. I'll try to be more active and will make another post in the game chat tomorrow.
  10. I'm sorry for not checking in for awhile. Is there anything Ruth can do currently?
  11. I have Known Weakness on Ruth, so my Devise a Stratagem doubles as recall knowledge, and I believe I rolled a success but I'm unsure.
  12. Missed yesterday due to chronic fatigue, I'll try to make it up by having two characters tomorrow. 3 January - Lili the Storm-Maiden System: Pathfinder 2e Ancestry and Heritage: Orc, Hold-Scared Background: Concordance Scout Class and Subclass: Kineticist, Air (Single) Archetype(s): Wit Swashbuckler Level: 5 Sheet link: I don't have much history or personality to gush on for Lili. Echo was a character I've wanted to play or write for a very long time; Lili is too but in a different way. I'm an aspiring folklorist who has been studying Japanese folklore and creatures. Lili is an Orc whose reflavored to act like an Oni, who have been my primary object of interest lately due to their convoluted, confusing, bizarre and disturbing history and culture. Lili is a Kineticist due to Oni's connection with thunder and storms; though another way I thought of building her was as a very bulky Ruffian Rogue to but decided I wanted to build off Kineticsts instead. My only real problem with the class (aside with how overly wordy a lot of Pathfinder 2e class feats and features have gotten since Dark Archived tbqh) is how their feats never felt as flavorful as other classes. The flavor is up to you to make from; which can be great of course but I think works best if it's a character you've actively wrote out for awhile before you really played as them, if that makes sense. Anyway, sorry for the ramble. My next characters will be more fleshed out.
  13. Oh I didn't see that post when I made my post... is it fine if I go ahead and edit mine to include my actions for the turn?
  14. Ruth shouts "Bah, everyone get in position! Knew you couldn't trust this place!" Roll Ruth locks eyes with the enemies, drawing her bladed scarf and devising a stratagem. Roll With her final action, she moves two to the left and one down.
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