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phirron

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  1. Picture "Quote." Theme: Nam-Nims Kromgloss Gnome (Changeling) • Eclipseborn • Witch (Patron Theme: Night/Starless Shadow, Mistress of Dreams; aka mom) 1 Small • NG • Small Abilities Strength 10 (+0) • Dexterity 10 (+0) • Constitution 10 (+0) • Intelligence 10 (+0) • Wisdom 10 (+0) • Charisma 10 (+0) Boosts • Ancestry: Int, Con, Cha, -Str • Background: Con, Int • Class: Int • Free: Con, Wis, Dex, Int Adventuring & Combat HP 17/17 Perception +4 • Trained 3 • Wis 1 • Item 0 Senses Speed 0 Class DC 10 • Untrained 0 • Base 10 • Str 0 • Item 0 Armor and Shields AC 14 • Trained (unarmored) 3 • Base 10 • Dex 1 • Item 0 • Trained: Shield • Bulk 0 • +0 AC, Hard 0, HP 0 (0) Saving Throws • Fortitude +6 • Trained 3 • Con 3 • Item 0 • Reflex +4 • Trained 3 • Dex 1 • Item 0 • Will +6 • Expert 5 • Wis 1 • Item 0 Weapon Proficiencies • Trained: Weapon +0 • Untrained 0 • Str 0 • Item 0 • Damage 1d0 • Notes Skills Acrobatics +1 • Untrained 0 • Dex 1 • Item 0 Arcana +4 • Untrained 0 • Int 4 • Item 0 Athletics -1 • Untrained 0 • Str 0 • Item 0 • Armor -0 Crafting +7 • Trained 3 • Int 4 • Item 0 Deception +1 • Untrained 0 • Cha 1 • Item 0 Diplomacy +4 • Trained 3 • Cha 1 • Item 0 Intimidation +1 • Untrained 0 • Cha 1 • Item 0 Lore: Guild +0 • Untrained 0 • Int 0 • Item 0 Lore: Catastrophic Event +7 • Trained 3 • Int 4 • Item 0 Lore: Herbalism +7 • Trained 3 • Int 4 • Item 0 Lore: Placeholder +0 • Trained 0 • Int 0 • Item 0 Lore: Placeholder +0 • Trained 0 • Int 0 • Item 0 Medicine +4 • Trained 3 • Wis 1 • Item 0 Nature +1 • Untrained 0 • Wis 1 • Item 0 Occultism +7 • Trained 3 • Int 4 • Item 0 Performance +1 • Untrained 0 • Cha 1 • Item 0 Religion +4 • Trained 3 • Wis 1 • Item 0 Society +7 • Trained 3 • Int 3 • Item 0 Stealth +4 • Trained 3 • Dex 1 • Item 0 • Armor -0 Survival +1 • Untrained 0 • Wis 1 • Item 0 Thievery +1 • Untrained 0 • Dex 1 • Item 0 Languages: Common, Gnomish, Sylvan, Draconic, Dwarven, Elven, Goblin, Jotun, Orcish, Halfling Abilities Ability • Type 0 • Notes Feats Gnome Polyglot • Gnome • Your extensive travels, curiosity, and love of learning help you to learn languages quickly. You learn three new languages, chosen from common languages and uncommon languages you have access to. These languages take the same form (signed or spoken) as your other languages. When you select the feat, you learn three new languages instead of two. Dream May • Changeling • You are the child of a cuckoo/night hag, making one of your eyes violet or even black. Your mother’s powers over sleep and dreams have given you a degree of resistance to those effects, granting you a +2 circumstance bonus to all saving throws against effects and effects that cause or alter dreams. In addition, sleep is more restorative for you. You regain HP equal to your Constitution modifier × double your level (instead of just × your level), and you reduce any and conditions you have by 2 instead of by 1. Feat • Type 0 • Notes Feat • Type 0 • Notes Feat • Type 0 • Notes Feat • Type 0 • Notes Feat • Type 0 • Notes Feat • Type 0 • Notes Spells & Powers Spell Attack +0 • Untrained 0 • Abi 0 Spell DC 15 • Untrained 0 • Base 10 • Abi 0 Focus Points 0/0 Spells/Day: 0: 5 • 1st: 1 Familiar: Crow Prepared Spells Spell 0 — • Spell Focus Spells • Spell Inventory Money: 15 GP Bulk 0/0 • Enc 0 (5 + Str 0) • Max 10 (10 + Str 0) Adventurer's Pack • Bulk 2 • Backpack, bedroll, belt pouch (2), chalk (10), flint and steel, rope (50 ft.), rations (14), soap, torches (5), waterskin Item • Bulk 0 • Notes Arms and Armor Item • Bulk 0 • Notes Appearance Description Personality Text History Text
  2. One last question about Kitsune Half-Fetchling. I noticed that Half-Elves and Half-Orcs gained lowlight vision from their Elvish/Orcish heritages in addition to the various traits and feat selection benefits. Would a Kitsune Half-Fetchling gain dark vision from their Fetchling heritage as well as the traits and feat selection, or would the character just have the Fetchling trait and the ability to take Fetchling feats?
  3. I am intrigued by the various half-x options and wondering if I can go with Kitsune (Half-Fetchling) as my character's ancestry/heritage combination. Seems like a reasonable combination to me, but I would like to know for sure before I start delving into deep character creation.
  4. I have been using this site for a while now, off and on, for character sheets but as of late I have found myself without any games to play. I am curious to try some forum/play-by-post games to possibly join if I can. I mostly prefer high magic with a good mix of both combat and roleplay, though if I were pressed to joined a game that focused on one over the other I would have to choose roleplay as my preferred style. In other words I am hoping to find a longterm game that is somewhere in the range of 75/25 to 50/50 roleplay to combat ratio. Also I am not a beginner player by any means, however I don't know rp systems by heart either.   While I am not opposed to learning a new rp system I am most familiar with Pathfinder 1e. Before I migrated to that system I did a couple games in D&D 3.5e and would love to go back and mess with that system again if given the chance. Lastly I am decently knowledgeable of D&D 5e as well but would much prefer both of the formerly mentioned systems instead. As far as systems I don't know well that I would be interested in trying out my focus once again goes to Paizo in the form of Pathfinder 2e and Starfinder. Both seem interesting to at least play a game or two in to see how I win up liking/not liking them. Additionally I hace pretty much only played in homebrew games in the past and really love them but would be interested in trying out an official adventure paths or series of modules too. My typical character/play style tends to be neutral good, chaotic good, and neutral chaotic in alignment and weird/interesting race/class combinations. Essentially I go for what I find to be an interesting concept whether it make for a "good (interms of stats/Skill/abilities)" character or not. One example I was able to play in the past was a Dhampir Empyreal Knight Paladin in a Pathfinder 1e homebrew game.   Not sure what else to say so I will leave it at that for now. Please feel free to ask me any questions you might have and I will likely answer. I am a pretty open book and don't mind answering most any question I can, within reason.
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