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Trigun

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Posts posted by Trigun

  1. Lawrence Daunam

    Human BARD 1 token_1.png.e42c264db18ed8e489d2568f735dc7c2.png


    AC: 13 | HP: 9/9 | Maneuver DC: 11 | Passive Perception/Insight: 10/10
    Spell Slots: 1st 2/2, 2nd 0/0 | Spell Attack: +5 | Spell DC: 13
    Bardic Inspiration: 3/3 | Eternium Palette: 1/1 | DM Inspiration: 1/1


    "Then we're all in agreement. Also, we must consider marching orders. While we are strangers to each other, it seems a bit of trust, or at least a simple we do not attack each other while we're down here is needed. I am fine in the center or the back. I know some spells, at least two of them can heal and I do now at least one minor cantrip for offense as well." Lawrence explained as he also took off the robe he was wearing, revealing his clothes, which are not something an ordinary scholar would wear. A white shirt with a bright, purple coat and padded leather armor over it, a pair of purple pants and traveling, brown boots,. He had been returning to Northminster after two years of exile when he found himself coming to in the chamber.

     

    Liam found his pack nearby and after putting it on, kept on hand his shortbow, checking his quiver and frowning upon seeing he only had 20 arrows. "I could've sworn I had more arrows than this. Must've lost some of them when I was.... captured? Let's say brought here for now." After the young scholar took a moment to check and make sure everything was in order, he nodded at the group. "I am ready. What about you, Alyria?"

    Mechanics

    Main Hand: Shortbow (20 arrows)
    Off Hand: Empty


    Action: Your action goes here.
    Bonus Action: Your bonus action goes here.
    Move: Your movement goes here.
    Manipulate: Your one free object interaction goes here.

    spacer.png

    Spells

    Cantrips:

    -Vicious Mockery

    -Friends


    1st Level:

    -Cure Wounds

    -Healing Word

    -Arcane Riposte

    -Comprehend Languages (Ritual)

    Proficiencies

    Skills:

    -Intimidation (Fast Learner)

    -Religion (Studied Discipline, Charisma)

    -Nature (Studied Discipline, Charisma)

    -History (Legends skill specialty)

    -Arcana (Magic Items skill specialty)

    -Deception (Ciphers skill specialty

    -Persuasion (Negotiation skill specialty)

    -Performance


    Tools:

    -Alchemist's supplies (Resident Expert)

    -Calligrapher's supplies (Resident Expert)

    -Cook's utensils

    -Lute

    -Flute

     

    Art Specialty:  VoiceWhen using this musical art as a spell focus, you have advantage on checks made to maintain concentration on a bard spell.

  2. Lawrence Daunam

    Human BARD 1 token_1.png.e42c264db18ed8e489d2568f735dc7c2.png


    AC: 13 | HP: 9/9 | Maneuver DC: 11 | Passive Perception/Insight: 10/10
    Spell Slots: 1st 2/2, 2nd 0/0 | Spell Attack: +5 | Spell DC: 13
    Bardic Inspiration: 3/3 | Eternium Palette: 1/1 | DM Inspiration: 1/1


    "The Light? Are you by perchance, a priest, sir Aewyn?" Lawrence asked, looking at the elf, who was staring at the beautiful yet quiet, praying shadowy skin elf praying with some caution. He himself didn't see the issue, not having been around elves or even seen one up close that wasn't a traveler or a simple pilgrim to the wilds. Still, his glance once again returned to the wasp creature that was dead on the floor and the symbols on the robes. "Anyway, I fear we may have gotten involved in something dangerous. And I am not simply stating the obvious. The wasp symbols represent creatures, like the one on the floor, with the head caved in. Khalkos, they are called. A passage, written by a priest of Mortallis in a treatise on the otherworldly creatures, mention them as predators of the celestials and infernal alike. They can release a pleasant scent that can drive one's mind mad and like some actual insects, implant their larva into other hosts, usually through the nose canal although there are a few claims that also through one's eyes work. It's quite the lethal birth, for the host's head end up... Oh.... Oh dear....."

     

    The utter realization of what he had just said made him realize a possibility to their situation. Had they all been brought here to make more khalkos? Were they all already carrying a larva within their heads, slowly growing and feasting on their own energy until they kill them by break through their heads or making them explode? The young scholar shook his head and changed the subject. "So first order of business! We need to ensure each of us have our own equipment then start searching for a way out! All in agreement? I am in agreement."

    Mechanics

    Main Hand: Empty
    Off Hand: Empty


    Action: Your action goes here.
    Bonus Action: Your bonus action goes here.
    Move: Your movement goes here.
    Manipulate: Your one free object interaction goes here.

    spacer.png

     

    Spells

    Cantrips:

    -Vicious Mockery

    -Friends


    1st Level:

    -Cure Wounds

    -Healing Word

    -Arcane Riposte

    -Comprehend Languages (Ritual)

    Proficiencies

    Skills:

    -Intimidation (Fast Learner)

    -Religion (Studied Discipline, Charisma)

    -Nature (Studied Discipline, Charisma)

    -History (Legends skill specialty)

    -Arcana (Magic Items skill specialty)

    -Deception (Ciphers skill specialty

    -Persuasion (Negotiation skill specialty)

    -Performance


    Tools:

    -Alchemist's supplies (Resident Expert)

    -Calligrapher's supplies (Resident Expert)

    -Cook's utensils

    -Lute

    -Flute

     

  3. Lawrence Daunam

    Human BARD 1 token_1.png.e42c264db18ed8e489d2568f735dc7c2.png


    AC: 13 | HP: 9/9 | Maneuver DC: 11 | Passive Perception/Insight: 10/10
    Spell Slots: 1st 2/2, 2nd 0/0 | Spell Attack: +5 | Spell DC: 13
    Bardic Inspiration: 3/3 | Eternium Palette: 1/1 | DM Inspiration: 1/1


    From beneath one of the hoods, a groan escape the person's lips as he stood still. Had he removed the hood first, anyone would be able to see him blinking his eyes several times. Then a shake of the head as a hand came up and removed the hood this time, revealing a young man with short brown hair and slightly tan skin. His hazel eyes watched as the scene unfold, the armor-clad woman dying in front of them, for there were at least four others in the room with him. It was after she finally perished that the others suddenly exploded into action.

     

    While the shadowy skin elf knelt in prayer, the other one inspected the woman. The other woman, who also has grayish skin spoke to... a mixture of a flower and insect creature? "A fey? Here?! What is going on?!" Lawrence ask rhetorically. He knew no one, except the recently deceased knew what happened. So he instead looked at the robe the small fey creature, who introduced themselves as Alyria, had discarded and looked at the symbol. The young scholar did his best to recall if he'd ever seen this symbol and what it was about, besides being shaped like a wasp. "Just one moment, uh, Alyria? I think the rest of us are still processing just suddenly appearing in this chamber. As for name, mine is Lawrence."

    Mechanics

    Main Hand: Empty
    Off Hand: Empty


    Action: Your action goes here.
    Bonus Action: Your bonus action goes here.
    Move: Your movement goes here.
    Manipulate: Your one free object interaction goes here.

    spacer.png

     

  4.  

    Liam d'Cannith

    Mark of Making Human House Agent Artificer


    IC: My words, Liam said. | ‘My thoughts,’ Liam thought. | My actions . . .

    "Thank you." Liam said as he took his drink. Then the bugbear spoke, offering his services for helping with the crash sight, admitting he was between jobs. The artificer could respect that, not everyone can give charity and to be fair, everyone needs to eat, and he couldn't deny that having a scout would be very useful indeed. "Thank you, I'll keep you under consideration. What are the prices for your services, mister....?" He asked, realizing that he never bothered asking for the bugbear's name. It was when a chiming voice came from a woman, who's lips didn't even move. As an artificer, it was easy for him to recognize a warforge, and he was in awe at how well built the female construct, for her appearance was fully female unlike other warforged, was, especially the face and hair. "Whoever made her must be a genius. You never see warforged as intricate as her."

     

    That said, Liam finally spoke after Lucille. "You took the words right out of my mouth. I can see the love and care your creator put into you. Why, I would say you're as beautiful as any beauty of flesh and blood. As for the signal, I could spin several theories but that would just be it. Theories. Ultimately, I want to investigate the signal myself both for my own curiosity and because it may involve something that an artificer can do. From what I heard, that signal got the attention of the House itself, according to what Lucille told me earlier. And from what I know, the signal originates from the mountains so it's possible it could be in the same place-"

     

    He had to stop talking when lightning rail guards came, intruding in on the conversation, especially when mentioning the Gigantic itself and the reports involving it. "I would like to add that those are initial reports, I might add and as far as anyone knows, an investigation involving the Gigantic had not been launched as of yet. So until bodies are shown, I'll go under the assumption they are alive. A fleeting hope, maybe, but better than assuming the passengers are dead and giving up at first go. Besides that, going on House business and I happened to run into a fellow Cannith here. So how can we help you, miss...?" The young man did glance at the other warforged that arrived, and this one did look like one, one made for combat by the looks of it, but switched his glance back to the female rail guard, after giving a quick nod to the half-orc.

    OOC

    To Whom It May Concern . . .

    N/A

     

     

     

  5. Sorry for the late reply, I've had a busy day, especially when things you didn't think would happen today do so and keep you out longer than planned. To everyone in this game, I'm Trigun. Believe it or not, I've been a Myth Weavers member for years. I first got into D&D both because of a friend in a roleplay forum years ago and also due to an LP of NWN 2. But it was 4th edition that was the first time I really got into it. I joined Myth Weavers when another pbp forum for TTRPGs I was in, The Tangled Web, had a crash, necessitating moving one of the games I was in to here. Said game died out after a short while though, sadly.

     

    I'm a 35 year old going into 36 Puerto Rican who still livers with his parents. And besides D&D 4e, I'm into 5e, Pathfinder 1e and 2e, the Essence 20 games and also have the fifth editions of VTM, HTR and WTA. I'm glad for the opportunity to play Level 5e and to play with all of you.

     

    My character is a bard, but essentially, a sage who's been thrust out into the world due to events out of his control. I don't know what character development he's going to get but I hope for the chance to explore that with all of you. He's also the only human of the group and similar to the wizard, enjoys learning things. His one goal does involve a magic items with the ingredients that he'd need to find. But I'll let the DM decide what that magic item is.

  6.  

    Liam d'Cannith

    Mark of Making Human House Agent Artificer


    IC: My words, Liam said. | ‘My thoughts,’ Liam thought. | My actions . . .

    "Exactly. Left Sharn and it went down on the Red Scale Canyon. My father told me my sister was on that ship as a passenger when it went down. Before that, I originally intended to come investigate the signal. I picked it up in the workshop while working on development." Liam explained and listened as Lucille replied with why she's going to the Mournlands and it had to do with the signal too. He hadn't known that the house itself had taken an interest on the cryptic signal itself, although he wasn't surprised. After all, Cannith does boast the largest number of artifices in their midst. Picking up on the signal would've been easy and also reported to the upper echelons quickly.

     

    But that they would send a tattoo artist like Lucille was a bit surprising. The fact that she works with arcane tattoos and paint told him she must be an accomplished wizard to be sent on something like this. But when the beautiful redhead offered to get a drink, the artificer nodded. "Grape, please. And on the rocks. I like my drinks cold. We can talk more about the signal when you're back."

    OOC

    To Whom It May Concern . . .

    N/A

     

     

     

  7. Liam d'Cannith

    Mark of Making Human House Agent Artificer


    IC: My words, Liam said. | ‘My thoughts,’ Liam thought. | My actions . . .

    "Liam d'Cannith." He introduced himself, adding his last name for the benefit of the bugbear as he sat down besides the other Cannith dragonmarked. As the young artificer heard her mention the signal, he gave a slight nod and added in also lowered voices. "And the Gigantic. I have family there..." The fact that he said family and not house should tell her he was also there for a personal reason, not just for the signal. He did wince as she mentioned their house's war profiteering.

     

    When he was younger, he had admired battle-smiths like his mentor. How they could fight with their own artifices, with some exaggerations claiming they were one men army due to their constructs. Now older, he was made a bit more aware of what their house did for profits, and it wasn't like he didn't know what some of the warforged limbs the young man had worked on were being sold for in the market, or black market for the underworld. Once Lucille switched to asking about the reason for going to the Mournlands, he was glad for the change of subject. Especially when a half orc joined them and brought attention to an extravagant looking elf and a strong muscled tiger tabaxi. "I doubt it. I don't see the Mark of Finding anywhere on him. Liam d'Cannith. Yes, we're both from the same house, and no, not everyone in the same house know each other." That last part was always a bit grating on him, the rumor that the members of each dragonmarked house are tightly knit and familiar with each other. That was nothing more than a common misconception made by common folk who weren't familiar with how the dragonmarked houses work.

     

    Either way, Liam simply continued. "I imagine we may have different goals for going into the Mournlands. But mine are twofold. First, a cryptic signal was transmitted that came from the mountains. And second, to find where the Gigantic fell down. I know it's in the Red Scale Canyons but beyond that, nothing else."

    OOC

    N/A


    To Whom It May Concern . . .

    N/A

     

     

  8. Liam d'Cannith

    Mark of Making Human House Agent Artificer


    IC: My words, Liam said. | ‘My thoughts,’ Liam thought. | My actions . . .

    Liam stretched his arms and decided to get up. He had been sitting for quite some time and while he was used to staying in one place, staying still was an entirely different matter. As he got up and stretched his back, he walked out of the cabin and went to the left, the door to the next car being right besides his cabin. As the artificer went into the next car, he looked around at the lounge area. This car, which also included a cafe and a bar, were the only place on the rail they were currently in where both common folk and those of the upper crust could mix and mingle.

     

    Despite the behavior of some noblefolk, the young Cannith knew there were some decent people among them. As he walked through the lounge, he suddenly stopped at the oddest of sight. A bugbear, dressed more like someone from the under city of Sharn, having a conversation with a beautiful red haired woman, with several tattoos on her shoulder, including one that looked suspiciously like a dragonmark, a very familiar one. Liam suddenly coughed and removed his gloves, having always worn them out of habit but always took them off, especially when in places like the lounge when he's about to join some company, also exposing his Mark of Making on the back of his right hand. "Excuse me. If it isn't too much trouble, may I join you two? I understand if you don't want me intruding but I'd like some company if it's all the same to the both of you."

    OOC

    N/A


    To Whom It May Concern . . .

     

     

  9. "Good to know. You know, if I could have a playlist playing right now, Bonetrousle would be the current theme for our giant skeleton here. Then again, this biggum isn't a friendly skeleton so maybe a different song?" Ludwig commented as he watched Mercurius take the lead and draw first marrow on the giant skeleton boss with a katana of all weapons. "Continuing on from the fluffy JRPG stuff, katanas and the like are used a lot in those settings even though they're more based western fantasy. Especially at how deadly they can be as weapons. I mean they're cool but some twist on that formula wouldn't be bad once in a while." The sage raised his gun as he quipped to the rest of his party and aimed at the biggest part of the giant skeleton. It's head.

     

    He fired his pistol once the young man was sure the head was in his sight and distracted enough to not see the attack coming and dodge it. While doing this, he also took a mental note of his current abilities and not one of them would be helpful in this fight. His grimoire was better for when he needed to recheck info he couldn't recall correctly, his eldritch explosives were better for groups, he didn't need to animate anything with Presdigitonium right now and he needed time to equip his Sage's Staff to use Spell Push, and his gun did something similar except it was physical damage and had high crit rate. So Ludwig decided to keep shooting for the moment, until something happened, like the boss changing stances or calling for ads, if they manage to reach its hp threshold.

     

    Action: Attack with old, machine pistol. (Extra Damage: +1 Heart for Attack rolls total of 18 and above)

  10. Liam d'Cannith

    Mark of Making Human House Agent Artificer


    IC: My words, Liam said. | ‘My thoughts,’ Liam thought. | My actions . . .

    Liam sat in his assigned cabin, located in the northern rail car. Normally, he would've preferred going by coach but considering the urgency of his father's words, he had to accept going by the cabin the lord of the house already prepared for him. On the bright side, it did help save him time making the arrangements for the rail towards Oakhurst. The young Cannith managed to convince the staff to give him the cabin closest to the lounge/cafe & bar cars. The artificer was also told he had to share the cabin with another passenger, but wasn't told who. 'I wonder who it is whom I'm sharing this cabin with. I hope it's not a dragonmarked from another house. I do not need the awkwardness that happened like last time, when I rode with someone from House Medani.' 

    Liam sighed as he looked out the windows, staring at the Mournlands for the second time. He was worried about his adoptive sister, Emilia, of course. The only reason he still mentally refers to her as is adoptive sister is because she has show a bit of interest that are not entirely sibling like. Thankfully, the artificer had enough work to keep his distance and his thoughts occupied. Which brought to mind the second reason he was going to Oakhurst. The cryptic signal he received.

    OOC

    N/A


    To Whom It May Concern . . .

    N/A

     

     

  11. Sir Not-Appearing-in-This-Game McHolyGrail IIILiam d'Cannith

    Mark of Making Human House Agent Artificer


    IC: My words, Liam said. | ‘My thoughts,’ Liam thought. | My actions . . .

    Liam did some things. He said some stuff. He did some shenanigans.

    OOC

    I don’t always put OOC content in my posts, but when I do, I put it in here.


    To Whom It May Concern . . .

    Put Player mention tags, and any particular notes in here.

  12. Ludwig watched with some amusement as Biscuit yet again tried diplomacy on what obviously appeared to be a boss enemy. At Mercurius' question, he spoke up. "Actually, I do have something to ask. Hey! Big McLarge Huge! The necromancer, you boss. Is he still around or did he skedaddle out of town?" The sage asked, keeping his gun at the ready. Yet he knew he would need more than that but he'd only bring the staff out once combat actually started. Until then, he wanted to see if the giant skeleton would casually tell them about the necromancer or refuse. Either way, they'd learn something about the skele-giant's creator.

  13. Liam d'Cannith - Mark of Making Human House Agent Artificer

    spacer.png

    Name: Liam d'Cannith

    Character Concept: A young human male, first mentored by a grizzled, battle-smith dwarf then adopted by House Cannith when his Mark of Making manifested

    Race, Background, Subclass Class: Mark of Making Human House Agent Artificer

    Description: Liam d'Cannith is a young human male of the age of 24, standing at a height of 5'9" feet and weights 166 lbs. He has slightly tan skin, brown hair and brown eyes. Liam wears a gray shirt with scale mail over it and a tool vest on top of the armor, on his head are his favorite pair of goggles, which he uses to protect his eyes during work or when traveling certain places. He also wears a pair of gloves, the right one having an exposed back to show off his Mark of Making. Around his waist is his belt which he uses to hold his crossbow and bag with him, also wearing a pair of brown pants and a pair of brown, traveling boots on his feet.

     

    Liam is a curious young man, always eager to learn. He's someone who's easy to get along, simply by his relaxed personality, but that doesn't mean he's not a diligent worker, showing a lot of excitement when working with artifices. He greatly admires his mentor, the dwarf who first took him off the streets when he was a child, a former battle-smith from the Last War, having fought on Cyre's side, named Reynard. A lot of his skills as an artificer were learned from him.

     

    As for his adopted family, he is grateful for them taking him in once his dragonmark appeared, understanding that by becoming a member of House Cannith, even one of their lesser families, he would have access to the most innovative and newest artifices technique and new creations. He has nothing but respect for his adoptive father, Wendel d'Cannith, who was the one that noticed his dragonmark and adopted him. Liam is also close with his adoptive sister, Emilia d'Cannith, Wendel's biological daughter. Although Emilia seems to agree with her father's assessment of him marrying into the family instead of being adopted by them.

     

    When socializing with people, he always responds with an easy smile and a wave. Liam doesn't talk much but can be perceptive when something get his attention and can be diplomatic. That does not mean he'll shy from a fight, willing to do so with his artifices spell if necessary. While preferring to keep his distance, he's already taking training in close combat, hoping to become a battle-smith like his mentor.

     

    Your Character’s Plothook: There are two reasons Liam has for going to Oakhurst from Sharn. The first reason was the signal he received one day while working on development of a new part for warforged limbs. From what he learned of the location, the signal was originating from the mountains in the Mournlands. The second reason was that two days before he left, he received word from his father that the airship, the Gigantic, had gone down over the Red Scale Canyons. It wouldn't normally matter to him, except his sister was one of the passengers on the airship itself. Now the young artificer has two goals, locate his sister to rescue her, and find the origin of the cryptic signal.

     

    Past is Prologue: Liam's earliest memories were of him wandering the streets of Under Sharn, wearing dirtied rags and on bare feet. Yet at night, he was found by an old dwarf with a metal arm by the name of Reynard. It was natural for people living under Sharn to focus more on themselves than on helping others. Yet, on a whim, the dwarf gave little Liam a place to stay, for just a few days in exchange for some help cleaning up. But he had never left workshop since then, having become entranced by the artifices Reynard made. Consequently, the latter found Liam a very intelligent, yet eager student in learning.

     

    And so he spent around a decade, living and learning under Reynard. Liam expected to take over for the old dwarf or at least go his own way once he became an adult and an actual artificer in Reynard's eyes. Yet things changed after fifteen summers living with the dwarf, when he was fending off a Cannith agent trying to recruit the dwarf to work under them for what seemed to be the twelfth time. Liam managed to overhear part of the argument and it involved a new creation of theirs, a type of golem called warforged. The young man had been fixing a pair of magic goggles yet the next part was usually always done by Reynard, who was still arguing with the Cannith agent. Liam simply kept his focus, working more and more when the back of his right hand glowed, and he somehow identified the problem and fixed it.

     

    Once he was done, he looked up to see Reynard and their guest looking at him, the latter suddenly asking the dwarf where he had found Liam. The day ended after his mentor asked the man to leave, who did so without a word. The next few weeks were more peaceful, the agent no longer asking for the dwarf to join him but always left when Liam saw him. One day, his mentor finally told him what happened. One of the minor families in House Cannith became interested in him, after his dragonmark awakened and was reported. The dwarf explained that Liam has the Mark of Making, which is the mark associated with House Cannith. The family only had a daughter and took an interest in him. They were interested in adopting him.

     

    And surprisingly, the dwarf encouraged him to accept, revealing that by becoming a member, he could learn from other artificers, not just him. Reynard assured the young man that he'll be fine and that he'll probably take the offer after all, so that way they could still see each other if he wanted any more guidance. Liam stayed quiet throughout the whole conversation and admitted he was going to miss the old dwarf, but he was right. The next week, he moved out of the workshop and higher up in Sharn.

     

    Living in the house of Wendel d'Cannith wasn't easy, the latter being in charge of many factories that specialized in warforged parts, including the metal limbs and other constructs. Yet the lord of the house and his daughter, Emilia, did not make him feel like an outsider. In fact, the later was the first to welcome him, showing interest in him due to not being a boy her age from a family of high standing, but someone from the lower city. Liam also took to learning what the Cannith artificers had to teach him.

     

    A year later, he found his old mentor, now also working in one of the Cannith factories in the same district as the one he was learning in. Liam was also trained in combat and arcana, eventually settling working in research and development, in one of the more prominent Cannith workshops. Eight years passed since then, and one day, while working on a part for a warforged left arm, when one of the equipment started picking up a strange signal. He wasn't the only one and after confirming with the other artificers about it, was able to find where it came from. It was in the mountains, in the Mournlands itself.

     

    Liam quickly made preparations to go there, finding the best route to be to take the Lightning Rail straight to Oakhurst from Sharn. Yet a few days before he left, he got a summons from his father. Visiting the lord Wendell, Liam learned about the airship, the Gigantic, going down over the Red Scale Canyons. The young man had heard about it, but wondered what it had to do with the conversation, when his father revealed Emilia was a passenger on that airship. The look of shock on Liam's face grew when he was asked to go to Oakhurst and enter the Mournlands to search for her. He had planned on going there anyway, but now he had another goal. Liam assured his father he would find her and left to finish his preparations. Once he arrived in Oakhurst, his search would begin, first by needing to find others he could partner up with, especially if they shared similar goals.

    Deity: Onatar. Besides the fact that he is the god of the forge and one who's followers are both smiths and artificers among then, he was also the first deity that Liam ever learned of. Since Onatar is also considered a dwarven god as well, having taken to his philosophy on creation, thanks to Reynard. It was speaking about the forge god of the Sovereign Host where his mentor smiled, one the rare times the dwarf did so genuinely.

    Loyalties: Liam, generally is loyal to his adoptive family within House Cannith. While he is an agent of House Cannith in full, his own loyalties are more focused on his adoptive father, Wendel d'Cannith, his sister Emilia and his dwarven mentor, Reynard. So when he's given missions by the house itself, he first focuses on seeing how it'll help his family before helping the rest of House Cannith in full. Yet despite this bias towards his adoptive family, he'll never betray House Cannith itself.

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