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  1. "The first time I seen that purple fire shoot up into the sky, it liked to scare all my damn goats. They started bleating something fierce and then they up and bolted straight through the pen, knocking down half the posts. It took me two days to get'em all together again and back in the pen, and after that the nanny goats wouldn't give milk for a week. And the goats weren't the only ones frightened to hell! I shot up out of bed and darted to the window as the ground rumbled — I got tangled up in my blankets and damn near fell flat on my face! The sky was cloudy that night, and that purple flame lit up the whole thing in an eerie glow. I thought them demons from up north had attacked us for sure." — Old man Cogsburn, local farmer     18 Arodus, Moonday. Another day and a half of travel from Blackpipe, you arrive at the outskirts of the town of Torch just after midday, bringing the clouds with you. Most of the morning had been just partly cloudy, progressing into overcast in the past hour.   Approaching on the road from the south along the east bank of the Seven Tears River, the first thing you might notice is the distinct lack of a purple column of fire atop the blasted and charred top of the bald escarpment rising at a steep slope in the middle of town. The violet flame that has burned for a century atop Black Hill, which essentially birthed the town and gave it its name, having been Torch's primary economic driver for the last hundred years, is now conspicuously missing. [[ Mood Music ]]   After passing several outlying farms in the valley, the road takes you across base of the hill, over the beginnings of the main stem of the Seven Tears, then up to the plateau where the majority of the town's buildings are constructed with stone walls under roofs of ceramic or stone tiles, with the larger ones reinforced with metal.   The closer you get to the town, the more it occurs to you that something is greatly wrong. There's occasionally a few pieces of garbage floating down along the river, a townsperson is clutching their abdomen and hacking up a dry wheezing cough as he passes by, and a distinct smell of garbage and filth as you begin to enter the town itself.   Torch, for whomever calls it home, most definitely does not seem well at all.     [[ Map — Torch ]]
  2. "Walk the soil.  Feel the breeze kiss your skin and taste the crisp spring waters.  Hear the rustling grass of the plains and see your next victory on the horizon.  That is what it means to be truly free." — Soyka Tenkiller, Ghost Wolf tribeswoman       After navigating the tracks through the thick prairie pastures for almost an hour, they finally come across a road of sorts, not something that's been marked by the laying of gravel or aggregate perhaps, but definitely well-impressioned by frequent use.  Tracks, bootprints and ruts clearly delineate the passing of sufficient vehicle and foot traffic, and the surrounding reeds and bushes have not grown over into the well-trodden soil of the roadway. It doesn't take too long for some passersby to come along and point the way to the nearest spot of civilization, and the group learns that they are about ten miles or so out from Hajoth Hakados, where most of them last rememebered they had been, prior to waking up in the cultist lair.  From there, it takes a couple more hours to reach a place where the road seems to follow to the left of a river that's at least a hundred feet wide.     The sky is already completely dark as the group nears the edge of town, where a grand, engraved stone wall protects the properties and residents within.  To the left of the gates is a small grove and some outlying buildings, overlooking some plots of farmland.  On the other side, a stone bridge stretches over the shores of the Sellen River, with more scattered buildings on the opposite bank.   This, is Hajoth Hakados, "The Velvet Caress of the North".     [[ Map — Hajoth Hakados ]]
  3.   Domino Only Awaking from your bizarre nightmare, the first thing you notice is a mild irritation, perhaps even pain.  Still in a haze, you focus your attention to the sensation, it feels as though something is repeatedly pinching, hurting your fingers. Quickly moving your hand, you blindly swat at whatever was provoking your senses.  The contact felt damp, yet bristly and kind of gross all at the same time.   Your eyes snap open, and you take in your surroundings for the first time.  The environs are much different from that of before, still dark and cold, but with a certain solidity of weight to it.  This place feels... real, by comparison.   You find yourself laying on a table, inside a circular section of a room, adjoined by what might perhaps be a library of sorts.  There are other tables on the stone floor, along with some shelves at a distance, most of which empty save for a few odd volumes here and there.   Across from you in this part of the room, there is another being, similarly laid on a table, completely bare, and there is a rather large rat nibbling at a lock of her hair.  Her face looks familiar for some reason.   It's only now that you realize that you are missing the majority of your clothes and your gear, you seem to be wearing only your underthings. Barhuce, Rain, T'Sarra, Val and Vri Whatever began as a couple rounds of drinks at a local tavern in Hajoth Hakados, probably couldn't possibly have explained the way you're coming to right about now.   The dream...  It all felt too real.  The creature's voice, the pain from the devices, the woman's defiance...  It was as though you were each of you personally living those bizzare moments.   And yet, now that you've been brought out of that indescribable nightmare, you find yourselves perhaps waking into yet another.  The surroundings are completely unfamiliar to you, obviously being nothing like that of the inn's room you might have expected.   The floor and walls supporting your body is of stone.  Cold, and perhaps slightly damp with a hint of condensation at places.  The regularity of the walls belie the antrhopogenic nature of the place however — it is not so much a natural cave as it is something that was deliberately constructed by man.   Looking up, you see bars criss-crossed overhead though which filters a flicker of light, so you surmise this might be some kind of a holding cell.  To one side, beyond a similar situation of bars, there is a set of stairs leading up from beyond your immediate confines.   Though missing a majority of your clothes and all of your gear, at least you're alive for a start.     [[ Map — Location Unknown ]]
  4. While the culmination of events leading up to the current situation spans a much longer time in history, it is best to first lead with recent fact. This is where our tale begins, in the small, faraway Varisian town of Sandpoint.     サンドポイント (SANDPOINT) Sandpoint is a beautiful and diverse town, resting in a natural cove along the cliff-lined Lost Coast region approximately thirty miles northeast of Magnimar. Every year on Rova, during the autumnal equinox, the citizens of Sandpoint commemorate a legend regarding Desna (デスナ、北星の女神) with the Swallowtail Festival. Although of late, something has gone wrong…   [[ Mood Music ]]   Moonday, 16 Rova, 4707AR The sun rises lazily over a clear sky on this mid-autumn morning, one week from the festival. Preparations are being made just about everywhere across town, mostly by the cathedral's priests and volunteers, as well as Mayor Deverin's staff, adding to the many responsibilities the town council already regularly undertakes, perhaps alluded to by the many advertisements seeking help posted on the town hall's notice board of late.     The local businesses too have been ramping up to accommodate for the festivities, as trade for foodstuffs and other goods is paving the way for the celebrations next week.   As though with perfect timing, Sandru Vhiski's caravan has rolled lazily into town through the North Gate this morning, bringing with them fresh fruits and many other goods from other nearby towns, just in time to park their wagon carts and join the local merchants setting up their stalls and fairly loosely delineated floor vending spaces at the Sandpoint Market.     Most of the patrons of the Rusty Dragon (ラスティドラゴン宿) are still stirring dreamily in their sleep. The Rusty Dragon is one of Sandpoint's two local inns, and a favorite eatery and watering hole for much of the town's locals and travelers alike. Its owner, Ameiko Kaino (海埜 雨慰子) is already awake and working diligently in the kitchen, from which a host of chopping, bubbling and sizzling sounds can be heard, and delicious smells are beginning to waft into the air of the neighbouring streets and alleyways. On today's breakfast menu is a trusty Lost Coast omelette (a safe option for those who don't care for Ameiko's experimentations), and a weird soupy concoction of noodles that she calls "ramen" for those with a little bit more adventure in their taste buds. And of course, there's always plenty of ale and raspberry mead being served...           (( While these are just some select details about Sandpoint and some of the happenings at the moment, you are free to place your character anywhere within the town to begin with. ))   Map of Sandpoint  
  5.   Just outside the Rusty Dragon, after having made a passing remark at Darhana, Ameiko practically yanks her sister Noriko aside, handing her a basket that had been stacked into the one she herself was carrying. 「一緒に歩いて、順ちん。 Walk with me, Nori-chin. *〜ちん (~chin): Further diminutive form of 〜ちゃん (~chan), which is in itself a diminutive of the 〜さん (~san) honorific. Typically used toward children, specially girls, or younger women with whom you are intimate or familiar, also pets and mascot characters. Common use of this diminutive is often contracted into the subject’s name.」   “Look. I know I was a little abrasive with you back there, sis. Don’t take it personally.” She says to Noriko as they walk down Market Street, headed in the direction for the square, “You’re coming into your own now, as a young woman. You’re growing up faster than I wanted you to you know, but it’s not like I can stop you.”   Passing the Mercantile League building, Ameiko stops before turning the corner at the front of Sandpoint Meat Market, hanging out there at the edge of the building for a moment. There, she lowered her voice, leaning a little closer to her sister,  “I’ve never told you about that time I went off adventuring with Sandru when I was your age, did I?”
  6.   All around you is a bizzare, greenish river of glowing information, endlessly shifting code and equations making up the walls and arched ceiling of what looks to be a massive cathedral.  Minute bits of scrolling characters, some mathematical, others in a language you don't understand, stream across the floor, flowing as though a thin curtain that veils every object, every feature of this place.   [[ Mood Music ]]   As your eyes adjust, you see that this cathedral-like space is vast, with perhaps ceilings a hundred feet overhead.  A silent, yet thick swell of mist obscures any exits there might be from the immediate chamber, beyond which the draconian growl of some unseen creature wards against your escape.  Yet through the massive bay windows you can see clearly beyond, into the depths of a purplish night sky, free from the ghoulish green veil.   In front of you stands a sixty-foot-tall statue of some sort of faceless, macabre female angel with glowing wings akin to that of a dragonfly, each projecting from a gruesome metallic blade.  Spikes protrude from places in the statue's supposed armor, though its general function eludes you as it doesn't seem consistent with any design of which you know.   The forearms of the statue seem each to be seamlessly integrated with a weapon, a sword on the left, and some sort of mechanical contraption with a strange yet imposing rectangular barrel on the right.     A female voice speaks.  The raspy, seductive words seem to be coming from everywhere all at once, yet you somehow recognize that it is coming from the angelic statue before you.  While the volume is consistent of mere conversation, it seems to permeate through you as though it might as well have been the voice of a god.  You immediately understand her, as for some reason she seems to be speaking whatever language it is you first became familiar with in life.  "Do you know why you’re here?"     (( GM's Instructions: This is a Dream State chapter, please use the Dream State version of your character. )) (( Perception checks immediately please, everyone. ))
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