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Dalia Esseroth - A simple woman of faith


Malkavian Grin

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A simple woman of faith. Granted a vision by her deity to seek out ancient relics. Her God itself a priest for even greater Gods. It promises her power for absolute devotion and unwavering trust.

Dalia's life began as a simple herbalist. One day while gathering more herbs, she came upon a dying man in robes. She tried to heal him but his wounds were mortal. Instead, he spoke to her of the ways of a Great Old-One as powerful as Mother Nature itself, called Cthulhu. His fever-induced words held much weight and seemed to contain answers to questions Dalia never knew she had. She became enthralled by the story and as he passed away, took up his holy symbol.

 

"Chronicler" Dalia Esseroth Herbalist Neutral Cleric
Speed 25' Init. +0 AC 15/16 HP 15 EXP 0

Lucky Sign
Fox's cunning: +1 Find/disable traps
Language(s)
Common

Weapon Training
Dagger, mace, sling, staff, sword (any)
Armor Training
Any
(spells not affected)

Unholy Creatures
Mundane animals, un-dead, demons, devils, monsters (e.g., basilisk or medusa), lycanthropes, perversions of nature (e.g., otyughs and slimes)

  STR 13 (+1) PRS 14 (+1)  
  AGL 9 (+0) INT 7 (-1)  
  STM 11 (+0) LCK 13 (+1)  

 

Level Attack/Deed Die Crit Die/Table Action Die Ref Fort Will
3 +2 1d10/III 1d20 +1 +1 +2

 

Weapon To Hit Damage Notes
Dagger +3 1d4+1 A wicked kris
Mace +3 1d6+1 --
Longsword +3 1d8+1 --
Flamberge (two-handed sword) +3 1d10+1 1d16 on Initiative
Sling +2 1d4 range: 40/80/160, +STR at close range only

 

Armor Bonus Check Penalty Speed Penalty Fumble Die Notes
Chainmail +5 -5 -5 d12  
Shield +1 -1 -- --  

 

Spells Known by Level
1 2 3 4 5
5 3 -- -- --

 

Worn/Used Gear Equipment Money

Commoner's clothing

Priestly vestments of Cthulhu

Leather boots

Leather gloves

Shoulder harness

Heavy duty belt

Backpack

Candle x10

Chalk x10

Crowbar

Flint & steel

Holy symbol

Rations (10 days)

Torches x5

Waterskin

0 copper coins

4 silver coins

157 gold coins

Name
Stats array
8,11,7,13,12,14
repeat(3d6,6) 1,1,6,3,6,2,1,4,2,6,3,4,3,4,5,4,6,4
Level 0 HP
2
1d4 2
Lucky Sign (+1)
11
1d30 11
Zero-to-Hero Level 1 vs. Agility 8
7
3d6 2,2,3
Zero-to-Hero Level 2 vs. Agility 8
9
3d6 5,3,1
Zero-to-Hero Level 3 vs. Strength 12
15
3d6 6,4,5
HP, Levels 1-3
13
3d8 7,2,4
Gold
390
10d6*10 5,4,4,1,5,2,5,3,5,5
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Purchase Log

  • Mace, 5 gp
  • Longsword, 10 gp
  • Two-handed sword, 15 gp
  • Shield, 10 gp
  • Chainmail, 150 gp
  • Sling, 2 gp
  • Backpack, 2 gp
  • Chalk x10, 1 sp
  • Candle x10, 1 sp
  • Crowbar, 2 gp
  • Flint & steel, 15 cp
  • Holy symbol, 25 gp
  • Rations x10, 5 sp
  • Torches x5, 25 cp
  • Waterskin, 5 sp
  • Clothing, vestments, and sheathes/leather straps, 10 gp (this is an approximation but I'm happy to pay it)
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