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Arabella Damiacia, Corporate Operative


mole75

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The dice gods are usually not that kind. But I hope that this one will be alright.

 

I'm considering an operative or a nanocyte.

 

Array 1

Array 2

Array 3

Array 4

Array 5

Array 6

Edited by mole75
New name of thread (see edit history)
Name
Array 1
12,12,13,11,12,18,12,7
repeat(drop(4d6,lowest),8) 1,3,3,6,3,3,4,5,1,3,4,6,1,2,4,5,1,3,4,5,4,6,6,6,1,2,4,6,1,2,2,3
Array 2
12,14,15,14,17,9,3,15
repeat(drop(4d6,lowest),8) 1,1,5,6,3,4,5,5,1,4,5,6,1,2,6,6,3,5,6,6,2,2,2,5,1,1,1,1,2,4,5,6
Array 3
11,12,9,14,16,16,9,10
repeat(drop(4d6,lowest),8) 2,3,3,5,1,3,4,5,2,3,3,3,3,4,5,5,3,4,6,6,4,5,5,6,1,1,2,6,2,2,4,4
Array 4
14,10,7,6,10,13,8,13
repeat(drop(4d6,lowest),8) 2,4,5,5,2,2,2,6,1,1,2,4,1,2,2,2,2,2,3,5,2,2,5,6,1,1,2,5,1,2,5,6
Array 5
10,15,17,12,16,16,13,9
repeat(drop(4d6,lowest),8) 1,2,3,5,2,4,5,6,5,5,6,6,3,3,4,5,4,5,5,6,2,5,5,6,2,3,4,6,1,1,3,5
Array 6
15,12,15,4,9,9,13,9
repeat(drop(4d6,lowest),8) 3,4,5,6,2,3,3,6,2,3,6,6,1,1,1,2,1,1,2,6,1,1,3,5,1,3,5,5,2,2,3,4
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Employee file: AD089-3461A-7H235-TK421

Arabella Damiacia

586ecab472cde016beb87d9046d4c1a4.jpg.4928a36b93724604816e5d9820667dd4.jpg

Race: Human

Theme: Corporate Agent

Class: Operative (Spy)

Background: Old Hand

Ship Role (in order of effectiveness): Captain, Pilot, Gunner, Chief Mate

Character Sheet

 

Ability Scores

Strength: 15

Dexterity: 18 (16 + 2 Racial)

Constitution: 12

Intelligence: 16

Wisdom: 13

Charisma: 18 (17 + 1 Theme)

Skills

Acrobatics 9

Athletics 7

Bluff 11

Computers 8

Culture 8

Diplomacy 9

Disguise 11

Engineering 4

Intimidate 9

Life Science 4

Medicine 4

Mysticism 2

Perception 6

Physical Science 4

Piloting 9

Profession (Corporate Professional) 8

Sense Motive 6

Sleight of Hand 9

Stealth 9

Survival 2

Background

Arabella has been in the corporate world all of her life. She was born into the EJ Corp, with her mother being a low level employee and her father never mentioned. However, the raw abilities of Bella were soon discovered, and she was put into a special training program. Over the years, she developed her skills as a human chameleon to perfection. She learned to walk the corporate world with all its lethal intrigues and pitfalls. The cynical nature of the Company is no secret to her, but someone must have had a heart. When Bella's mother died when the girl was in her teens, she was taken care of by the Company.

 

Arabella has learned the skills of securing a deal, with whatever means necessary. She can, with little effort, assume almost any role to fit in with the crowd. Her skills of disguise and social manipulation are her real strengths, but she is not squeamish if things goes south.

 

Another employee who has been around as long as Bella have is Tarika. Tarika is a brenneri who has endured endless employee orientation workshops alongside Arabella. A couple of times over the years, Bella or Tarika have almost gotten fired—a threat that, at EJ Corp, never feels distant enough to be funny— but Tarika and Bella has always covered for each other. When Bella were behind on her quota one month, Tarika kicked some jobs Bella's way, and when Tarika needed some time off to take care of her daughter, Arabella pulled a few double shifts to help out.

 

Since then, Bella has seen Tarika as her close and trusted friend. She is one of the few people that she trusts. The Brenneri woman and her daughter have become like a new family to Arabella.

 

 

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I hadn't really made that link to Alias. But you are right. She's good at impersonating, disguise and general spy-work.

 

I'm considering the free trader as archtype at level 2. How does your free Archetype rules work with an archtype that only has a level 2 ability? You mentioned free feats, but could you take a new archtype and delay it so you get the level 2 ability at level 4 and so forth?

 

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Free Trader is a bit different in that regard as technically you're only getting the feature at 2nd level. However it bears pointing out that that feature improves as you level up.

You gain Merchant Savvy initially at level 2, an improvement at level 9 which is in turn improved at level 12, then finally an improvement at level 18. So at level 6 you would be getting a bonus feat if you went Free Trader.

You can take a second archetype, but normal rules around archetypes apply with the second one (swapping out class features for archetype features).

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