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Sheet Folders in Testing

Maester1216

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  1. Character Sheet Archetype: Soldier PC Anchor: Drive: I Saw My Friend Get Eaten NPC Anchor: Issues: I Protect The Weak Strength Agility Wits Empathy 4 5 2 2 Close Combat 2 Mobility 2 Scout 0 Medicine 0 Endure 2 Ranged Combat 3 Survival 0 Manipulation 0 Force 2 Stealth 1 Tech 0 Leadership 0 TALENTS HEALTH 3. Unharmed 2. Bruised [ ] Suppressive FireYou can attack up to three enemies with the same attack when you use Ranged Combat, but they all take one less point of damage and you can鈥檛 add damage from extra successes. 1. Battered [ ] 0. Broken [ ] Critical Injuries Stress Experience Encumbrance Weapons Bonus Damage Rounds Range Pistol +2 2 Short Grenade +1 BP 8 3 Short Armour Protection Penalty James Havel [CHARACTER PHYSICAL DESCRIPTION] Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. GEAR Slot 1 Slot 2 Slot 3 Slot 4 Bonus Stored Items Location TINY ITEMS Vehicle Maneuverability Damage Hull Armour
  2. Yeah, I'd be shocked if we encounter anything other than Orks at this juncture. That said, knowing if a Nob or other powerful Ork unit is planetside could have its uses. Practically speaking, it seems like recovering the data/artifact is our Primary Objective while recovering Valenthius is our Secondary Objective. This governs our Experience and Renown Rewards for the mission itself.
  3. Characteristic Bonuses: Str +10, Tgh +8, Ag +3, Int +4, Per +3, Will +4, Fel +5 Wounds: 22/22 Movement: 4/8/12/24 Armour: Body - 10 (Front)/6 (Back), Arms - 7 (Front)/6 (Back), Other Locations - 9 (Front)/6 (Back) Pain Suppressant Doses: 8/8 Current Ammunition: N/A Fate Points: 3/3 So they are to serve aboard the Somnium then? Interesting. The ship certainly had the resources to operate as a mobile command centre, and he could not deny having such a powerful vessel at their disposal would be useful. No complaint from him, for such was a golden opportunity... At last rising to his feet, Vorticar's attention is fixed upon the display as Horus speaks. A standard retrieval mission, albeit with the added prospect of an Ork presence to wade through. A good challenge to whet his blade against in this campaign. Besides, even Vorticar could appreciate having such a high ranking member of the Mechanicum in his debt should they manage to save the Magos. "No questions my lord; the course is clear, and I am eager to cut a bloody swathe through the damned Orks that stand between us and Valenthius."
  4. Characteristic Bonuses: Str +10, Tgh +8, Ag +3, Int +4, Per +3, Will +4, Fel +5 Wounds: 22/22 Movement: 4/8/12/24 Armour: Body - 10 (Front)/6 (Back), Arms - 7 (Front)/6 (Back), Other Locations - 9 (Front)/6 (Back) Pain Suppressant Doses: 8/8 Current Ammunition: N/A Fate Points: 3/3 Affording himself a momentary chuckle at the exchange between Edryc and Zorael, Vorticar - remaining kneeled - refocuses upon his gene-father. "My lord if I may, what resources are we to have for this work? I presume we shall not be operating from aboard the Somnium, nor a common ship of the Imperial Fleet. That in mind, a ship of the Sixteenth Legion seems only fitting; perhaps the Raksha or Cthonic Blood? The Fourfold Wolf would be a fine vessel as well, though speed and stealth would be of paramount importance in any ship we use."
  5. The Burbs! 1989, also staring Corey Feldman.
  6. Upon sighting Rhosgobel, Br贸in's worn and wearied spirit was invigorated just enough to carry him the rest of the way to the Woodman's holdfast. Only once inside the walls did the dwarf summarily fall onto his side while Vara circled about him, laughing and cawing. Once the others had caught up and helped Br贸in up to his feet, the company convened in the Great Hall to regale the Wood-men with tales of their journey (or rather the parts Radagast felt could - or should - be told). What followed was several days of rest and recuperation for Br贸in and his comrades; Br贸in himself received a great deal of trade goods in recompense for his service to the Brown Wizard and the people of Rhosgobel. He also secures the elvish blade uncovered in the High Keep. The elves would pay good coin for the return of such a weapon, but so would the Men of Dale or even his kin in Erebor. An auction perhaps? Something to mull over. It is during one such day that Br贸in speaks on some of the information they uncovered in Dol Guldur. "I am not without friends amongst the Men of Dale and Laketown. Given time I am confident I can find our traitor. The question then becomes what should be done with such a person: execution? Exile? Or might they be bent to our advantage? A double agent perhaps, to appraise us of the Enemy's movements, or even feed them false information." OOC Current Momentum: +10 Vara's Health: 2/2 Alrighty! So that's +4 Wealth for having completed the Quest which - thanks to the sack of silver pennies - brings Br贸in up to +5 Wealth. Think I'll hold onto two of those Experience Points for later.
  7. Big? Hanks' hair looks about right.
  8. Elf blood seems to be a hot commodity for the cult, so let鈥檚 hope Valagar doesn鈥檛 go the way of those
  9. Ironsworn: Reign is really jumping out at me. I always felt like Br贸in's true calling was in Kingmaker 馃榿. The winter-survival game by contrast is less of a draw. Outside of those I'm happy to transfer Br贸in over to TOR 1e as well - I kinda have him built already, as he'd initially been made while I was toying around with the system.
  10. The Ullanor Crusade takes place right before Horus becomes Warmaster. In fact the victory over the Orks is what arguably earned Horus the title.
  11. Characteristic Bonuses: Str +10, Tgh +8, Ag +3, Int +4, Per +3, Will +4, Fel +5 Wounds: 22/22 Movement: 4/8/12/24 Armour: Body - 10 (Front)/6 (Back), Arms - 7 (Front)/6 (Back), Other Locations - 9 (Front)/6 (Back) Pain Suppressant Doses: 8/8 Current Ammunition: N/A Fate Points: 3/3 "A grim reminder indeed kinsmen, to gird yourself in the failings of the past. Yet in that there is strength - and perhaps a little irony - I reckon, that such failings may protect and aid you as you right those faili-" Turning at the sound of the opening bulkhead doors, Vorticar instinctually takes a knee and bows his head upon seeing his gene-father. He maintains a respectful silence as the Lupercal speaks, overawed by the majesty of his presence and commanding bearing. In over a century of service across countless battlefields, Vorticar couldn't recall ever being this close to his Primarch. There was an indescribable strength about Horus' aura and yet he still seemed... familiar. As though he could be just as comfortable here as in the trenches of some alien world alongside the soldiery. Vorticar swelled with pride at the notion and knew, in that moment, that greatness was not beyond his grasp. As Horus speaks the fullness of the strategy at play unveils itself in Vorticar's mind. While no true student of history - he'd sooner make it with sword and bolter - even he cannot deny the momentous quality of the events at hand. Only when his Primarch has finished speaking and a moment's silence passed does he speak in turn. "We are to be the knife then my lord. A thousand thousand cuts so we may bleed the Greenskins to the marrow, and allow you to drive the Speartip all the more surely into their foul heart. In this we shall not fail you my lord, so I swear on my honour... and my life." Two very good motivators for any Astartes...
  12. Characteristic Bonuses: Str +10, Tgh +8, Ag +3, Int +4, Per +3, Will +4, Fel +5 Wounds: 22/22 Movement: 4/8/12/24 Armour: Body - 10 (Front)/6 (Back), Arms - 7 (Front)/6 (Back), Other Locations - 9 (Front)/6 (Back) Pain Suppressant Doses: 8/8 Current Ammunition: N/A Fate Points: 3/3 Vorticar listens as Madoc recounts his tale, his face impassive and his smile dispersed for the time being. There was more to the Death Guard's story that much was clear, but the Wolf had no intention of pressing him on it - whatever shame or dishonour warranted such a demotion for so old a warrior was for him and him alone. All the more reason to keep him on side then; Mannaw may have some honour and glory to his name yet, and Vorticar can take pride in seeing him to it. "It was. Before now, Gharkul Blackfang was perhaps the most powerful Ork Warlord the Crusade has done battle with, and the arms and armies at his disposal did not disappoint in that regard; even with the might of three Legions and three Primarchs at the fore defeat seemed all but certain for us... and for some it was." Vorticar pauses to collect himself, for he still felt great pain at the events that followed. "A dear friend - Erigor he was called - gave his life to push me out of the line of fire of a Kill Kannon. With his fall I resigned myself to kill as many Orks as I could before my own death... but then the Emperor himself and his Golden Legion appeared from the Bucephelus. It was a sight I shall never see again I wager Madoc - Blackfang and his Gargant brought down by the fiery blade of the Emperor, the Orks laid to waste by the Custodians - a thousand He brought planetside, and each felled 100 Orks a piece!! And at a cost of only three Custodes! The battle was won at a stroke and the Orks scattered, but I shan't forget that day for as long as I live." As the discussion shifted to his own service history Vorticar chuckled and nodded at the old Astartes as his smile returns. "Indeed! We turned the blue ice of Krypt dark with xenos blood if memory serves. A fine campaign, and fought alongside fine soldiers - Battle-Captain Garro and his men did their legion proud and earned their honours, as I hope all present here do in the war to come. One Helig Gallor of the 7th Company in particular stood out for his prowess with heavy weapons, perhaps you know him?" The talk of battles and honours stokes more curiosity in Vorticar, who turns back to the others. "Here I am prattling on as though you are all Remembrancers! Come, let us know the true quality of our mettle; what honours and glory have you all to your names?"
  13. I liked it! It establishes a future conflict between the two without dominating the entire undetaking.
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