Svartalf Posted December 6, 2023 Clone Share Posted December 6, 2023 Blame me for wanting to coordinate with the other player. Thinking on opening fire and thinking the rest through later Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted December 6, 2023 Clone Share Posted December 6, 2023 Major Expletive, I can't seem to remember how to use the dice in this new version. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
solyrflair Posted December 6, 2023 Clone Share Posted December 6, 2023 (edited) Upper Right of the post (once you have posted) is a dice roller. Or in the formatting ribbon, second row toward the right is the 6-sided die logo for inline dice. I prefer the first option, and then edit the post to reflect the dice roll, but the roll isn't inline. The roll was a 97, on a success of 37, so no success. Edited December 7, 2023 by solyrflair (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Just for Fun 0 success(1d100,37,below,no,no) 97 Link to comment Share on other sites More sharing options...
Svartalf Posted December 6, 2023 Clone Share Posted December 6, 2023 the expletiving dice just won't work Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
solyrflair Posted December 7, 2023 Clone Share Posted December 7, 2023 Try just doing a simple roll. Roll Name xDiceName xDiceResult xDiceString xDiceRolls Roll 88 1d100 88 Link to comment Share on other sites More sharing options...
solyrflair Posted December 7, 2023 Clone Share Posted December 7, 2023 On the inline roller, the format is (Skill:1d100) So if I had to make a roll for Navigation, the roll would be (Navigation:1d100) showing Navigation Name xDiceName xDiceResult xDiceString xDiceRolls Navigation 15 1d100 15 Link to comment Share on other sites More sharing options...
solyrflair Posted December 7, 2023 Clone Share Posted December 7, 2023 If you want to see the final result, just click the top box to Show Results. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Acromos Posted December 11, 2023 Author Clone Share Posted December 11, 2023 Gah, what the hell are these rolls. No offense to you, Svartalf, I don't get the new roller either. But I've no idea what you rolled there =D Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted December 11, 2023 Clone Share Posted December 11, 2023 that's the problem, I just can't make the new rollers work the way the old did and I get totally flummoxed at trying to get a result from them, looks like it would take 1 post per roll to begin with... Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Acromos Posted December 11, 2023 Author Clone Share Posted December 11, 2023 (edited) That's horrible. God, this site. I mean, to be absolutely honest with you, I'm relieved I'm not the only one who finds it completely bonkers. But let's see, what you're trying to do is roll a psy check (2d6), and a BS check (d100). Right? Here, let's see how I fare at the same rolls. Ok, nopes. Oh, it rolls the dice alright, but it makes no fucking sense. I ... I don't know what to say, it really feels like this is the work of someone who knows some code, and heard something about some dice, but otherwise have no clue what so ever what people would use it for and how. Edited December 11, 2023 by Acromos (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls I have no idea why there is a text field here?! 15; 7 1d100;2d6 [15]; [15,2,5] Link to comment Share on other sites More sharing options...
Acromos Posted December 11, 2023 Author Clone Share Posted December 11, 2023 (edited) Let's try again. If I happen to figure it out, I'll then try to explain it. Oh my sweet fucking God Emprah Almighty, would you look at that. If you put it in a table, it kinda-sorta makes sense. Edited December 11, 2023 by Acromos (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Ballistic skill 22 1d100 22 Psy 5 2d6 4,1 Link to comment Share on other sites More sharing options...
Svartalf Posted December 11, 2023 Clone Share Posted December 11, 2023 Yes, 2d10 psy check to get point blank bonus, and BS check (except I was thinking agility because I'm stupid) for the shot. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Acromos Posted December 11, 2023 Author Clone Share Posted December 11, 2023 4 hours ago, Svartalf said: Yes, 2d10 psy check to get point blank bonus, and BS check (except I was thinking agility because I'm stupid) for the shot. Yea, I rolled 2d6. Like a goddamned moron - I even thought 'well, let's not roll any 9's here' - then typed in 2d6. Anyways, roll in IC, let's get this show on the road! =) I mean, if my explanation works. Pick table, type in what to roll for, then what dice to roll. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Acromos Posted December 11, 2023 Author Clone Share Posted December 11, 2023 Oh ... while I've been repeating that these are low-key goons, there's a lot of them. Keep in mind that Fate is a real thing, and if you don't use it, it doesn't do anything =) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted December 12, 2023 Clone Share Posted December 12, 2023 I'll have to check the rulez again to remind me what Fate is for ;) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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