Kamishiro_Rin Posted November 23, 2023 Clone Share Posted November 23, 2023 (edited) Date On This Misham, the 25th Day of Brookgreen, in the 351st Year After the Cataclysm (Thursday, March 25, 351 AC) ★The 5th Day of the Campaign - About 4:30ish★ Fetching Tatina Rookledust (Everyone) IC The lands around Kalaman consist of open fields, rolling hills, and scattered woods. To the south rise the Dargaard Mountains, constantly cloaked in dark clouds that often spread their gloom across the surrounding land. Light rain falls for an hour, and distant lightning is visible over the Dargaard Mountains. The rain lets up and the clouds eventually clear just as you begin reaching the furthest baronies surrounding Kalaman. The second hour after you set out is uneventful and you finally leave the last of the baronies. You’re now in the wilds beyond civilization. It’s not long into the third hour of your journey that you encounter an ambling knight, moving unnaturally ahead of a noble. As details of the pair become clear, about 90 feet away, the knight pulls out its sword and charges you, dashing sixty feet towards you. It’s then that you realize that this is no living knight. Rotting flesh hangs horrifically off its skeletal frame. The fancily dressed noble pulls out his rapier and charges towards you as well. Soon the two are merely 30 feet away, still moving at you. He looks mad, like a man possessed, but he also looks horrified by what is happening. OOC The map of the Kalaman region in Maps & Game Information illustrates this area. A character who succeeds on a DC 12 Intelligence (History) check . . . the Solamnic province of Nightlund, which encompasses both the Dargaard Mountains and Kalaman, is widely said to be a land of eternal twilight where the sun never shines. In reality, the area is gloomy and sees frequent drizzle, but hardly suffers from accursed darkness. knows . . . The skeletal knight is definitely wearing Solamnic Fullplate (if about a century out of date). No need to pass a check to see that. However, if Mery passes a DC 15 Intelligence (History) check . . . both of them—the skeletal knight and the noble—have a coat of arms of the Cevelcedi family, a baronic family from the Barony Cevelcedi, in the County Dargaard (Dargaard Keep serving as the ‘capital’ of said County). The family sends its second sons regularly to become Knights of Solamnia. She could surmise that this might be a Cevelcedi man and his long-dead relative., she can tell that . . . Statblocks Skeletal Knight Medium Undead, typically Lawful Evil Armor Class 18 (plate) Hit Points 118 (15d8 + 45) Speed 30 ft. STR DEX CON INT WIS CHA 20 (+5) 10 (+0) 16 (+3) 13 (+1) 14 (+2) 10 (+0) Saving Throws Con +6, Wis +5 Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60 ft., passive Perception 12 Languages understands the languages it knew in life but can’t speak Challenge 7 (2,900 XP) Noble Medium Humanoid (Any Race), Any Alignment Armor Class 15 (breastplate) Hit Points 3 (2d8) Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 12 (+1) 11 (+0) 15 (+2) 13 (+1) 19 (+4) Skills Deception +6, Insight +3, Persuasion +6 Condition Immunities charmed, frightened Senses passive Perception 12 Languages Common, Elven, Solamnic Challenge 1/8 (25 XP) . . . or is it? Edited November 24, 2023 by Kamishiro_Rin (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Encounter 98 1d100 98 Skeletal Knights 1 1d6 1 SKHP 118 15d8+45 7,6,4,6,2,4,2,2,7,6,4,6,3,8,6 NHP 3 2d8 1,2 Link to comment Share on other sites More sharing options...
JubalBreakbottle Posted November 23, 2023 Clone Share Posted November 23, 2023 (edited) Coltan Bluetemper Level 4 Neidar Folk Hero Forge Cleric AC: 19 (Splint armor +2 Shield) | HP: 42/42 (4d8+12+4) | Speed: 25 ft. Senses: Darkvision 60 ft., Passive Perception 15, Insight 13, Investigation 12
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