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Survivability


bwatford

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Survivability

The Scarlet Citadel is intensely dangerous. Most levels include foes and situations that are too powerful even for characters of the recommended experience level for that stage of the adventure. This is intentional. Characters are expected to retreat from overwhelming danger, regroup, and use what they learn to come up with a better plan before trying again.

As the Game Master, I am pointing this out to players before the adventure starts. I need to ensure that you understand that recognizing when a fight is too dangerous is essential, and retreating is expected. Many players are loath to retreat from anything for any reason and would rather try to mesmerize the dice than exercise good tactical sense.

They won’t survive.

If retreat is not in your playbook, you need to “get your minds right” about retreating before applying. Pulling back from a fight that you can’t win isn’t cowardly, it’s smart. You’re guaranteed to face that situation more than once in the Scarlet Citadel.

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