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Character Template


Gunu

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NAME

MYTHOS NAME

Name: Your character’s name, alias, and/or codename
Nicknames: Nicknames, aliases, titles, if relevant.
Age: A number or a description of their apparent age.
Gender: Gender presentation and identification.


Occupation: If any.
Height: A number or approximate description.
Build: A very brief description of their physical build.
Demeanor: A very brief description of how they might be perceived.


Logos concept: A brief description of your LOGOS, your character's everyday persona and life.
Mythos concept: A brief description of your Mythos concept, the legend awakened within your character.

Logos

Logos

A description of your character's mundane persona, including their occupation (if any), demeanor, appearance, and personality.

You can develop your concept by speculating about:
(1) Why did this Mythos manifest through your character?
(2) What is your character's Secret Pain?

Mythos

Mythos

A name and description of the legend awakened within your character. It can be a person, being, item, prophecy, or location from any story, mythology, legend, folklore, fairytale, literary work, urban legend, religious tale, concept, or real-world event.


Theme Cards

Mythos Theme
NAME OF THEME

Mystery:Every Mythos theme has a question, called a Mystery, which defines what your character wishes to discover about their Mythos. _________?


Creating a theme starts with a concept. Describe that concept, how it relates to your Rift, and what it allows your Rift to do.


Attention: {_} {_} {_}
Fade:When your character's Mystery calls to them, but they ignore it, mark one Fade.

If your character continues to ignore their Mythos and marks the third Fade box, you replace the theme with a new Logos theme.
{_} {_} {_}


POWER TAGSWhen you take action using one of the Core Moves, each power tag you have (and that is relevant to your action) adds one point of Power to your move.

This improves your chances of succeeding and increases the effectiveness of your action.

Each theme starts with 3 power tags.
You must answer the first power tag question in your Themebook. Then answer two more of your choice.

For each theme, you can only have one broad power tag. A broad power tag is one that would be useful in many different situations.

Power Tag Questions
Answer the first question (A) from your chosen Themebook, and then choose two more questions from the following list to answer. Your answer should be a short description no more than a few words long. Each answer becomes a power tag.

A) Power tag 1 (your answer)
X) Power tag 2 (your answer)
X) Power tag 3 (your answer)

WEAKNESS TAGSWeakness Tags depower your moves but earn you Attention. They always describe something limiting (ask yourself: what actions would this weakness tag impede?).

Each theme starts with 1 weakness tag. You can answer any weakness tag question in your Themebook.

Extra tags! In one theme of your choice, you may add one additional power tag and one additional weakness tag.

X) Weakness tag 1 (your answer)

Mythos Theme
NAME OF THEME

Mystery:Every Mythos theme has a question, called a Mystery, which defines what your character wishes to discover about their Mythos. _________?


Creating a theme starts with a concept. Describe that concept, how it relates to your Rift, and what it allows your Rift to do.


Attention: {_} {_} {_}
Fade:When your character's Mystery calls to them, but they ignore it, mark one Fade.

If your character continues to ignore their Mythos and marks the third Fade box, you replace the theme with a new Logos theme.
{_} {_} {_}


POWER TAGSWhen you take action using one of the Core Moves, each power tag you have (and that is relevant to your action) adds one point of Power to your move.

This improves your chances of succeeding and increases the effectiveness of your action.

Each theme starts with 3 power tags.
You must answer the first power tag question in your Themebook. Then answer two more of your choice.

For each theme, you can only have one broad power tag. A broad power tag is one that would be useful in many different situations.

Power Tag Questions
Answer the first question (A) from your chosen Themebook, and then choose two more questions from the following list to answer. Your answer should be a short description no more than a few words long. Each answer becomes a power tag.

A) Power tag 1 (your answer)
X) Power tag 2 (your answer)
X) Power tag 3 (your answer)

WEAKNESS TAGSWeakness Tags depower your moves but earn you Attention. They always describe something limiting (ask yourself: what actions would this weakness tag impede?).

Each theme starts with 1 weakness tag. You can answer any weakness tag question in your Themebook.

Extra tags! In one theme of your choice, you may add one additional power tag and one additional weakness tag.

X) Weakness tag 1 (your answer)

Logos Theme
NAME OF THEME

Identity:Every Logos theme has a statement, called an Identity, which describes some aspect of your character that they believe about themselves. _________


Creating a theme starts with a concept. Describe that concept, how it relates to your Rift, and what it allows your Rift to do.


Attention: {_} {_} {_}
Crack:You mark Crack when your character's Identity demands something of them, but they fail to deliver.

If your character continues to ignore their Identity and marks the third Crack box, you replace the theme with a new Mythos theme instead.
{_} {_} {_}


POWER TAGSWhen you take action using one of the Core Moves, each power tag you have (and that is relevant to your action) adds one point of Power to your move.

This improves your chances of succeeding and increases the effectiveness of your action.

Each theme starts with 3 power tags.
You must answer the first power tag question in your Themebook. Then answer two more of your choice.

For each theme, you can only have one broad power tag. A broad power tag is one that would be useful in many different situations.

Power Tag Questions
Answer the first question (A) from your chosen Themebook, and then choose two more questions from the following list to answer. Your answer should be a short description no more than a few words long. Each answer becomes a power tag.

A) Power tag 1 (your answer)
X) Power tag 2 (your answer)
X) Power tag 3 (your answer)

WEAKNESS TAGSWeakness Tags depower your moves but earn you Attention. They always describe something limiting (ask yourself: what actions would this weakness tag impede?).

Each theme starts with 1 weakness tag. You can answer any weakness tag question in your Themebook.

Extra tags! In one theme of your choice, you may add one additional power tag and one additional weakness tag.

X) Weakness tag 1 (your answer)

Logos Theme
NAME OF THEME

Identity:Every Logos theme has a statement, called an Identity, which describes some aspect of your character that they believe about themselves. _________


Creating a theme starts with a concept. Describe that concept, how it relates to your Rift, and what it allows your Rift to do.


Attention: {_} {_} {_}
Crack:You mark Crack when your character's Identity demands something of them, but they fail to deliver.

If your character continues to ignore their Identity and marks the third Crack box, you replace the theme with a new Mythos theme instead.
{_} {_} {_}


POWER TAGSWhen you take action using one of the Core Moves, each power tag you have (and that is relevant to your action) adds one point of Power to your move.

This improves your chances of succeeding and increases the effectiveness of your action.

Each theme starts with 3 power tags.
You must answer the first power tag question in your Themebook. Then answer two more of your choice.

For each theme, you can only have one broad power tag. A broad power tag is one that would be useful in many different situations.

Power Tag Questions
Answer the first question (A) from your chosen Themebook, and then choose two more questions from the following list to answer. Your answer should be a short description no more than a few words long. Each answer becomes a power tag.

A) Power tag 1 (your answer)
X) Power tag 2 (your answer)
X) Power tag 3 (your answer)

WEAKNESS TAGSWeakness Tags depower your moves but earn you Attention. They always describe something limiting (ask yourself: what actions would this weakness tag impede?).

Each theme starts with 1 weakness tag. You can answer any weakness tag question in your Themebook.

Extra tags! In one theme of your choice, you may add one additional power tag and one additional weakness tag.

X) Weakness tag 1 (your answer)

 

Crew

Crew

A list of your crew members, and the Hurt and Help points you have for each.

Name Help Hurt
Rift - -
Rift - -
Rift - -
Rift - -

Story Tags & Nemeses

Story Tags

A space for other permanent tags you might acquire during the game.
 

Nemeses

A list of the Nemeses you gained by replacing themes.

Character Progression

Development

A track of your overall character growth. When it's full, you reset it and choose a Moment of Evolution.

{_} {_} {_} {_} {_}

Moments of Evolution to choose from:

{_} Choose another broad power tag
{_} Gain an extra theme: Ally
{_} Gain an extra theme: Base of Operations
{_} Gain an extra theme: Ride
{_} Get closure from your Nemeses
{_} Go through a transformation
{_} Leave the City
{_} Make one Core Move permanently Dynamite!
{_} Make one Core Move permanently Dynamite!
{_} Make one Core Move permanently Dynamite!
{_} See through the Mist

Edited by Gunu (see edit history)
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Here are template sheets that you can use to put together a character.

Start by deciding your character's initial level of awareness, and then select a codeblock to copy and paste into a new thread in this forum.

Edited by Gunu (see edit history)
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