Penchant Posted February 7 Author Clone Share Posted February 7 I dunno, flying is incredibly useful. It was pretty effective on a large battlefield. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grand Poobah Posted February 7 Clone Share Posted February 7 Definitely and the adaptive ability can make a very fast flyer if added to a fast land speed creature.., Ok I will keep fly and drop the speed one . Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
OzzyKP Posted February 8 Clone Share Posted February 8 I'm close to done with the level up. I just need to adjust my iconic weapon properties (to swap out bane) and decide on maybe switching out feats. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted February 8 Author Clone Share Posted February 8 Whenever you're ready let me know. I have the map done and am populating it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Leonidas1789 Posted February 8 Clone Share Posted February 8 @OzzyKP: please don't give @Penchant too much time to populate his map, lest he adds entire armies of devils to our next encounter... 😜 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
OzzyKP Posted February 9 Clone Share Posted February 9 Ok, I'm all done. Let's do this! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grand Poobah Posted February 12 Clone Share Posted February 12 @Penchant as an FYI I changed "improved natural attack" to "shifters rush" . I think the loss in damage is worth having fun with the core class ability Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted February 12 Author Clone Share Posted February 12 Groovy 😀 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grand Poobah Posted February 12 Clone Share Posted February 12 (edited) Can you confirm the hights of the buildings, particularly the big one closest to the enemy (below on map). Idea is Quake will go catlike and break right at full pace keeping low and get in possition behind the buildings for cover and then ponce next round. Maybe with ,his stealth and unexpected speed he can surpise them Edited February 12 by Grand Poobah (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted February 12 Author Clone Share Posted February 12 The buildings are all single story so about 15 feet tall with peaked roofs. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grand Poobah Posted February 12 Clone Share Posted February 12 @Penchant are there any birds visable over the battlefeild. Sopt if required spot Name xDiceName xDiceResult xDiceString xDiceRolls spot 19 1d20+14 5 Link to comment Share on other sites More sharing options...
Penchant Posted February 12 Author Clone Share Posted February 12 (edited) Yeah, vultures are circling. There's probably crows too. The only birds not afraid of the devil. Edited February 12 by Penchant (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grand Poobah Posted February 21 Clone Share Posted February 21 (edited) Sorry for slow posts I am on the road at the momment. @Penchantstill need that SR check as no damage yet applied Edited February 21 by Grand Poobah (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted February 21 Author Clone Share Posted February 21 I had rolled. Got a 14. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grand Poobah Posted February 24 Clone Share Posted February 24 Guys as an FYI. If as a party that has worked together I would assume we would have some established tactics or know of some of our abilities. Picking off the leaders is one of Quakes Goto. As will be moving forward a surprising distance and pouncing and then moving away again if the enemy collect near him. As the enemy hasn't engaged the party and there is some distance we are an advantage for some demon who work up close and at a disadvantage with the two Erinynes who have kickass longbows. Quake went to prevent us getting peppered with longbows and hopefully shut the gate. Also disrupting their plan/formation If things get tough he will change and exit. Hopefully if we can summon something that can see in darkness and kill the creators then it will even things up? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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