iantruesilver Posted March 23 Clone Share Posted March 23 (edited) All new applicants are to create a new thread under this topic, and generate a character following the rules below. The Crunchy Resources Characters generated using Standard Mode on PFS rules set out on PFS Roleplaying Guild Guide Version 10.0 Legal resources as listed on PFS Additional Resources, Update 04 Apr 2019 With the following modifications: Race Any. Alternate racial traits are allowed. Ability Scores Purchase: High Fantasy (20 points). Class, Feats and Equipment Starting Level 1. Paizo published choices only, subject to removals and modifications per above. Variant multiclassing is allowed. Item Creation and Scribe Scroll feats are allowed. Manufacturing empires will be pillaged and burned. Alignment and Religion Non-evil recommended. Faction No. Just no. Traits One of two Starting Traits will be a Campaign Trait (chosen from the Wrath of the Righteous Player's Guide respectively). One drawback may be taken for an additional, third trait. Hit Points Max at 1st Level, roll when advancing. Wealth Roll for starting wealth. Everything Else See "Class, Feats and Equipment" above and the Campaign Rules / House Rules thread, and be ready to reference the material (by link to PRD, or by book and page number) upon request. The Squishy While this will be a roleplay-heavy game focused on creative writing, I'm really not fussy at this time on how well your character's background story fits in with everything else, so long as they're not going to present any persistent issues to the crew's overall dynamic. The only requirements in terms of story consideration then, are proximity and motive. At the beginning of the campaign, applicant's character must have a reason to be present at the Honeyed Blackmoor Café just outside Warehouse Square in New Kenabres on 15 Arodus 4713AR, the day before Armasse. Show/Hide Character Example Natali Map Token Character Generation Ability Scores: 20 point buy Strength: 15 (+2 Racial) = 17 Dexterity: 14 Constitution: 16 Intelligence: 10 Wisdom: 12 Charisma: 7 Race: Human Alternate Racial Traits: None Gender: Female Age: 15 + 1d4 #1 = 16 21 Height: 4' 5" + 2d10 #1 = 5' 2" Weight: 85lb + 2d10 #2 = 105lb Class: Barbarian [Mooncursed] Favored Class: Barbarian Favored Class Bonus: HP × 1 Traits: Axe to Grind; Campaign Trait: Touched by Divinity (Green Faith / Fire). Skill Ranks: 4 + Int mod+0 + Skilled+1 = 5 Skills Trained: Acrobatics [1 Rank], Intimidate [1 Rank], Knowledge (nature) [1 Rank], Perception [1 Rank], Survival [1 Rank]. Background Skill Ranks: 2 Skills Trained: Handle Animal [1 Rank], Knowledge (geography) [1 Rank]. Feats: Arcane Strike, Power Attack. Bonus Languages: None. Hit Points: Max (d12) + Con mod+3 + Favoured Class Bonus+1 = 16 Starting Wealth: 3d6 × 10gp = 90gp Equipment Starting Items Cost Source Explorer's outfit 10 gp Core p159 Holy symbol (Gozreh, silver) 25 gp Core p158 Weapons Cost Source Greatsword 50gp Core p143 Chakram 1gp UE p19 Armour Cost Source Hide shirt 20gp VBoL p14 Adventuring Gear Cost Source Barbarian's kit 9gp UE p56 Grappling hook (common) 1p UE p57 Honey (jar) 1p UE p95 Funds Remaining: 8gp Workmaster Gibbs, The bearer of this letter is a Kellid girl named Natali. Let this serve as a document of reference for the girl. I have known Natali for most of her life, you could say I've adopted her in a sense as a daughter for most practical purposes, after I found her some twenty years ago. She was the sole survivor of what I gather to be her tribe, still a babe and sheltered underneath the bodies of her parents or her tribesmen, who I can only surmise befell some foul fate at the hands of the beginning of the demon incursion then. While she may be small in stature, the girl is a good worker, I will personally vouch for her capability to lift heavy objects, once she has been sufficiently fed that is. Don't say I didn't warn you — Natali is very food-driven. Motivate her with honey if you must. Olvek Stormhammer Show/Hide Posting Template Natali Insert post here Statistics Block [b][url="https://www.myth-weavers.com/sheets/?id=2890833"][color="Brown"]Natali[/color][/url][/b] [i]Human Barbarian [Mooncursed] 1[/i] [b]Init[/b] +2; [b]Senses[/b] Perception +5 [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 15, touch 12, flat-footed 13 (Armour +3, Dex +3) [b]HP[/b] 16 / 16 [b]Fort[/b] +5, [b]Ref[/b] +2, [b]Will[/b] +1 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 40 ft. [b]Melee[/b] Greatsword +4 (2d6+3; 19-20/×2)🪓✊🪄 [b]Ranged[/b] Chakram +3 (1d8+3; ×2)🪓🪄 [b]Special Attacks[/b] [i]Burning hands[/i] (1/day) [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 17, [b]Dex[/b] 14, [b]Con[/b] 16, [b]Int[/b] 10, [b]Wis[/b] 12, [b]Cha[/b] 7 [b]BAB[/b] +1; [b]CMB[/b] +4; [b]CMD[/b] 16 [b]Traits[/b] Axe to grind, Touched by divinity [b]Feats[/b] Arcane strike, Power attack [b]Skills[/b] Acrobatics +6, Handle animal +2, Intimidate +2, Knowledge (Nature) +4, Perception +5, Sleight of hand +3, Survival +5 [b]Languages[/b] Common, Hallit [b]SQ[/b] Shifting rage (7/day) [hr][/hr][b]Conditions[/b] None Natali Human Barbarian [Mooncursed] 1 Init +2; Senses Perception +5 Defense AC 15, touch 12, flat-footed 13 (Armour +3, Dex +3) HP 16 / 16 Fort +5, Ref +2, Will +1 Offense Speed 40 ft. Melee Greatsword +4 (2d6+3; 19-20/×2)🪓✊🪄 Ranged Chakram +3 (1d8+3; ×2)🪓🪄 Special Attacks Burning hands (1/day) Statistics Str 17, Dex 14, Con 16, Int 10, Wis 12, Cha 7 BAB +1; CMB +4; CMD 16 Traits Axe to grind, Touched by divinity Feats Arcane strike, Power attack Skills Acrobatics +6, Handle animal +2, Intimidate +2, Knowledge (Nature) +4, Perception +5, Sleight of hand +3, Survival +5 Languages Common, Hallit SQ Shifting rage (7/day) Conditions None Actions Insert actions here Edited April 14 by iantruesilver (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls 1d4 #1 1 1d4 1 2d10 #1 9 2d10 8,1 2d10 #2 4 2d10 2,2 3d6 #1 9 3d6 3,2,4 Link to comment Share on other sites More sharing options...
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