EmBark Posted April 1 Clone Share Posted April 1 I made a 4-page RPG about criminal magical girl mecha pilots for April. I'd appreciate any comments and critique anyone has to offer on it! (: https://docs.google.com/document/d/1yeY6I3Wcg-qivCXZ6LxFHGrzsscRaF-6rV2F5VIDryo/edit?usp=sharing Link to comment Share on other sites More sharing options...
Rudra Posted April 3 Clone Share Posted April 3 I would double check the level of success/level of complication table because, unless i understood it wrongly, a "normal" check(medium risk, no flaws or forte) has around 90% to cause a complication, this because the lower die of 2 dice is used to determine complications, so the only combinations where you dont get a complication(on a check above low-risk) are : 5-5, 5-6, 6-5, 6-6 Of course, players will try to roll with forte as often as possible but i think 4 results out of 36 is a bit low. you could switch the level of complication 3-4 bracket to "No complication(unless high risk)" improving the odds of not getting a complication(on a check below high risk) to 16 out of 36 Link to comment Share on other sites More sharing options...
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