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Garrett Alexander Cook (Human - Elemental, Storm Sorcerer 6)


Ryfte

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Garrett Alexander Cook
 

Race: Human

- Size: Medium

- Ability Scores: +2 to one ability score of your choice (Cha chosen)

- Speed: 6 squares

- Bonus Feat: ???

- Bonus Skill: ???

- Human Defense Bonus: Gain +1 racial bonus to Fortitude, Reflex and Will

- Languages: ???


Ability Scores
detailsStr 08 (0pts)
Con 10 + 3 (3pts) + 1 (Lvl 4)
Dex 10 + 6 (9pts)
Int 10 + 1 (1pts)
Wis 10
Cha 10 +6 (9pts) + 2 (human) + 1 (Lvl 4)
Str Con Dex Int Wis Cha
11 14 16 10 08 19
+0 +2 +3 +0 -1 +4

Class: Storm Sorcerer 6

- Hit Points: Start with 12 + Constitution score = 26 +5/5 levels = 51 Hit Points total
- Bonuses to Defenses: +2 to Will
- Healing Surges per day: 6 + Constitution modifier = 8 Healing Surges
- Armor Proficiencies: Cloth
- Weapon Proficiencies: Simple melee, Simple ranged
- Implements: Daggers, Staves


Class Skills:

+05 Arcana (Int) T
+07 Athletics (Str) T
+04 Bluff (Cha) U

+04 Diplomacy (Cha) U
-01 Dungeoneering (Wis) U
+07 Endurance (Con) T

+00 History (Int) U
-01 Insight (Wis) U
+04 Intimidate (Cha) U

+04 Nature (Wis) T


Class Features:

- Spell Source: Storm Magic

-- Storm Power: Bonus to damage rolls of arcane powers equal to your Dex Mod, +2 at 11th, and +4 at 21st.

-- Storm Soul: Resist 5 thunder and 5 lightnining. Improves to 10 each at 11th and 15 at 21st. Your arcane powers ignore targets' resistance to those damage types up to the amount of your resistance.

-- Storm's Embrace: When rolling a natural 20 on an attack roll for an arcane power you can push the target 1 square and then fly a number of squares equal to 1 + your Dexterity modifier after applying the attack's other effects.


Powers (3AW/2E/2D/2U):

Lightning StrikeSorcerer Attack 1
 
Lightning strikes your foe and then ricochets to another enemy.
At-Will - Arcane, Implement, Lightning
Standard Action - Ranged 10
Target: One creature
Attack: Charisma vs. Reflex
Hit: 1d8 + Cha modifier lightning damage. A creature of your choice other than the target within 10 squares of the primary target takes lightning damage equal to your Dexterity modifier.
Level 21: 2d8 + Cha modifier lightning damage.
Storm Magic: You can apply your Storm Power bonus to only one of the targets, not both.

- ??? (<type><lvl>, <source>): ???
- ??? (<type><lvl>, <source>): ???
- ??? (<type><lvl>, <source>): ???
- ??? (<type><lvl>, <source>): ???
- ??? (<type><lvl>, <source>): ???


Theme: Windlord (HoEC)

- Your origin becomes elemental. For the purpose of effects relating to creature origin, you are considered to be an elemental.

- Add Primordial to the languages you can read, write, and speak.

- +2 power bonus to Athletics and Perception checks.

- Gain the Wind Fury Assault encounter power.


Feats:

- Tempest Magic (Lvl 1, AP): When you use an arcane power that has the lightning or thunder keyword you gain a +1 feat bonus to damage rolls (+2 while you are bloodied). This increases to a +2/+4 at 11th level and +3/+6 at 21st levels.

- Mark of Storm [Dragonmark] (Lvl 1, Human Bonus Feat, ECS): Slide enemies 1 square when hit with your lightning or thunder powers. Gain a +1 bonus to your speed when flying. You can master and perform the Endure Elements, Enhance Vessel, Summon Winds, and Water Walk rituals as if you had the Ritual Caster feat.

- Staff Expertise (Lvl 2): You gain a +1 feat bonus to the attack rolls of implement powers and weapon powers that you use with a staff. This increases to +2 at 11th level and +3 at 21st level. When making a ranged or area attack with a staff as an implement you don't provoke opportunity attacks and when you make a melee weapon attack with a staff the reach for that attack increases by 1.

- Superior Implement Training: Quickbeam Staff (Lvl 4, PHB3): You can use a single superior implement of your choice. You can take this feat more than once and select a different superior implement each time.

- ??? (Lvl 6): ???


Equipment: 1800 gp to spend

-1 level 5 item WIP

-1 level 6 item WIP

-1 level 7 item WIP

- Adventurer's kit (15 gp, 33 lbs.): Contains a backpack (empty), bedroll, flint and steel, belt pouch (empty), trail rations (10 days), hempen rope (50 ft), sunrods (2) and waterskin.

- Quickbeam Staff (15 gp, 4 lbs.): Energized (Thunder): +2 damage, Forceful: +1 to slide distance


Age: 34

Alignment: Unaligned

Sin: Wrath - Doesn't just get even, goes WAY too far! Anger / temper issues and a "stormy" personality.

Supreme Curse: WIP - Glowy lightning and thunder aura/effect/touch? "non-damaging" but disruptive? Breaks objects? Penalty to Stealth checks? Bonus to Intimidate checks?

Base: ???

Appearance: ???

Personality: ??? - Dislikes enclosed places, dungeons, underground areas, caverns, etc. Prefers open areas, mountains, plains, etc. Loves to climb to the highest places he can find. Loves storms and wind.

Background: ???

 

Edited by Ryfte (see edit history)
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