ArcaneDesperado Posted April 25 Clone Share Posted April 25 (edited) City of Otari The Windy Pig The group had made their way back from the hidden temple underneath the city. There was at least a means to keep it hidden away to a degree. Though getting access would still potentially become difficult. The Fishery was set to seal up one access point. And the black market group that resided in the city was potentially going to be utilizing the secondary entry. Walking in a cave that was being guarded by thieves might not be keen to just let them pass through without question. Khevlar had been silent for a good part of the time in the temple and the walk back. Kokuten could sense his presence, though the "death" of Galadriel was clearly affecting him deeply. Johnny was also unnaturally quiet. The elemental having violated him and the general experience in the temple were something he was mostly trying to forget. This time proving a bit more difficult without the spell that wiped his memory the first trip in. He was nursing his second pint, having downed the first one rather quickly. The rest of the group found themselves in the back corner table away from the crowd. A discussion to plan their next course of action. Edited April 25 by ArcaneDesperado (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Drunva Posted April 25 Clone Share Posted April 25 AC: 16 (TAC: 12/ Then FF: 14)| HP: 45/45 Force Ward: 5/5|Mind Burn: 0| Junbaari's Sheet Junbaari took his time with his own beverage, savoring the local brew and the liveliness of the Windy Pig in contrast to the temple. The presumed search and rescue had certainly taken a turn and now he felt that the group was teetering on the brink of momentous events. "Well then," he said as he set down his mug after a sip, "I presume we still intend to track down Khevlar and Galadriel's former associates? Given the traveling that entails, even if we use the Gate, we'll need a goodly amount in the way of supplies. " He shifted his focus to Davin, "You mentioned knowing of a simple job while we were down in the temple, correct? I have a bit of money saved but I'm sure we'd all appreciate getting more before we gear up for braving Masero's weather." The jungle native gave an involuntary shudder as he visualized the frigid landscape. "Assuming that's still where we intend to start? After getting supplies from Tarsis." Actions/ Mechanics Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
RdMarquis Posted April 28 Clone Share Posted April 28 Medraut Irving - Neutral Good Human Vexing Daredevil (Mesmerist) AC: 18 (T: 14/FF:15) | HP: 45/45 | Mesmerist Tricks: 5/5 | Character Sheet | Spells Cast: None "Sounds like a plan." Though Medraut doesn't sound or look particularly enthusiastic as he stared into a mug of tea. Now that the enormity of their quest had time to sink in, the weight felt even heavier. "Just remember what I said about my personal baggage." It would be worse to know what he knew and do nothing. Or to have never gotten involved with the gates to begin with. At least for now, he could believe what he told himself. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Akwehawk Posted April 29 Clone Share Posted April 29 Jarah of Nowhere, Knight-Errant - Ronin/Fighter - Chaotic-Neutral AC 20 (T14/FF16) | HP 49 | Pan 4/4 | CMD 20/FCMD 16 +1 Disarm/Grapple | Init +8 | Character Sheet Acrobatics +8, Bluff +6, Climb +7, Craft (Bows) +6, Diplomacy +8, Handle Animal +7, Intimidate +10, Kn. Engineering +6, Kn. Local +6, Kn. Nobility +6, Perception +6, Profession (Soldier) +5, Ride +7, Sense Motive +5, Sleight of Hand +6, Survival +10, Swim +4 "I suppose it depends on the job. More money is always good." He thought about it for a few minutes. I could always sell my horse, plus whatever I have left. "I also have some left over gold, plus if we are traveling through the gates, I will have no need for my horse. It should go to someone who will make use of it." Jarah assumed that was the plan all along. To find these artifacts, this Khevlar, and possibly Raalk. "The man who wields the sword chooses who wields the quill", Jarah of Nowhere Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Diofant Posted April 29 Clone Share Posted April 29 (edited) Karyuu Kokuten - Tiefling(Ossa), Lawful Neutral Class: MagusBlackblade + Kensai | AC: 20 (12 FF|18 T) | HP: 47/47 | Init: +5| Speed: 30ft | Fort: +7 Ref: +7 Will: +5 | CMD: 18 Stats[b][url=http://www.myth-weavers.com/sheet.html#id=2755216]Karyuu Kokuten[/url][/b] [i]Tiefling(Outsider(Native)) Magus(Bladebound Kensai) 5 LN[/i] [b]HP[/b] 47 / 47 [b]Speed[/b] ft [b]Init[/b] 5 [b]AC[/b] 20 [b]Fort[/b] 7 [b]Ref[/b] 7 [b]Will[/b] 5 [b]CMB[/b] +3 [b]BAB[/b] 3 [b]+1 Katana(Jabari)[/b] +11 (1d8+2+5, 18-20/x2) [b]Dagger[/b] +8 (1d4, 19-20/x2) [b]Bite[/b] +8 (1d6, 20/x2) [b]Str[/b] 10 (0) [b]Dex[/b] 20 (5) [b]Con[/b] 14 (2) [b]Wis[/b] 10 (0) [b]Int[/b] 17 (3) [b]Cha[/b] 8 (-1) |ConditionsNone|FeaturesBlackblade Pool: 5 Points: Swift Action to add +1(Currently +2) Enh to weapon, +1 per 4 levels after 1st. At 5th, these can add: Dancing, Flaming, Flaming Burst, Frost, Icy Burst, Keen, Shock, Shocking Burst, Speed, Vorpal. 1 min. Spell Combat: This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks. Spellstrike (Su): Whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon’s critical range (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier. Perfect Strike(Ex): 1 Arcane Point to maximize weapon damage. Only affects weapon base damage, not sneak, crit, magic weapon property, spellstrike. If Crit is confirmed, can spend 2 to increase Crit Multiplier by 1. Blackblade Strike: Free Action, 1 point from Blackblade's pool to get +1 Dmg for 1 min. For every 4 levels beyond 1st, +1. Energy Attunement (Su): At 5th level, as a free action, a magus can spend a point of his black blade’s arcane pool to have it deal one of the following types of damage instead of weapon damage: cold, electricity, or fire. He can spend 2 points from the black blade’s arcane pool to deal sonic or force damage instead of weapon damage. This effect lasts until the start of the magus’s next turn.|Attacks+11 Blackblade Katana [Jabari]+2: 1d8+2+5 [Slashing]: 18-20/x2 +8 Bite: 1d6[Bashing/Piercing/Slashing]: 20/x2 +8 Dagger: 1d4(10ft)[Piercing or Slashing]: 19-20/x2|InventoryMwk Haramaki Silk Ceremonial Armor Battle Mask Scarf Signet ring Blackblade 2 Daggers Mwk Backpack Book of Harms Spellbook Weapon Cord Wrist Sheathes Pearl of Power 1st Cure wounds potions x2 Magus Kit Iron Vials x5 Bandoliers x2 Waterproof Bag Salt Mwk tools: Spellcraft, Acrobatics Cloak of Resistance +1 Smelling Salts Silver Blanch x5 Cold Iron Blanch x1 Stink Oil x2 Thunderstone x2 Pixie Parasol picture (for gathering in cave for Stun Vial discount) 8 gold 3 silver 3 copper|SpellbookCantrips: Arcane Mark, Grasp, Detect magic, Prestidigitation Tier 1: Shocking Grasp x1, Duelist's Parry x1, Chill Touch x1, Secluded Grimoire, True Strike, Obscuring Mist, Mudball, Reduce Person, Shield, Expeditious Retreat, Color Spray, Windy Escape, Vanish. Tier 2: Mirror Image x1, Visualization of the Body, Blade Rush x1, Glitterdust x1.|Arcana: 4/5 | Jabari: 2/2 | Warlord's RageKnown: Duration is 2 rounds by default, extended by killing and spilling blood(feeding the blade), effects similar to Unchained Barbarian Rage, boosts Tiefling traits; horn growth, skin scale growth, tail & bite empowerment, no claws yet. Fire involved. Eyes change. |50/50 Kokuten had ordered a warm bowl of stew for himself upon arrival, and recommended others do the same. For a short while, he was content to simply listen, until plans were brought up. "I had thought we concluded that Masero was the second stop; we take up this escort job Davin offers as an excuse and extra gold, get prepared, and move to Tarsis. At Tarsis we have another... task, after which we may have to leave with... Varying urgency, and need to get supplies first. Then Masero." He paused for a moment, sipping his stew, then continued. "I remember, Medraut. We've all, as we found out, have some form of baggage, but I am certain we're willing to help each other with it. ...There's only one thing I didnt understand from what you translated from the mephit, Davin. What is 'Tohaa'?" OOC/Mechanics Full-Round Action: Action: Swift Action: Free Action: Move Action: Edited April 29 by Diofant (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Seardon Posted April 30 Clone Share Posted April 30 DESCRIPTION Luna is a tall fit woman with pale white skin and white hair with kept in a long braid. She has alarmingly bright red eyes that almost seem to have a soft glow to them suggesting the possibility of supernatural influences in her past lineage. Without her armor, the edge of an old scar remains visible and her hands are rough and callused from her long hours of training also showing the faint silver of scales and small claws for fingernails. Her canine teeth started to elongate slightly into fangs with two other molars starting to sharpen as well. Despite her physical and frail appearance, Lunamaria is a lot stronger then her frame would suggest putting many a foe off guard. She is often seen wearing armor and carries with her an exquisitely crafted great sword that belonged to her father.| SHEET Lunamaria Gravendirsh Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5 AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20' Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8, Luna unbraided her hair to allow it to fully dry in the sun as well as remove her armor for much the same reason. She still shivered a bit from the damp, despite it being much warmer here. As they gathered. Luna agreed something hot would suit her and so ordered stew with hot bread and warm cider if available. She considered the groups next venture but still didn't much care for doing a job for the thieves guild. Despite how easy it might be. The mention of it elicited a grumble. She quietly addresses the group as she partakes of the warm food. "Again I'd rather not deal with criminals...though I suppose we're not too far behind with our recent discovery. Tarsis would have legitimate work for us when we reach there though...I'd hate for us to be branded before we even get too far. How much of a risk would this job be Davin?" Celest considered the fact everyone has something that they would need to watch out for along the way and blushed after the fact when considering the trouble Medruat was in. "Sorry Medraut. I didn't mean you considering you seemed to not have much say over your situation. Still Masero will be mostly the concern of non humans. Especially further north we go, the more superstitious people will be. Everything is an omen." Luna says. She hardly seems upset anymore speaking of her homeland, though it is more then likely the daggers influence not allowing her emotions to spike one way or the other. OoC Hide this Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Diofant Posted April 30 Clone Share Posted April 30 Karyuu Kokuten - Tiefling(Ossa), Lawful Neutral Class: MagusBlackblade + Kensai | AC: 20 (12 FF|18 T) | HP: 47/47 | Init: +5| Speed: 30ft | Fort: +7 Ref: +7 Will: +5 | CMD: 18 Stats[b][url=http://www.myth-weavers.com/sheet.html#id=2755216]Karyuu Kokuten[/url][/b] [i]Tiefling(Outsider(Native)) Magus(Bladebound Kensai) 5 LN[/i] [b]HP[/b] 47 / 47 [b]Speed[/b] ft [b]Init[/b] 5 [b]AC[/b] 20 [b]Fort[/b] 7 [b]Ref[/b] 7 [b]Will[/b] 5 [b]CMB[/b] +3 [b]BAB[/b] 3 [b]+1 Katana(Jabari)[/b] +11 (1d8+2+5, 18-20/x2) [b]Dagger[/b] +8 (1d4, 19-20/x2) [b]Bite[/b] +8 (1d6, 20/x2) [b]Str[/b] 10 (0) [b]Dex[/b] 20 (5) [b]Con[/b] 14 (2) [b]Wis[/b] 10 (0) [b]Int[/b] 17 (3) [b]Cha[/b] 8 (-1) |ConditionsNone|FeaturesBlackblade Pool: 5 Points: Swift Action to add +1(Currently +2) Enh to weapon, +1 per 4 levels after 1st. At 5th, these can add: Dancing, Flaming, Flaming Burst, Frost, Icy Burst, Keen, Shock, Shocking Burst, Speed, Vorpal. 1 min. Spell Combat: This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks. Spellstrike (Su): Whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon’s critical range (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier. Perfect Strike(Ex): 1 Arcane Point to maximize weapon damage. Only affects weapon base damage, not sneak, crit, magic weapon property, spellstrike. If Crit is confirmed, can spend 2 to increase Crit Multiplier by 1. Blackblade Strike: Free Action, 1 point from Blackblade's pool to get +1 Dmg for 1 min. For every 4 levels beyond 1st, +1. Energy Attunement (Su): At 5th level, as a free action, a magus can spend a point of his black blade’s arcane pool to have it deal one of the following types of damage instead of weapon damage: cold, electricity, or fire. He can spend 2 points from the black blade’s arcane pool to deal sonic or force damage instead of weapon damage. This effect lasts until the start of the magus’s next turn.|Attacks+11 Blackblade Katana [Jabari]+2: 1d8+2+5 [Slashing]: 18-20/x2 +8 Bite: 1d6[Bashing/Piercing/Slashing]: 20/x2 +8 Dagger: 1d4(10ft)[Piercing or Slashing]: 19-20/x2|InventoryMwk Haramaki Silk Ceremonial Armor Battle Mask Scarf Signet ring Blackblade 2 Daggers Mwk Backpack Book of Harms Spellbook Weapon Cord Wrist Sheathes Pearl of Power 1st Cure wounds potions x2 Magus Kit Iron Vials x5 Bandoliers x2 Waterproof Bag Salt Mwk tools: Spellcraft, Acrobatics Cloak of Resistance +1 Smelling Salts Silver Blanch x5 Cold Iron Blanch x1 Stink Oil x2 Thunderstone x2 Pixie Parasol picture (for gathering in cave for Stun Vial discount) 8 gold 3 silver 3 copper|SpellbookCantrips: Arcane Mark, Grasp, Detect magic, Prestidigitation Tier 1: Shocking Grasp x1, Duelist's Parry x1, Chill Touch x1, Secluded Grimoire, True Strike, Obscuring Mist, Mudball, Reduce Person, Shield, Expeditious Retreat, Color Spray, Windy Escape, Vanish. Tier 2: Mirror Image x1, Visualization of the Body, Blade Rush x1, Glitterdust x1.|Arcana: 4/5 | Jabari: 2/2 | Warlord's RageKnown: Duration is 2 rounds by default, extended by killing and spilling blood(feeding the blade), effects similar to Unchained Barbarian Rage, boosts Tiefling traits; horn growth, skin scale growth, tail & bite empowerment, no claws yet. Fire involved. Eyes change. |50/50 While he waited for Davin to answer, the swordsman continued eating, then taking a drink of the tea he'd asked for. "Meaning I'd have to hide the tail and teeth, or risk being... Burned, thrown rotten fruit at, chased out of town, or just refused service?" Kokuten clarified. "I've also wondered, what do they use in Masero for transport animals? I cant imagine it being horses..." OOC/Mechanics Full-Round Action: Action: Swift Action: Free Action: Move Action: Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Seardon Posted April 30 Clone Share Posted April 30 DESCRIPTION Luna is a tall fit woman with pale white skin and white hair with kept in a long braid. She has alarmingly bright red eyes that almost seem to have a soft glow to them suggesting the possibility of supernatural influences in her past lineage. Without her armor, the edge of an old scar remains visible and her hands are rough and callused from her long hours of training also showing the faint silver of scales and small claws for fingernails. Her canine teeth started to elongate slightly into fangs with two other molars starting to sharpen as well. Despite her physical and frail appearance, Lunamaria is a lot stronger then her frame would suggest putting many a foe off guard. She is often seen wearing armor and carries with her an exquisitely crafted great sword that belonged to her father.| SHEET Lunamaria Gravendirsh Female, Neutral Good, Human [Masero], Shifter(Dragonblood Shifter) 5 AC/TAC/FFAC: 21/14/19 | HP: 58/60 TEMP HP: 0 NON LETHAL: 05 | S/D/C/I/W/C: +4/+2/+2/+0/+3/-1 | F/R/W: +6/+6/+4 | Move: 20' Init: +2 | CMD: 24 | FCMD: 20 |Shifter time 7/8 Minutes SKILLS: Acrobatics +10, Climb +9, Know (Nature) +5, Perception +11, Stealth +6, Survival +8, Luna munched on some of the bread as she listened to the question from Kokuten. "Depends on how far North you go on how you'll be treated really. The only reason I was "tolerated" was because of my father. And that...that ended badly. If they don't know you, it may start with violence before understanding. At best just refusing to allow you to buy anything. You certainly won't get to stay at an inn." Luna then scoops a spoonful of stew into her mouth and takes a drink of cider. She then considers the creatures for transport. "Mind you I've only been to a few of the villages up North...I left with the intention of not looking back. As far as animals for travail. Sled dogs, yaks for transporting goods. Even Mammoth's. Bears for riding mounts. Perhaps would have been the one thing I would have liked to bring with me...poor thing would die in this heat though." OoC Hide this Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Drunva Posted April 30 Clone Share Posted April 30 AC: 16 (TAC: 12/ Then FF: 14)| HP: 45/45 Force Ward: 5/5|Mind Burn: 0| Junbaari's Sheet Junbaari loosed a good natured groan as Luna mentioned the heat being a struggle for a native animal of Masero. "Well at least I can attempt to warm my heart with the prospect of seeing such creatures. Will be a splendid distraction from slowly freezing to death. " He shook his head in mock despondency. "Still," his demeanor became more serious as he considered the situation. "It seems that we should try to keep our stays as brief as possible to avoid trouble with the locals or buying means of dealing with the weather if denied shelter." The thought soured the taste of the ale in his mouth, but while he could touch the emotions of others, changing their hearts was beyond him. Still, he'd do his best to smooth things when possible. He nodded at Medraut as well. "I haven't forgotten your concerns either, though a trip to Tarsus might be a chance for you, or some of us on your behalf, to consult with your mentor about what he knows." In truth he suspected the man might know other things of interest to him. Actions/ Mechanics Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
RdMarquis Posted May 2 Clone Share Posted May 2 Medraut Irving - Neutral Good Human Vexing Daredevil (Mesmerist) AC: 18 (T: 14/FF:15) | HP: 45/45 | Mesmerist Tricks: 5/5 | Character Sheet | Spells Cast: None "Actually, he's living right here in Otari." His fault for trying to gloss over the matter, really. Medraut smirks at a memory. "I landed here after making it through the flower field. He was about to close the rift." While he was on the subject of people who might know about the Immortals' gate, "My sister is here, too. We're splitting rent on this...it's just a step above sleeping in someone's storage room." It had a pair of cots, at any rate. "I'm going to tell her I found out what the pocket watch does. Hopefully, she'll be more open about how she's connected to our thing." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
ArcaneDesperado Posted May 3 Author Clone Share Posted May 3 Johnny looked up from his drink. If we're doing anything with Tarsis, I can probably get ahold of my father. Get us paid as a escort for merchant wares with the furniture stuff into the city. Might not be the best coin compared to something from Davin's people on the black market but its at least going in the right direction. He took another sip, glancing at Medraut. Do we want to bring more people in on this? I dont know your friend, or your sister. Not saying cant trust them, but every new person in this, is a new target. Anyone finds out about this, we have the Church, the Watchtowers, and probably a half dozen other organizations gunning for us. Can they provide enough new info to risk it? Will they risk themselves? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Mick the Rogue Posted May 3 Clone Share Posted May 3 Davin Creckslant - AC: 15 (TAC: 13/ FF: 12)| HP: 41/41 Davin nods. "Lady Sumner would be happy to provide... ah... a job. And she'd likely be happy to not ask too many questions. That said Johnny's option is above reproach, however as I mentioned... this project is VERY costly. Even the...err.. construction costs are considerable. As for risk?... Provided nothing goes wrong, none. But if we ARE caught, it would be bad, especially depending on where we're caught" he says looking at his drink "I also agree with Johnny, keep the circle small. Ignorance will protect them in case people start asking pointed questions." he slowly spun his cup. "I can inquire if a job is available and the going rate, see if that would change the math. Otherwise we can always ask Johnny's father... That said, if we're doing this...venture.. we should be prepared for extra-judicial employeement." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
ArcaneDesperado Posted Sunday at 10:04 PM Author Clone Share Posted Sunday at 10:04 PM As Davin spoke there was the sound of an argument outside for a moment. Then the front door of the tavern opened and three blue robed mages made their way inside the building. The one in the front was older than the other two and seemed to be the lead Astor. The two younger ones looked like they could almost be twins. The only visible difference being their eyes. Both seemed to have hetrochromina, though the sides of the color difference in their eyes was the opposite. The group of mages looked over the tavern before their gaze seemed to set on the group's back table. The three mages moved towards the back table and paused for a moment. The lead Astor keeping himself to the front. Journeyman Davin Creckslant... We would have words with you. He glanced over the others at the table. His expression being less than thrilled. We can speak out back, or find a room. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Mick the Rogue Posted Monday at 12:28 AM Clone Share Posted Monday at 12:28 AM Davin Creckslant - AC: 15 (TAC: 13/ FF: 12)| HP: 41/41 Davin grew silent as the argument started and gripped his staff. As the Astors arrived his face fell. What could THEY want? He did his best to not look afraid or disappointed. He nodded politely and turned "Excuse me friends. I'm required elsewhere. Shouldn't be long..." He said getting up and moving outside. He took his staff and bag along with Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
RdMarquis Posted Monday at 04:57 AM Clone Share Posted Monday at 04:57 AM Medraut Irving - Neutral Good Human Vexing Daredevil (Mesmerist) AC: 18 (T: 14/FF:15) | HP: 45/45 | Mesmerist Tricks: 5/5 | Character Sheet | Spells Cast: None Medraut started, "That's what I want to find out. Look, you're not wrong. The last thing I want is to get my sister in trouble. But I wouldn't bring this up if she didn't know about the pocket watch before I did." He didn't mention the matter of the two of them keeping secrets from each other. The Astors walked in at that point. Medraut could only ask, "This is what you meant, John?" He took a drink from his tea, but his other hand was already close to the handle of his saber. Not yet, of course. Not without the others. But Davin was one of them. He couldn't do nothing when the man was in trouble. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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