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Jenna Carlyle, Female, Undine, Spiritualist (Ectoplasmatist) 1


Ryfte

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Name: Jenna Carlyle
Gender: Female
Alignment: Neutral Good

Race: Undine
City: Korvosa
Class(es): Spiritualist (Ectoplasmatacist)
Background: Shipbuilder
Role: Hybrid Melee / Secondary Caster
 
 
 
 
 
Hit Points/HD: 9 / 1d8+1
AC/TAC/FFAC: 17/15/12
Fort/Ref/Will: +4/+5/+5
Initiative: +5
Speed: Land 30', Swim 30'
Senses: Darkvision 60'
SHEET LINK
 

DESCRIPTION
A petite, slender female undine. Jenna has long, black, very straight hair and extremely brilliant aqua-blue skin. She has pale green-blue eyes and a very slight freckling across her cheeks and nose. Her lower lip is slightly fuller than her upper and she tends towards neutral / slight "mild" smiles and facial expressions. Her face is heart shaped with a narrow chin and broad brow line.
 
She's thin, skinnier than she ought to be really, and moves with obvious grace. Her hands and feet are small, almost delicate, and she's quite short as well, standing at just over four and a half feet tall. She dresses in whites primarily, favoring accents of silvers and grays for the most part. Fond of clasps, ties, and buckles many of her articles of clothing have them for decorative purposes only.

BACKSTORY

She held the wooden bolts in one hand and the hammer in the other, her legs twined around the rigging by the crows nest as the breeze stirred around her. Studying the flooring of the nest above her as she hung upside down, her long dark hair hanging beneath her like a curtain, the deck of the ship a good 30' or 40' below. A barely audible sigh slipped from her as she hammered each of the bolts into place, securing one of the boards that had come loose. A few moments later she swung down to the deck and released the rope with casual familiarity. Her mind drifted as she looked towards Korvosa stretched out before her as far as the eye could see.


The anniversary was fast approaching, less than a week away now; the day so many years ago that her sister had died, sort of. Jenna was the little sister. That was a fact that Astrith reminded her of constantly having been born over a minute earlier than Jenna had. Despite this the two were as close as most twins despite being as different individuals as possible. Astrith was a dancer and quite social, always the popular one in school and at every event. Hannah was quiet, much more reserved, and she was drawn to machines and the burgeoning technologies of the times. Astrith tried to get Jenna more involved, never giving up, even until her last day alive.

Astrith had of course been invited to the biggest party of the year, they were 16, and it was the most important thing ever. At least it was if you had asked her. Jenna on the other hand, as usual, hadn't been invited and was planning on tinkering with a handful of weak jade fragments, cast off from a large shattered battery, and a few small mechanisms she was working on. Astrith had a different plan however and quite literally dragged her "little" sister along as her plus one. The evening ended before it began with a catastrophic skiff accident that left Jenna seriously wounded and every other passenger dead, including Astrith, again, sort of. She'd clung to life desperately, worried about Jenna more than herself and determined to make certain that she was okay. Stubborn and unwilling to pass on, Astrith became a phantom briefly before expending all of her energy to heal her sister. Waking as the last energies of her sister's phantom wove her own broken flesh back together Jenna was stunned to find the wreckage of the skiff and the bodies scattered around her.


Life had been different, drastically so after that and even more-so when her mother passed away a few short months later. Jenna fell into a depression and found herself spending her days wasting away on shiver. It was her escape from the sorrow, the nagging feeling as if her sister was still there with her. Something she simply couldn't deal with and felt guilty about, if she had only been more stubborn and refused. Then, perhaps, she could have convinced Astrith to remain home with her and she would still be alive. They called it survivor's guilt and Jenna was wracked with it. Within the year Jenna had become a Gaedren regular, buying shiver as fast as she could use it. She had sold virtually everything she owned to get enough coin to support her habit by then end of the year, still owning the small home she had grown up in that was now bereft of almost every piece of furniture or other belonging she could sell.

It wasn't until somehow while she was in a fever dream lying in a dirty pile of blankets in which she had a vision that snapped her out of it. Astrith had come to her and told her to clean up her act and get over herself that Jenna did in fact start to do that. She discovered shortly after that she could manipulate ectoplasm, drawing it from the spirit realm, and shape it into whip-like weapon connected to herself. Considering this her opportunity to start a new life he refocused on more martial pursuits and trained with her new abilities. An older, retired sailor, Morgrim Ludd, an experienced whip wielder agreed to train her as long as she kept his mug full of ale. She had to sell the house to pay off her remaining debts and now rents a small room in the boathouse of a highly successful and wealthy ship owner in Southside. Part of the deal is that she works for the family on the trade ships they own whenever needed.

She's worked various jobs within the city as a bouncer, and part time guard for a small amount of time now just to earn extra coin. Despite this she's still working the docks, doing ship repairs, and she's made ends meet up until now. Having even saved a bit of coin at this point. Still, she's been considering something more meaningful, perhaps taking up a more adventurous life, dedicated to helping others and becoming something more for a while now, especially if it allows her to get justice brought down on Gaedren.

 
Edited by Ryfte (see edit history)
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Posted (edited)
spacer.pngDESCRIPTIONA petite, slender female undine. Jenna has long, black, very straight hair and extremely brilliant aqua-blue skin. She has pale green-blue eyes and a very slight freckling across her cheeks and nose. Her lower lip is slightly fuller than her upper and she tends towards neutral / slight "mild" smiles and facial expressions. Her face is heart shaped with a narrow chin and broad brow line.

She's thin, skinnier than she ought to be really, and moves with obvious grace. Her hands and feet are small, almost delicate, and she's quite short as well, standing at just over four and a half feet tall. She dresses in whites primarily, favoring accents of silvers and grays for the most part. Fond of clasps, ties, and buckles many of her articles of clothing have them for decorative purposes only.
| SHEET
Jenna Carlyle
Female, Neutral Good, Undine, Spiritualist (Ectoplasmatist) 1
AC/TAC/FFAC: 17/15/12 | HP: 9/9 | S/D/C/I/W/C: -1/+5/+1/+1/+3/-1 | F/R/W: +4/+5/+5 | Move: 30', Swim 30'
Init: +5 | CMD: 14 | FCMD: 9 | Ectoplasmic Lash (+6, 1d8-1, 19-20/x2, Slashing) | Darkvision 60', Blindsense 30' (in water)

SKILLS: Acrobatics +9, Climb +9, Know (Engineering) +5, Know (Local) +5, Perception +3, Profession (Shipbuilder) +7, Ride +5, Sense Motive +3, Stealth +5, Survival +3, Swim +17

The dull bluish green tendril of slightly translucent material seemed to almost snake from her hand, giving it an almost alive, serpentine like semblance to it that was unsettling. It was long enough that the end of the strange limbs end rested on the ground at her side. She was small, that was the first impression of the blue skinned woman in light clothing and dull gray, eel-skin armor. Her eyes were brilliant but seemed almost haunted and she was more than lean. She was gaunt, a bit too thin, but moved with an ease and grace seldom seen in a humanoid. Stepping past the figure twice her size that lay in the alley behind her she wiped blood from her cheek.

She smiled at the drug dealer still before her, a predatory and merciless gleam in her eyes, and he shuddered as his eyes focused on the whip-like tendril, unable to tear his eyes from it. "Hello there Dorgan." Her voice matched her look, quiet, calm, and flat, as if she had no emotions at all and Dorgan paled visibly as he almost fainted. He was a low level dealer and a place to start and he was ill equipped to deal with a confrontation like this one. "You know who I am and you know why I'm here..." He nodded, in complete panic, and then began to babble, leaving nothing out.


OoC

Summary of mechanics stuff she does, etc.


Conditions and Effects: None


Free Actions: ???

Immediate Action: ???

Swift Action: ???

Move Action: ???

Standard Action: ???

Full Round Action: ???


Knacks and Spells (known/per day: 4/-- 0th, 2/1 1st)

- At Will: Detect Magic, Light, Mage Hand, Telekinetic Projectile (Standard Action, Ranged attack, +5, 1d6, 20/x2, Bludgeoning)
- 1/1: Cure Light Wounds, Feather Fall


Feats

- Weapon Finesse
- Graceful Athlete
- Weapon Focus: Lash
- Combat Expertise (-1 Attack Rolls / +1 Dodge to AC)

 

Edited by Ryfte (see edit history)
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