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Request: Trouble In the Forest


Ryku

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Tsuki Stats 

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Tsuki

High Concept: Gentleman Thief, with a side of Robinhood

Trouble: Copycat criminals tarnish my name

Free Aspects : Creating imaginary friends from the crib
A name known by all, rich and poor

Stats: +4 : Burglary
+3 : Stealth, Deceive
+2: Notice, Athletics, Investigate
+1: Provoke, Physique, Contacts, Rapport

Stress: P:❤️❤️❤️❤️M:💙💙💙

Consequences:[2][4][6]

Stunts/Gear

Magic : Illusion Create Illusions (Deceive), Hide Objects (Stealth), Light up a scene (Rapport), Frighten Enemies (Provoke)

Cover Identity Replaces the HC & Trouble, Peak Skill is replaced (outside of magic)

Gentlemanly Disappearance When conceding a conflict or leaving a scene, create the aspect "Discombobulated" with one free invoke 

Master Illusionist +2 To Create an Advantage with Deceive when Tricking an opponent with illusions 

Rapier: An ornate but ordinary rapier.

FP : 💛💛🤍(Refresh of 3)

Active Aspects 

Aspect Name : Secure Steps : 

Action & Results

Attempted Action : Create Clones to hide the real Tsuki (+2 from master illusionist)
Result : 

spacer.pngSince her teammates seem ready to engage the hostilities, Luna disappears from sight, leaving behind one of her illusions, staying behind sheepishly, looking completely terrified. In the meantime, with her trademark eyemask and an illusion to hide her clothing, Tsuki would appear from one of the nearby trees, away from where her illusions is hiding

 

"Allow me to introduce myself, I am the gentleman thief, known only by the moniker 'Tsuki'. I am the one who slips into the night, stealing from the rich and powerful to give to the poor and oppressed. You might think of me as a common criminal, but I assure you, I am far from it. I am a true hero at heart, using my skills for the greater good. With a twinkle in my eye and a sly grin on my lips, I am always ready for the next adventure, and the next challenge!"

 

Not ready to be interrupted during her monologue, another Tsuki appears from another spot in the same area, and then another. The voice seems to come from all of the clones at once, each of them having their own sentence and taking the same awkward stance with a rapier, trying to look like some kind of elegant musketeer, though it is obvious at a glance that none of them has any idea on how to use the weapon.

 

Name
Deceive CaA to hide Tsuki
[+,-,0,0] +5 = 5
fate(5) 1,-1,0,0
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Tsuki would appear before the Orcs which would gravely confuse them. Seeing a human out of nowhere that seemed to multiply simply aggravated them.

As this would happen, the arrow would go flying by one of the heads of the Orcs. Quickly ducking down, they were aware that they were being attacked but unable to react to the quick assault that was upon them. 

 

Results: The attack inflicted 2 stress. 

 

Orc Patrol 

Man Hunters, Eat them all 

Skills: Fight +6, Notice +5, Athletics +4,

Stress: [x][x]/[][]

Cons: [2][2]

Stunts: 

Human Hunter: I can attack twice when attacking a human! 

Edited by Ryku (see edit history)
Name
Defend Roll
SyntaxError: Unknown identifier fate
fate
defend roll
[+,+,-,+] +0 = 2
fate(0) 1,1,-1,1
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Dagen Ward

spacer.png

⌬ASPECTS⌬

 

High Concept: A noble warrior in all but name
Trouble:  The weigh of endless expectations
Free Aspect: I am the team's shield

Free Aspect: Unbreakable Shield Breaker

⌬SKILLS⌬

 

Great (+4) | Fight
Good (+3) | Physique, Will
Fair (+2) | Resources, Contacts, Athletics
Average (+1) | Lore, Investigate, Notice, Rapport

Refresh: 2
Used: 1

 

⌬STRESS⌬
Physical Stress: OOOO
Mental Stress: OOOO

⌬STUNTS⌬

 

Inner Strength. 

Defend the Weak. 

Feel the Burn. 

- Army on the Edge of My Blade. 


As the others launch their attack, Dagen cracks his neck and then launches out into the clearing with a massive leap. With a mighty spin he brings his blade down on one of the Orcish scouts with sickening crunch, using the distraction created by the strangely mysterious ally that was now calling herself Tsuki. 

Before anyone, but especially the orcs could respond, Dagen used his sword training spent under countless hours of tutelage to transform the downwards Slash into a dashing cut into the next orc.

 

<adding a second attack through noble warrior in all but name. >

Edited by Xerin (see edit history)
Name
Fight With Advantage
[+,-,0,0] +6 = 6
fate(6) 1,-1,0,0
defending from Dagen
[0,+,+,+] +0 = 3
fate(0) 0,1,1,1
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Results: Dagen completely cut through both creatures. Their attack was so quick that the Orcs didn't even get a chance. 

 

The forest was completely quiet in this area. What would the party do now? 

 

Orc Patrol 

Man Hunters, Eat them all 

Skills: Fight +6, Notice +5, Athletics +4,

Stress: [x][x]/[x][x]

Cons: [2:Brutal Cut]/[2:Brutal Cut]

Stunts: 

Human Hunter: I can attack twice when attacking a human! 

 

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Shyrrik Zylcyne

https://i.pinimg.com/564x/f8/ab/32/f8ab321ae4164cc20753f3fc5751b1cb.jpg

Shyrrik was about to dive down to try and blind one of the orc scouts. But his other companions seemed to handle things quite quickly and quietly. So instead he flew down to land above a branch above the bodies. Watching the others a moment to make sure they were all right. As well as to see what the plan might be now that they had come upon an orc patrol. His head cocking to one side at the strange appearance of a new person among them.

Status

Shyrrik Zylcyne

High Concept: Cu-Sith Inspired Shape-shifter

Trouble: Uncomfortable in Own Skin

Free Aspect: Unorthodox Magical Training

Free Aspect:  Comfortable in Silence

Stats:

Great (+4) | {Lore}
Good (+3) | {Will}, {Physique}
Fair (+2) | {Fight}, {Stealth}, {Contacts}
Average (+1) | {Resources}, {Crafts}, {Notice}, {Investigate}

Stress:

P:OOOOOO M:OOOOOO

Consequences: [2][4][6]

Magic Disciplines

- Transform Magic

- Energy Magic

Stunts

- Shapeshifter - (Requires: Transform discipline) When you transform into another creature, you may choose a skill. All actions taken with that skill, while you remain in that form, now gain a +2.

- Specialist - Field of specialization - Creature biology. You get a +2 to all Lore rolls relating to that field of specialization.

- Stealing Words from the Wind -  You make no noise you do not wish to be heard. Not only does this allow you to move in absolute silence, but you can also use it selectively, such as speaking so only one person can hear you.

Gear

 Spellbook, Wizardly tools, robes,

Active Aspects

Shapeshift- +2 to notice

Actions

.

 

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Gen Stats 

GEN1114595117_Genref.jpg.1ae0300b726463c1036af5ba12db5d06.jpg

High Concept: Young forest ranger

Trouble: My time to shine!

Aspects: Hart of The Forest, Feral Ancestry

Stats:

(+4) Notice
(+3) Athletics, Shoot
(+2) Fight, Physique, Stealth
(+1) Crafts, Investigate, Provoke, Will

Stress: P:[][][][] M:[][][][]

Consequences:[2][4][6]

FP : 💛💛🤍 (Refresh of 3)

Stunts/Gear

Predator from above: +2 to Attack with Shoot (bow) when Gen has the high ground.

Nimble: Gen gets +2 to Overcome with Athletics when dealing with an obstacle that can be climbed

Trap expert: +2 to Overcome a Trap with Notice

--

Cleaver: Crude but light sword with some ornamental filigrees on the blade, partly covered with moss

Longbow: Gnarled old wood

Hempen rope: Durable rope of 50 ft.

Active Aspects 

Eyes Peeled

Action & Results

Notice to see if anything else nearby is moving:

  

1003701583_Genrefcrop.jpg.16aa0c6e0551f9b166438a96c510c52f.jpgGen carefully peeks out of the bushes after Dagen's brutal swipes. Seeing the orcs bloodied and on the ground, he dares step out of the brush and does a quick once-over to see that there weren't more enemies nearby. Deeming they were clear, he silently breathes out and turns to the party.
 

Edited by Dazed_Dreamer (see edit history)
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Tsuki Stats 

spacer.png

Tsuki

High Concept: Gentleman Thief, with a side of Robinhood

Trouble: Copycat criminals tarnish my name

Free Aspects : Creating imaginary friends from the crib
A name known by all, rich and poor

Stats: +4 : Burglary
+3 : Stealth, Deceive
+2: Notice, Athletics, Investigate
+1: Provoke, Physique, Contacts, Rapport

Stress: P:❤️❤️❤️❤️M:💙💙💙

Consequences:[2][4][6]

Stunts/Gear

Magic : Illusion Create Illusions (Deceive), Hide Objects (Stealth), Light up a scene (Rapport), Frighten Enemies (Provoke)

Cover Identity Replaces the HC & Trouble, Peak Skill is replaced (outside of magic)

Gentlemanly Disappearance When conceding a conflict or leaving a scene, create the aspect "Discombobulated" with one free invoke 

Master Illusionist +2 To Create an Advantage with Deceive when Tricking an opponent with illusions 

Rapier: An ornate but ordinary rapier.

FP : 💛💛🤍(Refresh of 3)

Active Aspects 

Aspect Name :

Action & Results

Attempted Action : 
Result : 

spacer.pngWith the opportunity to leave gone, as the two orcs were swiftly dealt with, Tsuki stays a bit flabbergasted on the spot, unsure of what to do  with herself, at which point she takes advantage of a rustling bush to raise her arm. 

 

"No, don't move forward,  madame, it is quite dangerous to head ahead alone!"


With this, she turns to the rest of the party, appearing more surprised than she truly is. 

 

"It looks like your friend has gone on ahead. I wonder what came over her."

 

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Dagen Ward

spacer.png

⌬ASPECTS⌬

 

High Concept: A noble warrior in all but name
Trouble:  The weigh of endless expectations
Free Aspect: I am the team's shield

Free Aspect: Unbreakable Shield Breaker

⌬SKILLS⌬

 

Great (+4) | Fight
Good (+3) | Physique, Will
Fair (+2) | Resources, Contacts, Athletics
Average (+1) | Lore, Investigate, Notice, Rapport

Refresh: 2
Used: 1

 

⌬STRESS⌬
Physical Stress: OOOO
Mental Stress: OOOO

⌬STUNTS⌬

 

Inner Strength. 

Defend the Weak. 

Feel the Burn. 

- Army on the Edge of My Blade. 

Dagen just stares at the woman who he had been standing beside before she had created all the illusions. His eyebrow raises for a moment and then decides, deniability is deniability and she wants everyone able to deny something about her. Or her about them. Or her about her. Whatever it was, now wasn't the problem. She hadn't done anything against them and he'd give her that much rope. Whether she used it to climb out of trouble or hang herself... That would be seen later. "We..." He shakes his head. "We need to keep moving. There are adventurers missing, and if any are alive, seconds can be vital." Following his own advice, Dagen sheaths his blade and turns to continue his way back on the route they were going. 

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Shyrrik Zylcyne

https://i.pinimg.com/564x/f8/ab/32/f8ab321ae4164cc20753f3fc5751b1cb.jpg

Shyrrik shook his head, still quite unsure on what was going on. Though as the woman ran off he shrugged. Turning towards his companions to give them a curious look. Head gesturing towards the proper direction they should march. Though he is soon taking wing once more. So that he can better easily guide them around difficult terrain they might come across. Letting out a cry to let them know he was continuing on his way towards their chosen goal.

Status

Shyrrik Zylcyne

High Concept: Cu-Sith Inspired Shape-shifter

Trouble: Uncomfortable in Own Skin

Free Aspect: Unorthodox Magical Training

Free Aspect:  Comfortable in Silence

Stats:

Great (+4) | {Lore}
Good (+3) | {Will}, {Physique}
Fair (+2) | {Fight}, {Stealth}, {Contacts}
Average (+1) | {Resources}, {Crafts}, {Notice}, {Investigate}

Stress:

P:OOOOOO M:OOOOOO

Consequences: [2][4][6]

Magic Disciplines

- Transform Magic

- Energy Magic

Stunts

- Shapeshifter - (Requires: Transform discipline) When you transform into another creature, you may choose a skill. All actions taken with that skill, while you remain in that form, now gain a +2.

- Specialist - Field of specialization - Creature biology. You get a +2 to all Lore rolls relating to that field of specialization.

- Stealing Words from the Wind -  You make no noise you do not wish to be heard. Not only does this allow you to move in absolute silence, but you can also use it selectively, such as speaking so only one person can hear you.

Gear

 Spellbook, Wizardly tools, robes,

Active Aspects

Shapeshift- +2 to notice

Actions

.

 

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As the team would travel forward, the screams of humans could be heard. Multiple men begging for their lives followed by wicked Orc screams. 

As the team got closer they would observe a small camp of Orcs along with humans trapped in a cage made of wood and rope. 

Majority of the Orcs were sitting down around a campfire which currently had a human roasting above it.

As they sat an observed from [Zone 1] they would count over 7 Orcs in the Camp, as they counted.. One would stand out above the rest. This one wore tattered robes and held onto a metal rod. 

 

The Orcs did not notice the party, but there would only be so much time before they would be spotted or sniffed out. 

 

ENCOUNTER

Orc Group 1

Man Hunters, Eat them all 

Skills: Fight +4, Notice +4, Athletics +3,

Stress: [][][]/[][][]

Cons: [2]/[2]

Stunts: 

Human Hunter: I can attack twice when attacking a human! 

Orc Group 2

Man Hunters, Eat them all 

Skills: Fight +4, Notice +4, Athletics +3,

Stress: [][][]/[][][]

Cons: [2]/[2]

Stunts: 

Human Hunter: I can attack twice when attacking a human! 

Orc Flame Bearer

Summon up Fire, All Orcs under my Command 

Skills: Shoot +5, Rapport +5, Notice +4, Fight +4, Will +3, Athletics +3

Stress: [][][]

Cons: [2][4]

Stunts: 

Devilish Fire: When casting Fire with Shoot I may attack the entire zone without needing the split shifts. The Zone could also suffer collateral damage. 

 

ZONES 

 

Dense Forrest Zone 1

Lots of Tree Coverage

[Movement Hindered] 

Dense Forrest Zone 2

Lots of Tree Coverage

[Movement Hindered]

Small Creek

Flowing Water

[Movement not Hindered]

Orc Camp

Cluttered

Covered in Human Remains

[Movement Hindered]

Trail

Open View

[Movement not Hindered]

  • Zones with Hindered Movement means it would require a full round action to take a movement into the zone.
  • All zones can be accessed from any other zone.
Edited by Ryku (see edit history)
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Gen Stats 

GEN1114595117_Genref.jpg.1ae0300b726463c1036af5ba12db5d06.jpg

High Concept: Young forest ranger

Trouble: My time to shine!

Aspects: Hart of The Forest, Feral Ancestry

Stats:

(+4) Notice
(+3) Athletics, Shoot
(+2) Fight, Physique, Stealth
(+1) Crafts, Investigate, Provoke, Will

Stress: P:[][][][] M:[][][][]

Consequences:[2][4][6]

FP : 💛💛🤍 (Refresh of 3)

Stunts/Gear

Predator from above: +2 to Attack with Shoot (bow) when Gen has the high ground.

Nimble: Gen gets +2 to Overcome with Athletics when dealing with an obstacle that can be climbed

Trap expert: +2 to Overcome a Trap with Notice

--

Cleaver: Crude but light sword with some ornamental filigrees on the blade, partly covered with moss

Longbow: Gnarled old wood

Hempen rope: Durable rope of 50 ft.

Active Aspects 

Eyes Peeled

Action & Results

 

  

1003701583_Genrefcrop.jpg.16aa0c6e0551f9b166438a96c510c52f.jpgWhispering to the others, Gen would suggest they create a distraction so the orcs would go the other way, then try to free as many prisoners as they could, and fight if need be, flee if they could.

"We need to act quick. Anyone got suggestions for a distraction?"
 

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Shyrrik Zylcyne

https://i.pinimg.com/564x/f8/ab/32/f8ab321ae4164cc20753f3fc5751b1cb.jpgShyrrik takes a a long hard look at the encampment from far above. Taking note of positions and numbers as he made a lazy circle in the sky. Being careful to memorize what he saw from far above and with an unobstructed view. Then slowly wheeling back around as he headed back towards his companions. Wings flapping as he came to land next to them on the ground.

 

A flurry of feathers and magic and soon the elven wizard is once more standing before his companions. A hand adjusting his robes. "I took a quick look from above." Finding a stick to draw a rough map as he informed the others of what he saw and how many orcs he saw with in the camp.

Status

Shyrrik Zylcyne

High Concept: Cu-Sith Inspired Shape-shifter

Trouble: Uncomfortable in Own Skin

Free Aspect: Unorthodox Magical Training

Free Aspect:  Comfortable in Silence

Stats:

Great (+4) | {Lore}
Good (+3) | {Will}, {Physique}
Fair (+2) | {Fight}, {Stealth}, {Contacts}
Average (+1) | {Resources}, {Crafts}, {Notice}, {Investigate}

Stress:

P:OOOOOO M:OOOOOO

Consequences: [2][4][6]

Magic Disciplines

- Transform Magic

- Energy Magic

Stunts

- Shapeshifter - (Requires: Transform discipline) When you transform into another creature, you may choose a skill. All actions taken with that skill, while you remain in that form, now gain a +2.

- Specialist - Field of specialization - Creature biology. You get a +2 to all Lore rolls relating to that field of specialization.

- Stealing Words from the Wind -  You make no noise you do not wish to be heard. Not only does this allow you to move in absolute silence, but you can also use it selectively, such as speaking so only one person can hear you.

Gear

 Spellbook, Wizardly tools, robes,

Active Aspects

.

Actions

Creating a CAA for the lay of the land and orc numbers.

 

Edited by Kunakic (see edit history)
Name
Notice
[+,+,-,0] +1 = 2
fate(1) 1,1,-1,0
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Dagen Ward

spacer.png

⌬ASPECTS⌬

 

High Concept: A noble warrior in all but name
Trouble:  The weigh of endless expectations
Free Aspect: I am the team's shield

Free Aspect: Unbreakable Shield Breaker

⌬SKILLS⌬

 

Great (+4) | Fight
Good (+3) | Physique, Will
Fair (+2) | Resources, Contacts, Athletics
Average (+1) | Lore, Investigate, Notice, Rapport

Refresh: 2
Used: 1

 

⌬STRESS⌬
Physical Stress: OOOO
Mental Stress: OOOO

⌬STUNTS⌬

 

Inner Strength. 

Defend the Weak. 

Feel the Burn. 

- Army on the Edge of My Blade. 

When asked for a distraction, Dagen shrugs. "I could rush the prison crate and see if I can crack it open. When they are all staring at me and the prisoners are starting to recover, you all could enter and turn their attentions back to the edge of the camp. While we're causing that much chaos, anyone who can hide or fly can try to find the prisoner's weapons. They're in no condition to fight. But if even two of them can swing a sword, it's two more of us then what we'd have otherwise."

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Tsuki Stats 

spacer.png

Tsuki

High Concept: Gentleman Thief, with a side of Robinhood

Trouble: Copycat criminals tarnish my name

Free Aspects : Creating imaginary friends from the crib
A name known by all, rich and poor

Stats: +4 : Burglary
+3 : Stealth, Deceive
+2: Notice, Athletics, Investigate
+1: Provoke, Physique, Contacts, Rapport

Stress: P:❤️❤️❤️❤️M:💙💙💙

Consequences:[2][4][6]

Stunts/Gear

Magic : Illusion Create Illusions (Deceive), Hide Objects (Stealth), Light up a scene (Rapport), Frighten Enemies (Provoke)

Cover Identity Replaces the HC & Trouble, Peak Skill is replaced (outside of magic)

Gentlemanly Disappearance When conceding a conflict or leaving a scene, create the aspect "Discombobulated" with one free invoke 

Master Illusionist +2 To Create an Advantage with Deceive when Tricking an opponent with illusions 

Rapier: An ornate but ordinary rapier.

FP : 💛💛🤍(Refresh of 3)

Active Aspects 

Aspect Name : Distracted 💬💬

Action & Results

Attempted Action : Create an Advantage
Result : Success With Style

spacer.png"Well, let us try to do something about it. I may be able to distract one of them."


Tsuki would try to go for the leader, showing him the image of something escaping him, something shiny and appealing. As the leader turns around, Tsuki points an accusing finger towards them and whispers to her teammates. 

 

"There, he is distracted, someone shoot an arrow of justice at them!"

Edited by Nugat (see edit history)
Name
Deceive tricking the orcs
[+,+,-,+] +5 = 7
fate(5) 1,1,-1,1
defend with Will
[+,-,+,-] +3 = 3
fate(3) 1,-1,1,-1
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  • 2 weeks later...

Gen Stats 

GEN1114595117_Genref.jpg.1ae0300b726463c1036af5ba12db5d06.jpg

High Concept: Young forest ranger

Trouble: My time to shine!

Aspects: Hart of The Forest, Feral Ancestry

Stats:

(+4) Notice
(+3) Athletics, Shoot
(+2) Fight, Physique, Stealth
(+1) Crafts, Investigate, Provoke, Will

Stress: P:[][][][] M:[][][][]

Consequences:[2][4][6]

FP : 💛💛🤍 (Refresh of 3)

Stunts/Gear

Predator from above: +2 to Attack with Shoot (bow) when Gen has the high ground.

Nimble: Gen gets +2 to Overcome with Athletics when dealing with an obstacle that can be climbed

Trap expert: +2 to Overcome a Trap with Notice

--

Cleaver: Crude but light sword with some ornamental filigrees on the blade, partly covered with moss

Longbow: Gnarled old wood

Hempen rope: Durable rope of 50 ft.

Active Aspects 

Eyes Peeled

Action & Results

Shoot at the leader orc: 4 + Luna's invokes 2 + 2 = 8.

  

1003701583_Genrefcrop.jpg.16aa0c6e0551f9b166438a96c510c52f.jpgMoving to the very edge of the foliage, drawing his bow taut, he quickly whispers; 

"Those who can fight, charge after my arrow! Othewise, hide or try to distract them!"

He then turns his gaze towards the orc adorned like some kind of a mage, and fires away the feathered arrow... 
 

Edited by Dazed_Dreamer (see edit history)
Name
Shoot the leader orc
[0,-,+,+] +3 = 4
fate(3) 0,-1,1,1
Orc Flame Bearer defend
[0,0,-,-] +3 = 1
fate(3) 0,0,-1,-1
Luna's Distracted invoke x 2 (2+2)
8
4+2+2
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