Inash Posted March 8, 2023 Clone Share Posted March 8, 2023 (edited) Picture "Quote." Theme: Thia Bimeir Dim (TBD) Human (Duskwalker) • Printer• Thaumaturge 1 Medium • Neutral Good • Human, Humanoid, Duskwalker Sheet link for those who like MW sheets Abilities Strength 14 (+2) • Dexterity 12 (+1) • Constitution 10 (+0) • Intelligence 14 (+2) • Wisdom 10 (+0) • Charisma 18 (+4) Boosts • Ancestry: Charisma, Dexterity • Background: Charisma, Intelligence • Class: Charisma • Free: Charisma, Intelligence, Strength, Dexterity Adventuring & Combat HP 16/16 Perception +4 • Expert 4 • Wis 0 • Item 0 • Senses Low-light Vision Speed 25 Class DC 16 • Trained 2 • Base 10 • Cha 4 • Item 0 Armor and Shields AC 16 • trained 2 • Base 10 • Dex 2 • Item 2 • Trained: Unarmored, Light, Med Shield • Bulk 0 • +0 AC, Hard 0, HP 0 (0) Saving Throws • Fortitude +4 • Expert 4 • Con 0 • Item 0 • Reflex +4 • Trained 2 • Dex 2 • Item 0 • Will +4 • Expert 4 • Wis 0 • Item 0 Weapon Proficiencies • Trained: unarmed, simple, martial Weapon +3 • trained 2 • Str 1 • Item 0 • Damage 1d0 • Notes Skills Acrobatics +2 • Untrained 0 • Dex 2 • Item 0 Arcana +4 • Trained 2 • Int 2 • Item 0 Athletics +1 • Untrained 0 • Str 1 • Item 0 • Armor -0 Crafting +2 • Untrained 0 • Int 2 • Item 0 Deception +6 • Trained 2 • Cha 4 • Item 0 Diplomacy +6 • Trained 2 • Cha 4 • Item 0 Intimidation +6 • Trained 2 • Cha 4 • Item 0 Lore: Scribing +4 • Trained 2 • Int 2 • Item 0 Lore: Esoteric +6 • Trained 2 • Cha 4 • Item 0 Lore: The Bone Fields +4 • Trained 2 • Int 2 • Item 0 Medicine +2 • Trained 2 • Wis 0 • Item 0 Nature +2 • Trained 2 • Wis 0 • Item 0 Occultism +4 • Trained 2 • Int 2 • Item 0 Performance +4 • Untrained 0 • Cha 4 • Item 0 Religion +2 • Trained • Wis 2 • Item 0 Society +4 • Trained 2 • Int 2 • Item 0 Stealth +2 • Untrained 0 • Dex 2 • Item 0 • Armor -0 Survival +0 • Untrained 0 • Wis 0 • Item 0 Thievery +2 • Untrained 0 • Dex 2 • Item 0 Languages: Common+5 Abilities Ability • Type 0 • Notes Feats Mulitlingual• Skill 1 • From Background Dubious Knowledge • Skill 1 • From Esoteric Lore class feature Scroll Thaumaturgy • Class 1 • Notes placeholder for spells if that comes laterSpells & Powers Spell Attack +0 • Untrained 0 • Abi 0 Spell DC 15 • Untrained 0 • Base 10 • Abi 0 Focus Points 0/0 Spells/Day: 0: 5 • 1st: 1 Prepared Spells Spell 0 — • Spell Focus Spells • Spell Inventory Money: 2 GP 5 SP Bulk 4/0 • Enc 6 (5 + Str 1) • Max 11 (10 + Str 1) Adventurer's Pack • Bulk 1 • Backpack, bedroll, belt pouch (2), chalk (10), flint and steel, rope (50 ft.), rations (14), soap, torches (5), waterskin Item • Bulk 0 • Notes Arms and Armor Studded Leather Armor • Bulk 1 • Notes Swordcane • Bulk 1 • Notes HandCrossbow • Bulk 1 • Notes Appearance Description Personality Thia is an earnest young intellectual with an abiding interest in the history of the region, especially the Bone Fields. He is also one of those people who earnestly believes that the world will be a better place if most information is freely given and available. Unlike many with those particular traits though, he understands the limits of what people are willing to listen to and does not bore his companions with the random bits of trivia he learns, preferring instead to weave these tidbits into part of an interesting story. History Thia grew up in Sunrise, the youngest son of a small farming family. They had enough children to not need him to help work the land and watch the animals, so he was apprenticed to a printer in Baldr's Gate. He has recently completed his apprenticeship and returned to Sunrise to try and found a town newssheet. He would also like to write a history of the Bone Fields and how they came to be. Edited April 5, 2023 by Inash (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Inash Posted December 5, 2023 Author Clone Share Posted December 5, 2023 Thia Human (Duskwalker) • Printer• Thaumaturge 1 Medium • Neutral Good • Humanoid AC: 16 | HP 16/16 | Fort +4 Ref +4 Will +4 | Resistance: None | Speed 25 feet | Class DC 16 Swordcane +4 1d6+1 P, Hand Crossbow +4 1d6 P Arcana +4, Deception +6, Diplomacy +6, Intimidation +6, Medicine +2, Nature +2 , Occultism +4, Society 4, Stealth +2, Lore (scribing) +4, Lore (Esoteric) +6, Lore (The Bone Fields) +4 stuff "Words" thoughts Actions: Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Inash Posted January 19 Author Clone Share Posted January 19 Bonus lvl 1 class feat: Haunt Ingenuity Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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