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Bernard D'Ambresi


Shocker

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Bernard.jpg
Bernard D'Ambresi
to neutral to be a lawful Squire

 

Bernard is the never do well second son of Count Dargolin, and has sent to manage his father’s estate in an out of the way village. In the counts words to stop him from getting into duels with other men all the times, especially not over the wenches. 

He still isn't the shining Champion his father would wish for, but the experiences in the starless sea, have increased his martial skills and sensibilities.

 

"Title" Bernard D'Ambresi Noble Neutral Warrior
Speed 25' Init. +1 AC 15 HP 14/14 EXP 0

Lucky Sign
Pack hunter (Attack/damge rolls for 0-leavel weapon (+0))
Language(s)
Common

  STR 12 (+0) PRS 13 (+1)  
  AGL 10 (+0) INT 11 (+0)  
  STM 13 (+1) LCK 10 (-1)  

 

Level Attack Crit Die/Table Threat Action Dice Ref Fort Will
1 1d8  + 1d3 (deed dice) 1d12/III 19-20 1d20 +1 +2 +0

 

Weapon To Hit Damage Notes
Longsword + deed die 2d6 + deed die  

 

Worn/Used Gear Equipment Money

Chainmail (AC+5, speed -5')

gold ring (worth 10 GP)

sturdy clothes of good quality

chain 10'

Black wool cultist robe

and here

43 cp, 7sp, 6 gp

and here

and here

 

Weapon training battle axe, club, crossbow, dagger, dart, flail, hand axe, javelin, longbow, long sword, mace, polearm, short bow, short sword, sling, spear, staff, two-handed sword and war hammer

 

Edited by Shocker (see edit history)
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Bernard1_token.png.02bdfe43f475ca088600b8b3527cda36.pngBernard D'Ambresi


 Level 1 Warrior/ Noble

AC: 15, HP 14/14, speed 25 Initiative +1

Bernards Stats

Strength: 12(0)   Personality 13(+1)
Agility: 10 (0)   Intelligence 11 (0)
Stamina: 13 (+1)   Luck: 8 (-1)

saving throws

Ref. Fort. Will
1 1 0


Weapon: Longsword 0 (1d8)

Chainmail AC +5

Deed Die: d3 applicable on each roll to attck and damage roles.

Mighty deed of arms: succeeds on d3 roll better than 2

Critical hit: occuring on natural 19 and 20

Weapon training, battle axe, club, crossbow, dagger, dart, ail, hand axe, javelin, longbow, long swrod, mace, polearm, short bow, short sweord, sling, spear, staff, two-handed sword and warhammer.


Equipment: Chain 10' (30 gp)
Trade good: Gold ring worth 10 gp
Starting Funds: 43 cp, 7sp, 6,gp
Lucky sign: Pack hunter (Attack/damage rolls for 0-level weapon) (+0)
Languages: Common

Bernard is the never do well second son of Count Dargolin, and has sent to manage his father’s estate in an out of the way village. In the counts words to stop him from getting into duels with other men all the times, especially not over the wenches. 

He still isn't the shining Champion his father would wish for, but the experiences in the starless sea, have increased his martial skills and sensibilities.

 


 

 

 

"He talks boldly"

"He thinks in shifty lines"

He acts normal

 

 

Edited by Shocker (see edit history)
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  • 8 months later...

Updating to level 2

dead die +4

Bernard will no longer think of him as squire but as Champion

Edit

This will bring HP 21 and just increase strength from 12 to 13

Edited by Shocker (see edit history)
Name
HP
7
1d12 7
zero to hero (STR)
12
3d6 5,3,4
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