azhrei_fje Posted August 13, 2023 Clone Share Posted August 13, 2023 I'm currently playing a gestalt character in one game and I would like to be able to select a class somewhere (a dropdown?) and have the class skill checkboxes automatically populated. There's a deeper issue here, though, The list of checkboxes denote which skills are class skills and thus which ones cost 1 skill point and which cost 2 skill points. However, the total at the bottom is dynamically calculated based on the checkbox's states. I don't know what the solution is, but I think changing the class skill list via a dropdown could store the existing values and remove them from the dynamic calculation that applies to each row. Link to comment Share on other sites More sharing options...
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