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Chaz Hoosier

Chaz Hoosier

The trick shot around the corner is a bit too tricky for both Urd and Christo and they both miss. The moment the ogre blinks and comes to himself he is blasted by flames and then a swarm of bats. He growls with rage and smacks a couple bats out of the air as he lumbers toward you. The trip rope is about a subtle as a gunshot in a quiet room, but he ogre is very distracted by bats... Unfortunately he sees the trap a mile off; fortunately it slows him down as he has to stop to step over it, and he stops right on top of the puddle of oil you left for him.

Meanwhile, Daurant hears the sound of battle recommence somewhere to the north.

Round 5

@Terran@Lazeram@snugglepooh@RedRajah@Sorithar Everyone may go!

The lavender circles on the map are bats--I've tried to arrange them for maximum effect but let me know if you had something else in mind.

Effects:
Inspire Courage - ALL ALLIES are +1 to attacks, damage and Fear Saves
Protection Devotion from Gerbimble ( +2 sacred bonus to AC)

Initiative Order
Daurant
Christo
Sugrin
Gerbimble
Urd
Great Ulfe -8

Map--->HERE

 

Chaz Hoosier

Chaz Hoosier

The trick shot around the corner is a bit to tricky for both Urd and Christo and they both miss. The moment the ogre blinks and comes to himself he is blasted by flames and then a swarm of bats. He growls with rage and smacks a couple bats out of the air as he lumbers toward you. The trip rope is about a subtle as a gunshot in a quiet room, but he ogre is very distracted by bats... WIP

 

Round 5

 

Effects:
Inspire Courage - ALL ALLIES are +1 to attacks, damage and Fear Saves
Protection Devotion from Gerbimble ( +2 sacred bonus to AC)

Initiative Order
Christo
Sugrin
Gerbimble
Urd
Great Ulfe -8

Map--->HERE

 

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