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Look here for information regarding General Announcements, Campaign Progress, and Game Forum Updates.

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Equipment Almost Fully Stocked

Greetings, Knaves! It's time for your weekly peek at the campaign progress! I had another busy week so not much progress was made here 😔 I've got a clearer roadmap to knave creation though. I need to finish the equipment section (mostly just weapons now), add the three new races, add some new spells, add the brawl rules (essential for Brancalonia campaigns), and outline the knave creation rules. If you're familiar with Brancalonia, then you might be thinking, "What about misd

Waiting in Line at the Venue

Greetings, Knaves! It's time for your weekly peek at the campaign progress! I knocked out the Kingdom Justice section of the Compendium early in the week. The only thing I need to add is the rules about Groupies. These will be your knave's die-hard fans who act as loyal companions (once you have a Notoriety rank of at least 1). These rules are not a part of the Brancalonia books, so I've been working on them for a bit now. I've looked at a few different sources for inspiration - the mo

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jokomaisu in Campaign Progress

That's All for 2023!

Greetings, Knaves! I wish you all a Happy Holidays as I wrap up this year's work on the campaign! I've been working on more content since the Playtest ended. Some of it even made it onto the Forum along with some updates. Some things to look forward to soon: details on boons, the unveiling of the Brancalonia map, and two new sections of the Compendium - one will be a sort of encyclopedia/glossary about Brancalonia and the other will be a hex key for the map - both of which will be

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jokomaisu in Campaign Progress

Gearing Up!

Greetings, Knaves! It's time for your weekly peek at the campaign progress! I focused on equipment this week because it's the last piece needed for character creation (unless I've completely overlooked something). If you're familiar with D&D 5e, you'll see plenty of new stuff added here — both new items and new rules. I would say that I'm almost halfway done with the equipment section, so I hope to have this finished by the beginning of June. Once that's completed, I'll g

Knave Creation for Wave 1 Players is Here!

Greetings, Knaves! Well, it's taken five months, but we've finally made it to knave creation 😅 You'll want to head over to The Company forum to get started. Make sure to read all of the forum rules and knave creation information. I'm talking to you @Mizukami, @Shocker, @guitarist, and @SMARTAgentKC! You are the Wave 1 players who voted for this campaign and accepted my invitation to join. You all will be in the first band of the company, which requires a minimum of four playe

Forced March

Greetings, Knaves! It's time for your weekly peek at the campaign progress! New changes at my job have made this week stressful 😫 I haven't had much time to get things added here, but I have still been working on the campaign offline. Having said that, I got two of our spellcasting classes added to the Compendium. They are the bard-based classes 🎶 I added a Calendar to the Game Forum. It's a real-world calendar (not an in-game one) and you will use it to post about when you w

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jokomaisu in Campaign Progress

Barbarians & Fighters & Monks, Oh Mio!

Greetings, Knaves! Once again! It's time for your weekly sneak peek at the campaign progress! I'll keep it short and sweet. The two barbarian-based, fighter-based, and monk-based classes are in the Compendium! What do I plan to do next? A little R&R. That's short for Rangers & Rogues 😁 Until next week... For the bounty!

Phase 2 of the Pre-Campaign

Greetings, Knaves! It's time for your weekly peek at the campaign progress! Several spells were added to the Compendium. I (hopefully) improved the readability of classes by tinkering with the format a bit. I created a new page for keeping track of all knaves. Also, there are three new forums to help keep communication from getting cluttered all in one space. Oh yeah, and a little something called knave creation has started. Pretty sure you're all aware of that by now 😏 I'm g

Back and Ready to Rumble!

Greetings, Knaves! It's time for your weekly peek at the campaign progress! I've been focused on combat - no surprises there. We're gearing up to run an encounter to test combat on Owlbear Rodeo. Encounter 0-0: The Incident at Warminster Keep I think this VTT has everything we'll need for the campaign. We'll also test some new combat rules: escalating combat rounds and creatures with the minion trait. When this playtest is completed, every player who participat

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jokomaisu in Campaign Progress

R&R Complete!

Greetings, Knaves! It's time for your weekly sneak peek at the campaign progress! I've had a busy week 😅 but I was able to get the two ranger-based classes and two rogue-based classes added to the Compendium! I also spent some time making some minor adjustments to all of the already posted classes. These changes had to do with rests and how often features can be used. The goal was to balance these classes with the spellcasting classes that are coming. Speaking of adjustments/

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jokomaisu in Campaign Progress

Come Conquistare Amici e Influenzare le Persone!

Greetings, Knaves! It's time for your weekly peek at the campaign progress! I had another busy week with work and family, so I only got around to posting the rules on Notoriety. If you're aware of the original Brancalonia rules, you'll notice that these rules have changed a little and been expanded. It's a neat indicator of how well-known you are in Brancalonia, how likely you can demand immediate help from non-knave folk, how many personal followers your Knave can attract, and when yo

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jokomaisu in Campaign Progress

Backgrounds, Check!

Greetings, Knaves! It's time for your weekly peek at the campaign progress! The 17 backgrounds have been added to the Compendium 🙌 You will probably notice that Personality, Ideals, and Bonds are missing. Your Drive replaces all of these. I'm excited for you all to see the Drives because they are the reason why your character is a knave. The Drive is who your knave is at their core. It also describes the circumstances when your knave receives Inspiration. I've started working
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