Class Brawl Features
Class Brawl Features
Class | Brawl Feature |
Benandante | Beast Slap. As an action, you can make an attack (Wisdom) to deal 1 whack and the target becomes frightened of you. |
Bravo | Counterattack. As a reaction, if a creature makes an attack that targets you, you can make a strike against that creature. If you hit, the creature makes the attack against you with disadvantage. |
Brigand | Sneak a Whack. As a bonus action, you gain advantage on your next attack, and your next move or beating deals 1 extra whack. |
Exorcist | Sacrum. As an action, you can make an attack (Wisdom) to deal 1 whack and the target is knocked prone. |
Friar | Flurry of Slaps. As a bonus action you can make 2 beatings. |
Gadgeteer | Sneak a Whack. As a bonus action, you gain advantage on your next attack, and your next move or beating deals 1 extra whack. |
Gallant Knight | The Wine Smite. As a bonus action, you can make one attack (Strength). If you hit the target, you deal 1 whack and the target is blinded. |
Guappo | Kung Fusion. As a reaction, if a creature makes an attack that targets you, you can make an attack (Charisma) against that creature. If you hit, the creature must choose a new target within range to attack. You use this feature before the creature’s roll. |
Guiscard | Arcane Blow. When you make a magic move, you can spend an additional move slot. If you do so, the move deals 1 extra whack. |
Harlequin | Kung Fusion. As a reaction, if a creature makes an attack that targets you, you can make an attack (Charisma) against that creature. If you hit, the creature must choose a new target within range to attack. You use this feature before the creature’s roll. |
Heresiarch | Arcane Blow. When you make a magic move, you can spend an additional move slot. If you do so, the move deals 1 extra whack. |
Jinx | Arcane Blow. When you make a magic move, you can spend an additional move slot. If you do so, the move deals 1 extra whack. |
Knight-Errant | The Wine Smite. As a bonus action, you can make one attack (Strength). If you hit the target, you deal 1 whack and the target is blinded. |
Matador | The Call of the Wild. As an action, you can throw a bait on a target creature and that creature gets hampered by an animal in the area. The creature is restrained until it deals 1 whack to the animal. |
Miraculist | Sacrum. As an action, you can make an attack (Wisdom) to deal 1 whack and the target is knocked prone. |
Mountaineer | Enraged and Furious. This turn, all your beatings and moves deal 1 extra whack. |
Pagan | Enraged and Furious. This turn, all your beatings and moves deal 1 extra whack. |
Rat Catcher | The Call of the Wild. As an action, you can throw a bait on a target creature and that creature gets hampered by an animal in the area. The creature is restrained until it deals 1 whack to the animal. |
Superstician | Arcane Blow. When you make a magic move, you can spend an additional move slot. If you do so, the move deals 1 extra whack. |
Svanzic Guard | Flurry of Slaps. As a bonus action you can make 2 beatings. |
Swordfighter | Counterattack. As a reaction, if a creature makes an attack that targets you, you can make a strike against that creature. If you hit, the creature makes the attack against you with disadvantage. |
Talismancer | Arcane Blow. When you make a magic move, you can spend an additional move slot. If you do so, the move deals 1 extra whack. |
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