About This Game
Game System
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Detailed Description
Welcome to Theros!
You kneel upon the cold marble floor of the temple, head bowed. The smoke of your offering curls lazily upwards towards the oculus, carrying with it your hopes. It is said that only a fool seeks the attention of the gods, for their attention is fickle and their whims capricious. But those who survive their touch are blessed with immortality.
Theros is a world inspired by Ancient Greece, and the tales and mythology within. Or at least that's the aspect I'm leaning into. The Gods are real and play an active role in the world, albeit largely to further their own agendas. Equally they are flawed beings, prone to jealousy, rage and pique just like the mortals doomed to be pawns in their games. They reward those who worship them with devotion and act in their interest, and meddle in the lives of those who oppose them. Magic, monsters and mythical items exist, but are rare - the source of legends. The average mortal is far safer paying appropriate homage to the gods, and hoping they never actually interact with any of the former, as their life is likely to be cut short if the do. Unfortunately, Fate cannot be denied and sometimes they find themselves wrapped in such tangles, requiring the aid of Heroes. Or perhaps the Gods have sent omens to their Champions directly, and it is dangerous to ignore their desires...
What to expect
A series of one shot "Monster Hunt" / "Monster of the Week" episodes strung together across multiple levels
Significant amounts of combat
Relatively rapid milestone levelling (on a PbP scale) - level following each "Hunt"
Heroic stories and action
Posting rate 2-3/week
What not to expect
A sandbox world - by all means find your own reason for why you seek out glory or repeatedly engage in dangerous quests, but you do.
Lots of space for introspection and character growth - this is a series of one shots, with downtime space given between for character discussion/growth/interaction that will largely be driven by the players (I'm imagining one time skip thread between 'episodes')
Complex moral quandaries
An overarching story - the characters are the common thread
Myself
I've played 5e for a while, but this will be my first attempt to DM a game. Which is why I'm doing a series of pre-written and relatively short adventures. I like to think I'm fairly open to questions, ideas, and criticism, but so do most people I guess.
Character Creation
Level 1, 27 Point Buy or Standard Array
Race Restriction: Human/Centaur/Leonin/Minotaur/Satyr/Triton/Goliath (flavoured as Giantblooded)
Background: Any, including Custom, but excluding the 'feat' backgrounds e.g. those from Strixhaven, Dragonlance etc.
Supernatural Gift: As per Mythic Odyssey of Theros Character Creation
God: As per Theros Pantheon
Class: No restriction, but make sure it fits the setting. The commonest source of magic is divine, and feel free to "reflavour" other classes as divine in origin. Paladins should have a specific deity that suits their Oath. No guns. Certain types of Artificer may be harder to sell. Also including the home-brew Oracle subclass from Kibblestasty "https://www.gmbinder.com/share/-M-WtrKeZNFdEXq0MKXw"
No doubt I've forgotten some things, so please do inquire within...
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