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Knuth

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  1. I rebuilt as a Medusa Rogue. I thought the flavor of the mountebank was nice but it just wasn't doing what I wanted mechanically. Swapped out Improved Multiattack (even though its amazing) for Weapon Focus (Snakes) so that I can qualify for Thayan Gladiator sooner. https://www.myth-weavers.com/sheets/?id=2824339
  2. I noticed this issue this evening when working on a 3.5 character. When I changed my character's dexterity score, the fields dependent on that score (AC, Init, Reflex save, Ranged Attack Bonus, etc) did not update to reflect the new value automatically, as they had always done before. I've gone through and manually fixed the sheet, but Eric asked me to post this here so that the problem can be resolved. https://www.myth-weavers.com/sheets/?id=2822086
  3. I'll probably go with something like this mechanically. I may adjust some skill points and I need to finish buying equipment. But I was able to qualify for Multiattack after all. (EDIT: Rebuilt below)
  4. I'm still playing around with character concepts. It would be fun to try a Mountebank, especially with the class fix you posted. I've been thinking that it might be cool to gestalt it with the Medusa monster class from Savage Species, if that's okay with you. It's not the strongest thing in the world, but I like the theme of having dangerous eyes.
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