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wapsii

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  1. Chitiin Spur of the RedClaw Clan, bugbear, Beastmaster Ranger Name: Chitiin Spur Character Concept: Thirdborn male of RedClaw clan's chief embarking on a noble odyssey Race, Background, Subclass Class: Bugbear, noble (retainer), beastmaster ranger Description: 6'6", 260# Black fur than end in silver tuffs. He has a serous expression that can be difficult to read. Your Character’s Plothook: heading to Oakhurst to seek fortune Past is Prologue: [Backstory] Deity: The Mockery Loyalties: Redclaw clan Music: Heroic John Williams Overture
  2. Paladin HP 7/7 AC 4 S 16 D 8 C 15 I 10 W 14 Ch 17 "Qwinsea, shall I assist you up or would you rather go second?" Roland asks as he moves to the attic opening OoC: Use Detect evil intent
  3. Needing to finish purchases, how ship wrecked are we? Nothing but the clothes on our backs or has the ship run aground and can be uses as a base until it can be refloated?
  4. For the magic item, is there a limit to the power? Can we choose a +3, +2 or are we limited to a +1?
  5. Paladin HP 7/7 AC 4 S 16 D 8 C 15 I 10 W 14 Ch 17 "There is a desk and clothes in the next room that bare more investigation. But I can give a boost to both of you if you want to clear the attic first." Roland says as joins Vestas and Marl at the attic opening.
  6. Paladin HP 7/7 AC 4 S 16 D 8 C 15 I 10 W 14 Ch 17 "It looks like we are clearing the top floors first." Roland says as he starts to navigate the stairs to the second floor. OcO: detect evil intent before and after climbs stairs.
  7. Can magic items be purchased, if so what are the costs? Are 1st level hit points being rolled? Will mounts be useful? What are the rules and prices for hirelings?
  8. HP: 9/9 Str 15 +1 Hit, damage and force doors Dex 15 -1 AC +1 Missile attack +1 initiative Con 12 Int 12 Wis 9 Cha 9 Equipment plate mail horse barding shield backpack x2 heavy crossbow 4x quarrels, heavy & case bedrool crowbar 2 lantern manacles 10x oil trail rations x60 200' rope saddle 2x saddle bag horse, war feed, 120 +1 heavy crossbow +1 dagger
  9. I am not sure by what you mean by method VI from AD&D 1e. The 1e PHB refers to the DMG and the 1979 DMG only has 4 methods of generating characters. The 2e PHB does have 6 methods. Also will Labyrinth Lord rules be compatible or do we need a copy of the pdf?
  10. Paladin HP 7/7 AC 4 S 16 D 8 C 15 I 10 W 14 Ch 17 Roland rushes into the room as Fang barks.
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