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  1. One freaky little dude who can't remember that he has AIM installed.
  2. Too infinity, and beyond! ...wait, that was a different space hero.

     

    Steve, now might be a good time to make a forum for the game so that we can get out of this infernal shoutbox and converse in proper THREADS.

  3. Do you have intended solution for those of us who don't have the books? Do all of them unique systems, anyway, or is Crimson Skies just done with d20 Past or whatnot?
  4. I've always wanted to do deadlands, and the star wars d20 book was next ony my list for buying in a store. But it probably is quickest and easiest to use the system we all know.
  5. [spoiler=Last Blurbs]

    Iron Heroes: Camps

    In the early days of the world, splinters of prior civilizations came together into an alliance, following iron-hard leaders who adventured to bring more assets into the fold of their camps, and to cement the bonds of amity that would hold this confederation together!

     

     

    By the way, it's organized most recent to oldest, so the ones in the post below this are preferred by him, and the one below that, because of the dang character limit.

  6. [spoiler=TV Guide Style Blurbs pt 2]

    Posthumanity

    In the 2050s, a decidedly non-post-scarcity future has taken hold. In the suburbs, the buildings are only a hundred stories and change tall, and not nearly so dense as in the city center; life is much slower, far away from the demands of the Exchange and other institutions, and the players are all, for whatever reasons, not part of the Daily Grind as the game starts- where do they go from here?

     

    Learning Experience

    In the village of Torn Loch, apprentices of varying schools arrive for a year-long internship with various professionals about town, to round out their education. How will they survive the culture shock? The menial, repetitive labour? The restless dead and reanimated scrap metal? FInd out!

     

  7. [spoiler=TV Guide Style Blurbs pt 1]

    Star Wars

    During the Rebellion, a group of rogue engineers kept out of the fight, trying to build what they could and help who they might. These are their stories; they are the Salvage Union.

     

    Deadlands d20

    Out on the wild frontier, anything can happen- and when a group of Southern insurrectionists blockade the roads out of town and demand that the stage be held for three days, dealing very harshly with anyone who interferes, or anyone who challenges them. They keep the town locked down-- but why? And who are they, really?

     

    [ooc=Crimson Skies](Yes, this one is licensed)[/ooc]

    In the 1930s, the US broke up into a number of smaller nationstates, trading almost entirely by air. Air pirates and ace pilots, gambling and glitz, and most importantly panache, were the watchwords of the day- and so was watching one's back. In the Nation of Hollywood, the thing you've got to know is this: Everything is show biz.

     

  8. This is the section for Visitor messages of Steve, and I thought it would be a handy place for all of us, Mick, Anavia, Lothorus, and myself, to discuss which campaign we should be in together. He's listed them in the order of preference, and this will serve as an oddly-organized thread to discuss preference or any questions. And now, on to the campaigns!
  9. This is one heck of a pester.
  10. This is one freaky little dude.
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