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Trelane

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  1. Jorlin Bellowrock - Gnome Druid     Spells Cantrips Electric Arc Gouging Claw Detect Magic Dancing Lights Stabilize Innate Cantrip: Guidance (Wellsping Gnome Heritage) Innate Cantrip: Shield (Ancestry Feat First World Magic) Level 1 Heal Magic Fang Focus Spell: Heal Animal Feat Actions Battle Medicine Shield Block AC: 16(18) | HP: 19/19 | Fortitude: +6 | Reflex: +4 | Will: +9 | Perception: +7 Thanks Kaikara! Jorlin says as he helps himself to some of the newly arrived food on the platter.  You asked me about my wooden utensils earlier. Food tastes better with wood, you know. My utensils are made from Oak, the same wood that is used to make wine barrels. I don't like metal as a general rule, that is. Don't know why it is so popular, actually. And greetings to everyone, he replies to those that have introduced themselves. Since Silas had asked him about beasts he replies, I used to work at the zoo as the assistant to the head zookeeper. We had all kinds of beasts, you know: reptiles, mammals, beasts that fly, beasts that burrow. Really a lot of different kinds. I took care of many of them myself. My animal companion is outside. A monitor Lizard. I named him 'Snappy'. He does tend to bite unfortunately, so don't try to pet him. He doesn't really like that. I don't need to feed him much. He likes eating insects. So lately I've been learning a lot about insects. I read a book about em'. Don't know why all of a sudden I seem to have the interest.
  2. @hoverfrog I think he is ready for review. Question: Can the cantrip shield be used in addition to having a physical shield or is it one or the other?
  3. Thanks Hoverfrog, that's exactly what I needed to do on the image.
  4. @hoverfrog Question, for First World magic it says this:  " Your connection to the First World grants you a primal innate spell, much like those of the fey. Choose one cantrip from the primal spell list. You can cast this spell as a primal innate spell at will. A cantrip is heightened to a spell level equal to half your level rounded up. " Lets say for example I were to choose electric arc. I can cast that spell at will as a +1 hightened spell, meaning a first level spell? So it would be like this?  Heightened (+1) The damage increases by 1d4. And I can cast that spell at will - any number of times?   Did some more edits and read the player's guide. Jorlin's mount the monitor lizard has a favorite food - insects !  
  5.  Jorlin Bellowrock, Gnome Druid Jorlin takes a tray and loads up a plate of food. He raises the tray to his nose, sniffs, smiles up at Lumusi and says, "Thanks, smells good!".  He sees some metal spoons, forks and knives, and reaches out, but then withdraws his hand. Oh, metal, he says. That's OK, I have my own. The little Gnome reaches down in his garments produces a fork and spoon from his pockets, the utensils being made of good quality wood. Moving over to the bench he sits, sets his tray down and begins eating.         Background Jorlin was an assistant to the Zookeeper at his town. He was very good at taking care of the animals and even healing them if injured, drawing on magical powers to assist him. One day, he was approached by a mysterious stranger who made several peculiar inquiries. At first, the stranger’s questions seemed odd: how might forgotten history nevertheless shape the present, whether an insect hive mind could be manipulated at a distance, and so on. The stranger seemed pleased with the responses and said Jorlin would find study at the Magaambya enlightening, announcing that he was sponsoring Jorlin to attend. Jorlin never saw this mysterious person again, but now he is here at the Magaambya, with more questions than answers about his future. Spells and Feat Actions Cantrips Electric Arc      Gouging Claw     Detect Magic     Protect Companion    Dancing Lights     Stabilize Innate Spell     Guidance   (Wellsping Gnome Heritage) Innate Spell:    Shield     (Ancestry Feat First World Magic) Level 1 Heal   Magic Fang Focus Spell: Heal Animal Feat Actions Battle Medicine Shield Block Animal Companion      Jorlin's Animal Companion is a Monitor Lizard named 'Snappy'. He can be mounted, and his favorite food are insects.  
  6. Jorlin Bellowrock, Gnome Druid                                                               His Trusty Mount and Animal Companion, the Monitor Lizard 'Snappy' Background: Jorlin was an assistant to the Zookeeper at his town. He was very good at taking care of the animals and even healing them if injured, drawing on magical powers to assist him. One day, he was approached by a mysterious stranger who made several peculiar inquiries. At first, the stranger’s questions seemed odd: how might forgotten history nevertheless shape the present, whether an insect hive mind could be manipulated at a distance, and so on. The stranger seemed pleased with the responses and said Jorlin would find study at the Magaambya enlightening, announcing that he was sponsoring Jorlin to attend. Jorlin never saw this mysterious person again, but now he is here at the Magaambya, with more questions than answers about his future. (adding quick identification skill feat and trained in insect lore). Jorlin's mount Snappy has a favorite food. Insects !  Jorlin somehow thinks the stranger seemed to like that. Character sheet: https://pathbuilder2e.com/launch.html?build=373533 Young Monitor Lizard 1 N Medium Minion Animal Perception +4; low-light vision, scent (imprecise) 30 feet Skills: Acrobatics +5, Athletics +6, Survival +4 Str +3, Dex +2, Con +2, Int -4, Wis +1, Cha +0 Items Unarmored, Tack, Saddlebags AC 15; Fort +5, Ref +5, Will +4 HP 16 Speed 30 feet Melee Jaws +6 , Damage 1d8+3 P  Additional Specials mount Spells and Feat Actions Cantrips Electric Arc     Gouging Claw    Detect Magic     Dancing Lights     Stabilize Innate Cantrip  Shield   (Heritage Wellspring Gnome)  Innate Cantrip  Guidance      Level 1 Heal   Magic Fang Focus Spell: Heal Animal Feat Actions Battle Medicine Shield Block
  7. Oh crap, can't cut and paste from the old Myth Weavers to Baldr?  I'll have to look into this later.     [center][SIZE="5"][B][COLOR="DarkOrchid"]Fenix [/COLOR][/B][/SIZE] [img2=350]https://i.ibb.co/10HJTPy/Fenix.jpg[/img2] [B]Race:[/B] Fairy | [B]Sex:[/B] M  |  [b]Speed: [/B]Land/Fly (30 ft) [B]Age:[/B] 20 | [B]Height:[/B] 2' 6" | [B]Weight:[/B] 25 lbs. [B]Alignment:[/B] CG | [B]Background:[/B] | Charlatan [B]Class:[/B] Sorcerer (4) | [B]Subclass:[/B] Divine Soul [B]STR:[/B] 8  [B]DEX:[/B] 16 [B]CON:[/B] 14 [B]INT:[/B] 8 [B]WIS:[/B] 12 [B]CHA:[/B] 18 [B]Skill Proficiencies:[/B] Persuasion, Deception, Perception, Slight of Hand [Spoiler=Starting Gold and Purchases] Starting Gold:120 GP Plus Charlatan Background = +15GP -2GP Dagger -15GP Forgery Kit Coin remaining : 10PP 18GP [/spoiler][Spoiler=Character Sheet][URL="https://www.myth-weavers.com/sheet.html#id=1763845"]https://www.myth-weavers.com/sheet.html#id=1763845[/URL][/spoiler][Spoiler=Spells] [B]Cantrips:[/B] Guidance, Resistance, Minor Illusion, Firebolt, Druidcraft, Light [B]L1:[/B] Faerie Fire, Cure Wounds, Mage Armor, Shield, Guiding Bolt [B]L2:[/B] Alter Self, Spiritual Weapon [B]Metamagic:[/B] Twinned, Heightened  |  [B]Sorcery Points:[/B] 4 [B]Divine Soul Ability: [/b] +2d4 to attack or save 1/day [/spoiler] [/center] [COLOR="DarkOrchid"][B]Background[/B][/COLOR] [floatright][COLOR="DarkOrchid"][B][SIZE="3"]Hazbro Starflower[/SIZE][/B][/COLOR] [img2=150]https://i.ibb.co/HNTgt99/Hazbro.jpg[/img2][/floatright] Fenix likes to run scams and play tricks. He came to the town using a false identity of a halfling called Hazbro Starflower. Fenix has the Alter Self spell, and as a sorcerer with flexible casting slots, can keep up his halfling disguise for many hours at a time. He assumes a bit of a different persona and alters his voice magically with the spell. However, for a fairy to assume the role of a carefree, fun loving halfling is actually quite easy, so far. Fenix has a full set of documentation to support the alternate identity. What exactly he is doing in the town is unknown at the moment. [COLOR="DarkOrchid"][B]Character Role[/B][/COLOR] As a fairy a trickster, of course,  but basically good. With Charisma skills like Persuasion and Deception and his disguise and false identity, he is great at interacting socially. He has solid attack and defensive capabilities in combat as well. [COLOR="DarkOrchid"][B]Likes[/B][/COLOR] [Floatleft][img2=80]https://cdn.shopify.com/s/files/1/1419/7120/products/sqStarflower_Rolf_Fiedler.SHUT_2.jpg?v=1534955502[/img2][/floatleft][COLOR="darkorchid"]Flowers[/COLOR], but particularly, the Starflower !  Using Druidcraft, Fenix has an ability to bring flowers to life and cause their seeds to grow very fast. He is known for bringing a smile to many a person's face by the presentation of fresh flowers to them. [COLOR="DarkOrchid"]Feathers[/COLOR], which he collects from different kinds of birds. He once plucked a feather from an Aarakokra, resulting in a chase through the air, where Fenix barely escaped by flying into the water, using his alter self spell for aquatic adaptation and swimming deep underwater. About the Player: Played a lot here on Myth Weavers since 2017 with over 5,000 posts. Have about 3 posts/day average at the moment, so I can post 3-4 times per week. I'm not too overloaded, so have the bandwidth for another character. I like the idea of a game that has the social side /guild interactions particularly a city setting, so a good combo of interactions in the city/more traditional combat would be good. Personality wise, I'm fairly laid back, good at having fun with the game.
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