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  1. In-Character Upon hearing Zellara’s revelations about Gaedren's hideout being the old fishery, a subtle mix of surprise and frustration crosses Derek's features. He had scoured areas perilously close to that location during his searches, yet the crucial hideout had eluded him. The realization that he had been so near yet so far adds a sharp sting to his ongoing quest. "I've combed the sectors around there," Derek mutters, more to himself than to the group, his voice tinged with disbelief. "To think that the answer might have been right under my nose..." His hand twitched slightly. Despite this, a renewed spark of hope ignites within him. The proximity of his previous searches to Gaedren's current stronghold rekindles the possibility that Mira might still be found. "This could mean she’s still within reach, that she might still be out there," he shares, allowing a cautious optimism to seep into his tone. This potential breakthrough recharges his resolve, as he looks around at his newfound allies with a renewed sense of purpose. "If Gaedren is there, we have a real chance now to uncover the truth and bring him to justice," Derek adds, his determination palpable in the dimly lit room. His readiness to act not only underscores his commitment to Korvosa but also his personal vow to resolve the haunting disappearance of his niece. He then stands confidently, his posture bearing the mark of his rigorous training with the Sable Company Marines, his hand makes an unexpected gesture, sweeping dramatically as if emphasizing his next words, even though he seems oblivious to the motion. "As a member of the Sable Company Marines, I've undergone training in various combat techniques," Derek starts, "My training also covers a little scouting that might come in handy for navigating and striking at Gaedren's lair." He then shifts slightly to demonstrate the ease with which he carries his equipment. "I'm equipped for both close encounters and ranged engagements," he continues, "This versatility allows me to adapt to changing battle conditions, providing both offense and defense as needed." Derek’s gaze sweeps over the gathered allies, his eyes firm with resolve. "My commitment to Korvosa is not just about duty; it's personal. Everything I do, every skill I apply, is towards the safety and integrity of our city," he asserts, his tone underscoring his deep personal investment in their cause. "I'm also trained in handling animals, which will be essential once I earn my right to partner with a hippogriff. Until then, my focus remains on ground-based tactics and finding strategic advantages in urban environments," he explains, alluding to his ultimate goal of flying with the Marines. "As we plan our approach to Gaedren's fishery, know that my training has prepared me to face humans, often the most cunning and dangerous of foes," Derek concludes, his hand giving a firm, albeit involuntary, clap that seems to punctuate his resolve. His detailed account reassures his peers of his capabilities and commitment, making it clear that he is a valuable asset to the mission not only because of his skills but also because of his unwavering resolve to uncover the truth and protect the city he calls home. Character Details Character Stats [URL=/sheets/?id=2902195][B][SIZE=+1]Derek Steelwind[/SIZE][/B][/URL] Male CG Human Ranger (Sable Company Marine / Urban Ranger), [B]Level[/B] 1, [B]Init[/B] 2, [B]HP[/B] 12/12, [B]Speed[/B] 30 [B]AC[/B] 18, [B]Touch[/B] 12, [B]Flat-footed[/B] 16, [B]CMD[/b] 17, [B]Fort[/B] 4, [B]Ref[/B] 4, [B]Will[/B] 3, [B]CMB[/B] +5, [B]Base Attack Bonus[/B] 1, [B]Action Points[/B] 1 [B] Kukri [/B] +5 (1d4+4, 18-20/x2) [B] Bash (Heavy Shield) [/B] +5 (1d4+4, x2) [B] Javelin x3 [/B] +5 (1d6+3, x2) [B] Lamellar (Leather) Armor[/B], [B] Heavy Shield (Wooden)[/B] (+4 Armor, +2 Shield, +2 Dex) [B]Abilities[/B] Str 18, Dex 15, Con 14, Int 10, Wis 14, Cha 8 [B]Condition[/B] ---- Track +1 Wild Empathy +1 Favored Enemy (Human) +2 Male CG Human Ranger (Sable Company Marine / Urban Ranger), Level 1, Init 2, HP 12/12, Speed 30 AC 18, Touch 12, Flat-footed 16, CMD 17, Fort 4, Ref 4, Will 3, CMB +5, Base Attack Bonus 1, Action Points 1 Kukri +5 (1d4+4, 18-20/x2) Bash (Heavy Shield) +5 (1d4+4, x2) Javelin x3 +5 (1d6+3, x2) Lamellar (Leather) Armor, Heavy Shield (Wooden) (+4 Armor, +2 Shield, +2 Dex) Abilities Str 18, Dex 15, Con 14, Int 10, Wis 14, Cha 8 Condition ---- Track +1 Wild Empathy +1 Favored Enemy (Human) +2
  2. Do you mind if i tweak some mechanics (feats, attributes) now that we know who the other party members are? With Velka being more Dex-focused, I feel that Derek would be better off with more Str.
  3. Is the Spiritual Ally flying/in the air? or on the ground?
  4. That would've been cool - would have helped our relative fragility in these early levels :P
  5. what happened to anal-retentive auditing? :)
  6. In-Character As Zellara concluded her plea, Derek shifted slightly, the weight of his lance a familiar comfort at his side. He absorbed every word with a stern yet pensive expression, his eyes never leaving the harrow reader. The mention of Gaedren Lamm and the vivid recounting of the harms inflicted had ignited a fire within him, a fire stoked by his own quest for justice for Mira. He glanced around at the other chosen individuals, assessing their resolve and strength. Each carried a story etched in their eyes - a story of loss and defiance much like his own. As the silence stretched, heavy with the gravity of Zellara's request, Derek finally spoke, his voice carrying a calm yet resolute tone that filled the room. "I am Derek Steelwind, of the Sable Company Marines," he introduced himself, his tone imbuing a sense of solidarity. "Though I walk a path seeking justice for a lost loved one, I understand the necessity of unity in such endeavors. It seems there are others who have also suffered at Lamm's hands, who bear skills and will that could aid us in this undertaking." He paused, letting his words resonate among those gathered, then continued, "We are not just avenging personal wrongs; we are standing against an evil that preys on the vulnerable. Strength, both of arm and of heart, will be crucial. I stand ready to join this fight, not just for my own cause but for Korvosa." Derek's gaze returned to Zellara, offering a nod of respect and readiness. He understood the stakes - they were not just fighting for retribution but for the very soul of their city. Character Details Character Stats [URL=/sheets/?id=2902195][B][SIZE=+1]Derek Steelwind[/SIZE][/B][/URL] Male CG Human Ranger (Sable Company Marine / Urban Ranger), [B]Level[/B] 1, [B]Init[/B] 2, [B]HP[/B] 12/12, [B]Speed[/B] 30 [B]AC[/B] 18, [B]Touch[/B] 12, [B]Flat-footed[/B] 16, [B]CMD[/b] 17, [B]Fort[/B] 4, [B]Ref[/B] 4, [B]Will[/B] 3, [B]CMB[/B] +5, [B]Base Attack Bonus[/B] 1, [B]Action Points[/B] 1 [B] Kukri [/B] +5 (1d4+4, 18-20/x2) [B] Bash (Heavy Shield) [/B] +5 (1d4+4, x2) [B] Javelin x3 [/B] +5 (1d6+3, x2) [B] Lamellar (Leather) Armor[/B], [B] Heavy Shield (Wooden)[/B] (+4 Armor, +2 Shield, +2 Dex) [B]Abilities[/B] Str 18, Dex 15, Con 14, Int 10, Wis 14, Cha 8 [B]Condition[/B] ---- Track +1 Wild Empathy +1 Favored Enemy (Human) +2 Male CG Human Ranger (Sable Company Marine / Urban Ranger), Level 1, Init 2, HP 12/12, Speed 30 AC 18, Touch 12, Flat-footed 16, CMD 17, Fort 4, Ref 4, Will 3, CMB +5, Base Attack Bonus 1, Action Points 1 Kukri +5 (1d4+4, 18-20/x2) Bash (Heavy Shield) +5 (1d4+4, x2) Javelin x3 +5 (1d6+3, x2) Lamellar (Leather) Armor, Heavy Shield (Wooden) (+4 Armor, +2 Shield, +2 Dex) Abilities Str 18, Dex 15, Con 14, Int 10, Wis 14, Cha 8 Condition ---- Track +1 Wild Empathy +1 Favored Enemy (Human) +2
  7. I agree with this, and yes, early levels are hard.... :P
  8. Standing up triggers an AoO. Casting (prone or not) triggers an AoO.
  9. We can pool our cash and get a Wand of CLW once we have enough?
  10. That won't work because the sequence of Duncan moving near Kendrick and casting Dimension Door is within his turn. Edmund could ready an action, but that's only a standard.
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