Jump to content

TheRedGoat

Members
  • Posts

    126
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Ah, well there goes the "hiding in the wine barrel" of exfiltration. Also it may be for the best on the spell scrolls. I will make some final adjustments for the items to be purchased, but also should I just pretend my PC is there for the sake of RPing in the character thread despite the mention that I might be found elsewhere? Should I just message privately for that?
  2. I'm just going to admit that I thought Sam Reigel was full of shit when he did his ad bits for Nord VPN and now I'm afraid he's a genius.
  3. So I am pretty sure the only things left for me to do for my PC is the rumors and inventory (and a picture), but to that end, I am curious about spell scrolls. Am I able to purchase a scroll for Find Familiar and/or Find Steed and just have that on hand? I couldn't find anything in the normal game rules, or this game's rules regarding spells outside one's spell list. Edit: I also did see the roll needed to determine the price of some scrolls, so I was didn't want to roll ahead of confirmation. Edit: Also, Can I get a pre-game ruling on how magical abilities to breathe water interact with alcohol? I might have an interesting idea of how I could be introduced.
  4. Glad I sparked some interest in the person running this, but I am curious now how I should phrase my own plothook/origin/background sections. I'll admit that for the last two. Also, is anyone else here having strange issues trying to read their applications/posts? I have had the page load up and not allow me to see the edit button, and another time the edit button doesn't even show the post when I go to edit it.
  5. I am in the process of making an application and wonder if you're okay with the Tasha's Cauldron rules about swapping out proficiency. For instance, I had an idea of an elven merchant that has more proficiency with artisan tools than weapons. Is that alright with you and if so how should I do that? One for one per weapon or all the weapon training for a smaller number of artisan tools? This also is something I'd be interested to explore. I haven't read all of the extra details across the pages of your game here, but could I have someone who's been captured by one of the Dragon Armies before and was forced to work with them on things like translations or counter-spy work? I have a bit of a linguist theme going, so the I liked the idea of someone whom was basically forced to translate stolen and otherwise coded messages for the enemy side, but have broken away so that they can start fighting back. I will have a mock-up post soon to be looked over, and I can pivot if that idea wouldn't work out for this game.
×
×
  • Create New...