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TheRedGoat

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Everything posted by TheRedGoat

  1. Ah, well there goes the "hiding in the wine barrel" of exfiltration. Also it may be for the best on the spell scrolls. I will make some final adjustments for the items to be purchased, but also should I just pretend my PC is there for the sake of RPing in the character thread despite the mention that I might be found elsewhere? Should I just message privately for that?
  2. I'm just going to admit that I thought Sam Reigel was full of shit when he did his ad bits for Nord VPN and now I'm afraid he's a genius.
  3. So I am pretty sure the only things left for me to do for my PC is the rumors and inventory (and a picture), but to that end, I am curious about spell scrolls. Am I able to purchase a scroll for Find Familiar and/or Find Steed and just have that on hand? I couldn't find anything in the normal game rules, or this game's rules regarding spells outside one's spell list. Edit: I also did see the roll needed to determine the price of some scrolls, so I was didn't want to roll ahead of confirmation. Edit: Also, Can I get a pre-game ruling on how magical abilities to breathe water interact with alcohol? I might have an interesting idea of how I could be introduced.
  4. Glad I sparked some interest in the person running this, but I am curious now how I should phrase my own plothook/origin/background sections. I'll admit that for the last two. Also, is anyone else here having strange issues trying to read their applications/posts? I have had the page load up and not allow me to see the edit button, and another time the edit button doesn't even show the post when I go to edit it.
  5. I am in the process of making an application and wonder if you're okay with the Tasha's Cauldron rules about swapping out proficiency. For instance, I had an idea of an elven merchant that has more proficiency with artisan tools than weapons. Is that alright with you and if so how should I do that? One for one per weapon or all the weapon training for a smaller number of artisan tools? This also is something I'd be interested to explore. I haven't read all of the extra details across the pages of your game here, but could I have someone who's been captured by one of the Dragon Armies before and was forced to work with them on things like translations or counter-spy work? I have a bit of a linguist theme going, so the I liked the idea of someone whom was basically forced to translate stolen and otherwise coded messages for the enemy side, but have broken away so that they can start fighting back. I will have a mock-up post soon to be looked over, and I can pivot if that idea wouldn't work out for this game.
  6. I know there are different versions with more specific names, but is it Chronicles of Riddick?
  7. Honestly I can second most of these questions, but @Ayeba I get the impression myself that you may only need to become familiar with the spheres system if that is how you intend to run your character's particular form of magic. I think the intent of this game is to mix and match how any "spellcaster" is casting their spells in a way that isn't just based on theme. Normal 5e magic can simply be described as slinging cards with fancy designs with no mechanical benefit for instance, and that remains true if you use the standard spell-slot system of the Player's Handbook or the Dungeon Master's guide optional spellpoint system. It seems to me that the prospective GM here is simply willing to take that concept several steps further by allowing other kinds of 5e conversions, or possibly even homebrew magic systems, likely even going so far as allowing re-flavoring non-magic class features as magical. Imagine a Barbarian that rages through arcane tattoos, or a rogue who can supernaturally enhance their accuracy and speed to represent sneak attack and evasion.
  8. Is it The Goose Mother? He asks knowing he's being a little shit.
  9. Having earned the respect of his devilish jailer for withstanding the ultimate punishment, an eternity of listening to whiny protest songs from the 60's, The Red Goat is deposited back into the land of the living. Wishing for for a peaceful place to rest under a gentle sun, he immediately rams the nearby bunny off the hill, "MY HILL" he thinks to himself, and settles down to the quiet churning of beeping machinery he doesn't understand.
  10. Is it a Hercules movie? (I don't know if it has a specific name)
  11. Not gonna lie, I'd love to pick your brain on a build of mine I vaguely considered once of a Sword Binder wizard that would emphasize sniping with a greatsword. It was basically done for the lols and the mental imagery, but I distinctly remembering noting that I could still make use of Vital Strike with the whole thing even if I couldn't use a lot of the actual combat feats.
  12. And lo, a fiery portal from hell erupts under the unassuming lapin, driving it away as The Red Goat emerges. Having beaten back the denizens of damned to secure himself a new afterlife, he lays claim to His Hill once again.
  13. The above images, while impressive in their degree of fine detail, always bring to my mind the question of why such service generators don't already come with something like an actual artistic editor of sorts. I've seen the concept applied to AI testing for models solving complex mazes or games where there is literally a "human test", or whatever you'd call it, in which a person basically checks in to do minor adjustments and corrections on the AI's direction. Like if an AI was being taught "how to walk" with a pair of 3D legs, a person would come along to make sure it doesn't end up "learning to walk" by bending the knees backwards. instead of forwards, or else purposefully breaking its own physics engine. So for AI art generators, why not have a human editor come along to correct things like the 6-fingered hand? Or to confirm consistency in clothing and armor patterns? Seems if nothing else like a perfect fit for a premium version of what is probably normally a free service right?
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