Eagleheart Posted September 30, 2023 Clone Share Posted September 30, 2023 (edited) Flick (he/him) Kobold Psychic 3 [Sheet Link] Ancestry: Kobold Background: Trailblazer Class: Psychic Ability Boosts A: +CHA, +DEX B: +CHA, +CON C : +CHA Free: +CHA, +CON, +DEX, +INT STR 10 (+0) DEX 14 (+2) CON 14 (+2) INT 12 (+1) WIS 10 (+0) CHA 18 (+4) 30 HP6 ancestry + 8 per level (X) Perception (T) Fortitude (T) Reflex (X) Will "I'm not fearless, I'm just really good at being scared." ―Feats― Ancestry Kobold Lore Skill Combat Climber Terrain Expertise (Mountain) Intimidating Glare Class Psychic Rapport Sorcerer Dedication (fey bloodline) General Canny Acumen (Perception) ―Ancestry Features― Caveclimber KoboldYou live in a vertically-oriented home, and you're a consummate climber. You gain the Combat Climber skill feat, even if you don't meet the prerequisites. You can use your clawed feet and tail to Climb, leaving your hands free. Additionally, if you succeed at an Athletics check to Climb, you critically succeed instead. Draconic ExemplarYou draw minor powers from your draconic exemplar. Choose a type of chromatic or metallic dragon to be your exemplar. This determines your scale color and appearance, and dragons sometimes look more favorably upon those kobolds who resemble them, at the GM’s discretion. Your exemplar may also determine details of other abilities you have. - Brass DarkvisionYou can see in darkness and dim light just as well as you can see in bright light, though your vision in darkness is in black and white. ―Class Features― Subconscious MindA psychic's power is born in the depths of their psyche, far from the surface. Your subconscious mind might represent the way your power comes to you naturally, or it may be a framework you use to safely access the infinite potential of your mind. Either way, your subconscious mind fundamentally shapes how you access and wield psychic magic. Choose a subconscious mind from the options to which you have access. This choice will determine your key ability, special spellcasting components you use, and an action you can take while you have Unleashed your Psyche. - Emotional Acceptance Conscious MindContent... - The Unbound Step Unleash PsycheIf you're in an encounter, you cast a spell on your previous turn, and you aren't stupefied, you can call on the depths of your mind and let psychic power flood through. Your psyche remains unleashed for 2 rounds or until your fall unconscious, whichever comes first. You can't voluntarily quell your unleashed psyche. While your Psyche is Unleashed, you're constantly surrounded by the visual manifestation of your psychic magic, you can use actions that have the psyche trait, and when you cast a damaging spell, you gain a status bonus to its damage equal to double the spell's level. After your unleashed psyche subsides, your mind must recover from the strain of channeling its full power. You can't use Unleash Psyche again for 2 rounds, and you're stupefied 1 for 2 rounds. Restore the MindYour unleashed psyche gives you closer connections to the emotions of your allies, letting you project reassurance and strength that replenishes their mind and body. Choose one ally within 30 feet that you can see. You can grant them a +1 status bonus to saving throws against mental effects until your psyche ends, or you can have them regain Hit Points equal to 2 + double your level. That ally is then temporarily immune for 10 minutes. ―Items― Starting Wealth: 15 gp Adventurer's Pack 1 gp, 5 sp Explorer's Clothing 1 sp Thieves' Tools 3 gp Hide Shield 2 gp Unspent Wealth: 8 gp, 4 sp ―Background― Kobolds are inquisitive creatures, but most are too fearful to directly indulge their curiosity, so instead, they hide and watch from afar. They mostly live on mountaintops, isolated from the rest of the world... but then the Great Upheaval happened. Fortunately, the Whiteclaw tribe appeared on a mountaintop, which they quickly made their new home. Unfortunately, as they soon discovered, their new home sits atop a fount of arcane power. Sooner or later, that would draw attention - and of course, they can't just relocate, because the wilderness is full of big, hungry things. It took several years for the tribe to prepare an "ambassador" - and another year before official contact was made - but that ambassador was Flick's mother, and her son would be expected to follow in her footsteps. Flick didn't want to talk to bigfolk or map a new continent, he just wanted to pick berries. But he was told, quite forcefully, that it was this or exile. After years of rigorous self-training, Flick has embraced his fight-or-flight instinct and has learned how to force himself to choose "fight". And through his mental training, he has learned to harness a special kind of magic. He is ready now to face his fears. ―Appearance― Flick is short, like all kobolds, and rather scrawny, though his legs are quite strong. His scales are the color of polished metal - what metal, though, is the subject of much debate - and his body is covered with various spines and frills, though none of them actually offer him any extra protection. He wears simple clothing: a pair of cropped pants, and a jerkin which bears his clan's symbol. He also carries a shield, which he hides behind more than is entirely necessary. His voice is soft and meek. To his credit, though, when forced into diplomatic situations, he can speak quite eloquently. ―Personality― Almost anyone who meets Flick will inevitably describe him as a "lovable coward". Whenever he is faced with danger or even social pressure, he always wants to run, hide, or some combination thereof. But when forced to face problems head-on, he does face them quite fiercely. Deep down, he is eager to meet people and experience new things - but there's some part of his mind that's always expecting the worst, and it's hard to ignore. Recently though, Flick has found that he enjoys working as part of a team - strength in numbers, and all that. He is considerably more willing to face danger when he is not facing it alone. He also wants to make a good impression on behalf of his people; so if he is asked or ordered to step up, he probably will. ―Skills― (unlisted = untrained) (T) Acrobatics (T) Athletics (X) Deception (T) Diplomacy (T) Intimidation (T) Kobold Lore (T) Cartography Lore (T) Nature (T) Stealth (T) Survival (T) Thievery (ABP +1) ―Magic― (T) Occult - spontaneous (T) Primal - spontaneous Focus Spells (2 focus points) Amp Distortion Lens Amp Warp Step Amp Phase Bolt Cantrips (rank 2) Distortion Lens Guidance Light Telekinetic Hand Warp Step Phase Bolt Puff of Poison Rousing Splash Rank 1 Spells (2 per day) Thoughtful Gift Force Barrage Fear Rank 2 Spells (1 per day) Enlarge Soothe (signature spell) Edited April 15 by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted October 3, 2023 Author Clone Share Posted October 3, 2023 (edited) Flick HP: 30/30 AC: 17 Perception +7 Fort +7 Ref +7 Will +7 "Words words words" Actions actions actions Thoughts thoughts thoughts Edited Friday at 11:39 PM by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted October 3, 2023 Author Clone Share Posted October 3, 2023 Almost done, I just need to flesh out his personality. What do you think? @Blaeringr Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Blaeringr Posted October 3, 2023 Clone Share Posted October 3, 2023 Everything looks legit. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted October 5, 2023 Author Clone Share Posted October 5, 2023 (edited) Finished, and sorry I forgot this part: Posting Frequency I can usually post at least once a day. Maybe every 2-3 days if life gets hectic. Social/Exploration/Combat Since it seems this is mostly an exploration-focused game, I figure it will be about 45% exploration, 35% combat, 20% social. Edited October 5, 2023 by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Lex Samreeth Posted October 15, 2023 Clone Share Posted October 15, 2023 If we get together, I could imagine some delicious TENSION! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Blaeringr Posted January 30 Clone Share Posted January 30 How common is psychic mafgic in Flick's tribe? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 30 Author Clone Share Posted January 30 (edited) 7 minutes ago, Blaeringr said: How common is psychic mafgic in Flick's tribe? Pretty rare. Most kobolds don't really have the right mindset for it. Flick kinda had to fake it 'til he made it. Edited January 30 by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Blaeringr Posted January 30 Clone Share Posted January 30 Few more questions: Do many in his tribe show features of brass dragons? Are many of them even 'exemplars' or are most more generic kobolds? When the remastered bestiaries come out, with the rework of dragon types, do you want to consider changing his exemplar type then? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 30 Author Clone Share Posted January 30 26 minutes ago, Blaeringr said: Few more questions: Do many in his tribe show features of brass dragons? Are many of them even 'exemplars' or are most more generic kobolds? When the remastered bestiaries come out, with the rework of dragon types, do you want to consider changing his exemplar type then? I think most would be green/bronze or copper, if anything. I'm not sure how I feel about the new dragon types, but we can cross that bridge when we come to it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 30 Author Clone Share Posted January 30 Oh, speaking of other dragon types, there's also some crystal dragon influence in Flick's tribe. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Blaeringr Posted February 11 Clone Share Posted February 11 Fresh Paint The paint job on Flick is still a bit rough looking, and I'm still figuring it out. One question though: you have Flick as a brass exemplar, but the portrait looks like a white face/belly with more of a silver color over his back. Would you prefer a brass coloring, or stick with the silver? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted February 11 Author Clone Share Posted February 11 I imagine Flick's scales as being shiny and mostly white, with just a bit of a yellow tinge to reflect his...brass-ness. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted April 9 Author Clone Share Posted April 9 (edited) Having learned from his little misadventure with the goblins, Flick has honed his senses and his ability to talk or trick his way out of a bad situation. Level 3 +8 HP +1 second-level spell per day General Feat: Canny Acumen (Perception) Psychic Spells: Enlarge, SootheHeightened + signature spell, lv1 Soothe replaced with Force Barrage Skills: (X) Deception ABP: Thievery +1 Edited April 9 by Eagleheart (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Blaeringr Posted April 20 Clone Share Posted April 20 Some more questions, just fleshing out his people some more: The Whiteclaw Tribe how far did Flick travel to reach the colonies and the goblinoid lands? smallish tribe? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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