BlackFinch Posted October 3, 2023 Clone Share Posted October 3, 2023 (edited) VANIO VALGOK ~ Basic Information Gender: Male Race: Hill Dwarf Alignment: True Neutral Class: Druid 3 (Circle of the Mountain) Background: Archeologist Passive Perception: 15 Passive Insight: 13 HP: 27 Hit Dice: 3d8 AC: 15 Initiative: +1 Size: Medium Speed: 25ft Appearance Vanio possesses a strong, sturdy build. His broad shoulders and muscular arms are the result of a life spent exploring rocky terrains and delving into the mysteries of the earth. His dark, somewhat messy hair falls back until just above the shoulder. In contrast, his beard is often nicely groomed. His dark eyes are always studying the world around him. He can't stop doing that, it's a thing he always did. When it comes to clothing, Vanio likes to keep it simple. He likes to wear simple leather armor or when it gets colder one of his pretty robes made of the hides of mountain creatures. He does wear gemstone jewellery, but doesn't see that as decoration, more as something that shows his heritage and he believes it holds a connection to the ancient magic of the mountains and therefore might also enhance his own magic. Personality Personality traits I'm a pack rat who never throws anything away. I'm happier in a dusty old tomb than I am in the centers of civilization. Ideals Danger: With every great discovery comes grave danger. The two walk hand in hand. Bonds I won't sell an art object or other treasure that has historical significance or is one of a kind. Flaws I can't sleep except in total darkness. Other personality traits: Vanio has an unbelievable determination and doesn't give up easily, no matter how challenging a situation might be. He is also a very patient, even for a dwarf. He can spend hours just looking at and studying his surroundings. The patterns in the rocks and the beauty of the mountains. He's a calm guy, very detail-oriented too. He doesn't mind waiting for the perfect moment to make his move. Despite his reserved nature, he has a strong, quiet confidence in his abilities and judgements. His strongest point, his extreme determination, can also be his biggest weakness. His obsession with history, rocks and geology can sometimes blind him to other important aspects of a situation, leading to a tunnel vision. Vanio is also a cautious person, he would never fling himself into a dangerous situation without having thought it all through. His cautious approach mat cause him to delay decision-making, even in moments where a quick response is required. In contrast to that, his risk-assesment is somewhat off when there is something interesting to explore. He might put himself in danger if there is a promise of an interesting historical or geological discovery of some kind. Bio Vanio grew up in a small settlement of dwarves centered around a mine that had been delivering precious gems and metals. From a young age, he had been expected to join the miners in the camp. Even though he had a strong back and a healthy body, he wasn't as strong or quick as the other laborers. What the other dwarves did notice, was his eye for detail and his above-average intelligence. So one day, they sent him to the camp's archeologists, who were there to inspect the artifacts that sometimes were found in and around the mining sites where the dwarves worked. He became their apprentice. He was a much better archeologist than he had been a miner. He liked to spend his free time on solo explorations of the mountains around the campsite, wandering abandoned trails and old mines and natural caves. He brought home treasures such as fossils, special gemstones and sometimes some traces of an old folk that lived there years before the settlement was there. One day, on one of these solo travels, he found a druidic focus in a very old tunnel, very deep under the mountain. He considered it a gift of the earth, maybe a sign too. From that day on he laid his focus on developing his druidic powers. He had a strong belief in the power of the earth and its ancient energies and learned to channel them. He could feel them run through his body sometimes, which was the most powerful feeling in the world to him. Abilities & Skills Proficiency Bonus: +2 STR 9 (-1) DEX 12 (+1) CON 15 (+2) INT 14 (+2) WIS 16 (+3) CHA 9 (-1) -1 Saves +1 Saves +2 Saves +4 Saves +5 Saves -1 Saves -1 Athletics +1 Acrobatics +1 Sleight of Hand +1 Stealth +4 Arcana +4 History +2 Investigation +2 Nature +2 Religion +3 Animal Handling +3 Insight +3 Medicine +5 Perception +5 Survival -1 Deception -1 Intimidation -1 Performance -1 Persuasion Proficiencies Languages Class Feats Race & Background Feats Light & Medium Armor Shields Simple Weapons Battleaxe Handaxe Light hammer Warhammer Mason's Tools Herbalism Kit Cartographer's Tools Common Dwarvish Druidic Draconic Druidic Ritual Casting Spellcasting Focus Wild Shape Circle of the Land: Bonus Cantrip Natural Recovery Circle Spells (mountain) DarkvisionAccustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray. Dwarven ResilienceYou have advantage on saving throws against poison, and you have resistance against poison damage. Dwarven Combat TrainingYou have proficiency with the battleaxe, handaxe, light hammer, and warhammer. StonecunningWhenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus. Dwarven ToughnessYour hit point maximum increases by 1, and it increases by 1 every time you gain a level. Dust DiggerPrior to becoming an adventurer, you spent most of your young life crawling around in the dust, pilfering relics of questionable value from crypts and ruins. Though you managed to sell a few of your discoveries and earn enough coin to buy proper adventuring gear, you have held onto an item that has great emotional value to you. Historical KnowledgeWhen you enter a ruin or dungeon, you can correctly ascertain its original purpose and determine its builders, whether those were dwarves, elves, humans, yuan-ti, or some other known race. In addition, you can determine the monetary value of art objects more than a century old. Inventory Weapons & Armor Weapons Quarterstaff Armor Wooden Shield Studded Leather Armor Other Equipment Explorer's Pack Druidic Focus A wooden case containing a map to a ruin or dungeon Bullseye Lantern Miner's Pick Set of traveller’s Clothes Shovel Two-person tent Trinket: Medaillon Coin Pouch Cartographer's tools Herbalism kit Mason's tools Money Copper: 0 | Silver: 0 | Gold: 25 | Obsidian: 0 | Platinum: 0 Cantrips & Spells Cantrips Lvl 1 Lvl 2 Circle Spells Thunderclap Fearie Fire Summon Beast Spider Climb Produce Flame Goodberry Enhance Ability Spike Growth Shillelagh Healing Word Absorb Elements Edited October 18, 2023 by BlackFinch (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
BlackFinch Posted October 16, 2023 Author Clone Share Posted October 16, 2023 I think my character is done now. If anyone spots any errors, let me know, I'm still a beginner at DnD. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
SMARTAgentKC Posted October 18, 2023 Clone Share Posted October 18, 2023 Overall looks alright However it appears you are missing the bonus cantrip you get from the Circle of the Land subclass, (personally I recommend taking Shillelagh so that your quarterstaff can fight off your wisdom stat and be a 1d8 magical weapon in case you get caught in melee, but that's just me) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
BlackFinch Posted October 18, 2023 Author Clone Share Posted October 18, 2023 Thanks for the tip, I added it. c: Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
BlackFinch Posted October 18, 2023 Author Clone Share Posted October 18, 2023 (edited) Vanio Valgok - Dwarven Druid, Circle of the Mountain. AC 15 | HP 27/27 | Init +1 | Passive Perception 15 | Passive Insight 15 | Hit Dice 3d8 | sheet Post Edited October 18, 2023 by BlackFinch (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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