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Character Creation


paladinred

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Blue Jay's Work is open to use but check in with either Steel Warrior or myself before selecting one.

RLA Progressions: Monster Classes with Reassigned LAs - MM1 (giantitp.com), RLA MM III

Oslecamo on a case by case. Official versions preferred. Abilities may be adjusted for balance purposes.
 

Character Creation

Ability Scores: 32pt buy for stats plus level increases 4th/8th/12th.

Level: 12

Starting Wealth: 88,000 Gp

Monster Gestalt: One side for racial progression (templates other than Fiendish or Half-fiend require approval).
* If you have lower than ECL 12, you may use base classes to fill in the rest.
* If you wish to use a demon or outsider above ECL 12, or does not have an LA listed. Please make a request to discuss LA and Savage Progression.
** Include sources (Book/page #) etc for reference.

Normal Gestalt Side: Standard classes and PRC's.
* No classes or Prestige classes from campaign-specific books.
* Only Official printed books are allowed for classes and feats, ask if you are not sure.
* No dual casting classes like Mystic Theurge
* Psionics are in

Your Character must have some sort of connection to the Abyss

Hit Points: Full at level 1 then 1/2+1+Con
Traits: Yes, You may take two traits
Flaws: Yes, You may take up to 2 flaws (they must affect your character) for up to 2 bonus feats. Dragon magazine flaws are permitted. If they make no sense to your character, you may be asked to find another flaw.

Flaws - Eberron Unlimited (wikidot.com)

Note: PC's are expected to get along, no player vs player killing and such.

* Please do not make something that is considered OP

** This is set in the Abyss, there will be themes that will be adult in nature (no descriptions will be used but references to bad crimes/drugs etc will be used.


Extra: Once a class skill, always a class skill
* If you put points into a cross-class skill, and it later becomes a class skill, those points invested become 1:1.

Intelligence increases: Retroactive. If you gain an Int bonus that would grant you more skills, then you get them for previous levels as well. Same as how Con bonuses are retroactive for Hit Points.

Edited by Steel Warrior (see edit history)
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Include a level breakdown of your Class and Savage progression.
Here's an Example of my level breakdown, you can copy/clone this if you like and make adjustments. (edit/remove cells, rows, columns etc)
You can add your savage progression monster levels under special etc.

 

Table: Gestalt 1: | Gestalt 2:

Level Base
Attack Bonus
Fort
Save
Ref
Save
Will
Save
Special Spells per Day
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +1 +2 +2 +2      
                     
2nd +2 +3 +3 +3      
                     
3rd +3 +3 +3 +3        
                     
4th +4 +4 +4 +4        
                     
5th +5 +4 +4 +4          
                     
6th +6 +5 +5 +5    
                     
7th +7 +5 +5 +5    
                     
8th +8 +6 +6 +6    
                     
9th +9 +6 +6 +6    
                     
10th +10 +7 +7 +7              
                     
11th +11 +7 +7 +7    
                     
12th +12 +8 +8 +8                
                     
Edited by Steel Warrior (see edit history)
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