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A campaign runs with Savage Pathfinder, a slightly different version of SWADE, going for a cinematic feel here.

The game takes place in the world of the Nentir Vale, a settled frontier region dotted with ruins and monsters lairs. The game start in the Town of Fallcrest. Fallcrest is pretty much the hub and surrounded by farmlands. Travelers and traders come to Fallcrest being at the intersection between the old King Road and the dwarven trade road. The people of Fallcrest are mostly humans, halflings and dwarves. The local temples are for Erathis, Sehahine and Pelor.

A Nest of bandits near Fallcrest has been causing troubles, The Lord Warden is on the lookout for traveling or local sellswords to take care of the problem.


Some Ancestries in Fallcrest:

If you want to play a local Dwarf, its fairly easy since there are resident Dwarves in town. If not, the closest Dwarven Settlement is Hammerfast, a week's travel distant.

Elves are rare in Fallcrest but a small number can be found in town or around it. Ressilmae Starlight of the Temple of Sehahine could be a relative or old friend for an elf character. Elves from outside Fallcrest could belong to various clans or groups.

Most Half-elves around town are well-off farmers or herders in the Moon Hill with a few being expert artisans.

Halfling can be found in any walk of life in Fallcrest.

Humans most of Fallcrest people are humans.

Tieflings, there are two families living in Fallcrest and with a few individuals here and there.

 

Deities, Areas of Concern and Domains:
 

Avandra (Good)
Goddess of change, luck, trade, travel
Domains: Good, Luck, Travel

Bahamut (Good)
Dragon god of justice, protection, nobility, and honor
Domains: Good, Protection, Nobility, Glory

Corellon (Good)
God of arcane magic, spring, beauty and the arts revered primarily by elves
Domains: Good, Magic, Protection

Erathis (Neutral)
Goddess of civilization and invention
Domains: Civilization, Knowledge

Ioun (Neutral)
Goddess of knowledge, skill, and prophecy revered primarily by scholars, magic-users
Domains: Knowledge, Magic


Kord (Neutral)
God of the storm, strength and battle revered by warriors
Domains: Air, Strength, Glory

Melora (Neutral)
Goddess of the wilderness and the sea
Domains: Animal, Plant, Water, Weather


Moradin (Good)
God of creation, artisans, family, revered primarily by dwarves
Domains: Earth, Good, Protection

Pelor (Good)
God of the sun, summer, agriculture and time
Domains: Good, Healing, Sun

Sehanine (Good)
Goddess of trickery, love, moon and autumn revered by elves
Domains: Good, Trickery, Protection

The Raven Queen (Neutral)
Goddess of death, fate, winter
Domains: Death, Knowledge, Water

There are evil gods, like Asmodeus but unless you are really interested in the evil deities, not relevant for character creation.

 

Edited by Vecnahand (see edit history)
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