FrancisJohn Posted May 7 Author Clone Share Posted May 7 The waitress is able to quickly respond before having to scuttle off to another table. "Tryin' keep busy you know, with Jethro's bum leg holding us back at the farm. Sorry, but if you'll excuse me..." She offers a rushed but genuine smile before dashing away. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Paro Posted May 10 Clone Share Posted May 10 Rua'thil inside Tamarak, 6-limbed Dragon-like Outsider Mini-stats Rua'thil, Rua'thil Fused Initiative: +3 Perception: +15 (Darkvision) AC: 34 (31 flat-footed, 19 Touch) - With Mage Armor, +4 w/Shield, +3 w/Barkskin HP: 133 Current: 133 CMB: +9 CMD: 28 (25ff) Fort: +11 Reflex: +11 Will: +16 Special: +2 SV vs. Enchantments, Immune to Sleep, Dragon Style +2 SVs vs. Paralysis/Stun, Current Conditions in Effect: Power Attack (-2 Att/+4(6)dmg), Combat Reflexes (AoO=3), Feather Step (5ft Step Diff Terrain), Snake Style (Sense Motive Check +26 for AC as Immediate Action), Dragon Style (ignore Diff Terrain for Charge/Run/Withdraw, +2 Dmg 1st Strike), Snake Sidewind (+4 CMD v. Trip/Checks Prone, Use Sense Motive to Crit Confirm), +1 Dmg when flanking Current Weapon in Hand: Cold Iron Mwk Lucerne Hammer (+11, 1d12+7 dmg) or Unarmed (+11, 1d6+6+1d6 Electricity), Bite (+11, 1d6+6+1d6 Electricity), 2x Claws (+11,1d4+6+1d6 Electricity) Stunning Fist (DC16): 3/3 Remaining Spells Remaining: O-Level (Mage hand, Acid Splash, Light, Guidance, Message, Detect Magic) 1st Level 4/5 (Lsr Eidolon Rejuv, Shield, Mage Armor, Expeditious Retreat) 2nd Level 4/4 (Haste, See Invis, Barkskin, Evolution Surge) Energy Attacks Evolution: Pick one energy type: acid, cold, electricity, or fire. All natural attacks +1d6 dmg of type Rua'thil/Tamarak did not need a chair, comfortable enough for the dragon form to sit on the rear haunches like a dog would and their chest was still at height to match their companions at the table. With the waitress serving them but leaving quickly to be about her business that did not offer much in the way of news gathering from her. "We are not sure how well we would do working the room to gather up the latest news and rumors. While we wait, Kuluil mayhap you could inconspicuously make a circuit of the room to overhear what else may be on the folks' minds... other than our arrival and appearance." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
hoverfrog Posted May 12 Clone Share Posted May 12 Kuluil Mu'on, wayang ninja 8 AC 23, hp: 74/74, Init +10, Fort +4, Ref +12, Will +1, Spd: 20 ft, Ki 8/8 "Hincomspliclious is Kuluil's middle name," he hops down from the table and wanders out of the inn, announcing that, "Dat pint was too many. Ima go to da privy!" Once outside he slips into the shadows and then slides back into the inn to spy on people's conversations. Name xDiceName xDiceResult xDiceString xDiceRolls Stealth 41 1d20+24 17 Perception 14 1d20+12 2 Link to comment Share on other sites More sharing options...
FrancisJohn Posted Wednesday at 12:27 PM Author Clone Share Posted Wednesday at 12:27 PM Kuluil returns to the party after using the bathroom and doing a little information collecting. Aside from the local rumors and gossip, he shares the most notable topics from what he heard: There's a missing noble in the estates There's a pair of mysterious shipwrecks up the coast There's a dragon attacking ships from the glassblowers' guild Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
hoverfrog Posted Wednesday at 03:14 PM Clone Share Posted Wednesday at 03:14 PM Kuluil Mu'on, wayang ninja 8 AC 23, hp: 74/74, Init +10, Fort +4, Ref +12, Will +1, Spd: 20 ft, Ki 8/8 "While I was being hincomspliclious," Kuluil tells the others, "I hearded dem talk about a dragon attackin' shipses. Don't worry, Dragon Lady, Mr Dragon, you has an aby-lie. You wuz under ground wiv me," he gives the riding gecko a side eye, "An you wuz waitin' fer us." "Dem's some shipwrecks up da coast an' some missin' noble. As long as it ain't da fat man," he was referring to Mael Loïc, "Den wesa gonna get paid. Noboby being able ta lose dat fat man. Him wuz too big ta lose." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
FrancisJohn Posted Thursday at 12:00 PM Author Clone Share Posted Thursday at 12:00 PM Evander adds on, "Also just heard from the table next to us that there's an up and coming group of dwarven adventurers that just set sail for Rhat'matanis. I haven't ventured too far out of Venza ever since I came here from Rorden." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Paro Posted Friday at 05:35 AM Clone Share Posted Friday at 05:35 AM Rua'thil inside Tamarak, 6-limbed Dragon-like Outsider Mini-stats Rua'thil, Rua'thil Fused Initiative: +3 Perception: +15 (Darkvision) AC: 34 (31 flat-footed, 19 Touch) - With Mage Armor, +4 w/Shield, +3 w/Barkskin HP: 133 Current: 133 CMB: +9 CMD: 28 (25ff) Fort: +11 Reflex: +11 Will: +16 Special: +2 SV vs. Enchantments, Immune to Sleep, Dragon Style +2 SVs vs. Paralysis/Stun, Current Conditions in Effect: Power Attack (-2 Att/+4(6)dmg), Combat Reflexes (AoO=3), Feather Step (5ft Step Diff Terrain), Snake Style (Sense Motive Check +26 for AC as Immediate Action), Dragon Style (ignore Diff Terrain for Charge/Run/Withdraw, +2 Dmg 1st Strike), Snake Sidewind (+4 CMD v. Trip/Checks Prone, Use Sense Motive to Crit Confirm), +1 Dmg when flanking Current Weapon in Hand: Cold Iron Mwk Lucerne Hammer (+11, 1d12+7 dmg) or Unarmed (+11, 1d6+6+1d6 Electricity), Bite (+11, 1d6+6+1d6 Electricity), 2x Claws (+11,1d4+6+1d6 Electricity) Stunning Fist (DC16): 3/3 Remaining Spells Remaining: O-Level (Mage hand, Acid Splash, Light, Guidance, Message, Detect Magic) 1st Level 4/5 (Lsr Eidolon Rejuv, Shield, Mage Armor, Expeditious Retreat) 2nd Level 4/4 (Haste, See Invis, Barkskin, Evolution Surge) Energy Attacks Evolution: Pick one energy type: acid, cold, electricity, or fire. All natural attacks +1d6 dmg of type Rua'thil/Tamarak took in the information and then shrugged, "Mayhap we should follow-up and see if these were local events or more regional news coming out of Venza. If these were issues from last week, one could assume they were advertised at the Inn and granted to other adventurers." "However, if the noble missing was from here and they have not gone seeking assistance from those in the city..." They left the rest of her idea unsaid. "Still, we do need to report back on our exploration first." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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