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求職者の方へ [Character Creation]


iantruesilver

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All new applicants are to create a new thread under this topic, and generate a character following the rules below.

 

The Crunchy

Resources

Characters generated using Standard Mode on PFS rules set out on PFS Roleplaying Guild Guide Version 10.0

Legal resources as listed on PFS Additional Resources, Update 04 Apr 2019

 

With the following modifications:

 

Race

Non-Core Races considered on a case by case basis; Tian ethnicities heavily discouraged.  Alternate racial traits are allowed.

 

Ability Scores

Purchase: High Fantasy (20 points).

 

Class, Feats and Equipment

Paizo published choices only, subject to removals and modificatinos per above.  Item Creation and Scribe Scroll feats are allowed.  Manufacturing empires will be pillaged and burned.

 

Alignment and Religion

All alignments and deities allowed.  Drama queens will be flogged.

 

Faction

No.  Just no.

 

Traits

One of two Starting Traits will be a Campaign Trait (chosen from the Jade Regent Player's Guide).  One drawback may be taken for an additional, third trait.

 

Hit Points

Max at 1st Level, roll when advancing.

 

Wealth

Roll for starting wealth.

 

Everything Else

See "Class, Feats and Equipment" above and the Campaign Rules / House Rules thread, and be ready to reference the material (by link to PRD, or by book and page number) upon request.

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The Squishy

While this will be a roleplay-heavy game focused on creative writing, I'm really not fussy at this time on how well your character's background story fits in with everything else, so long as they're not going to present any persistent issues to the crew's overall dynamic.  Your character will essentially join a pool of adventurers to be used as "job specialists" in order to provide whatever is necessary to advance the creative plot of the campaign.

 

The only requirements in terms of story consideration then, are proximity and motive.  ie. At the beginning of the campaign, applicant's character must have a reason to be present in Sandpoint as of Moonday 16 Rova, 4707AR.

 

For reference for any of those who wish to incorporate

the important NPCs into their backgroundstory, Lonjiku Kaino and Nishka Mvashti are both alive at the start of the campaign 

 


 

Show/Hide Character Example

Ameiko Kaino

(海埜 雨慰子)


Ameiko Kaino          

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spacer.png Character Generation

Ability Scores: 20 point buy

Strength: 10

Dexterity: 16

Constitution: 12

Intelligence: 13

Wisdom: 10

Charisma: 14 (+2 Racial) = 16


Race: Human

Class: Bard [Archaeologist]

Favored Class: Bard

Favored Class Bonus: Skill × 1

Traits: Magical Knack; Campaign Trait: Best Friend (Sandru).

Skill Ranks: 6 + Int Mod+1 + Skilled+1 + Favored Class Bonus+1 = 9

Skills Trained: Acrobatics [1 Rank], Bluff [1 Rank], Diplomacy [1 Rank], Disable Device [1 Rank], Intimidate [1 Rank], Knowledge (Arcana) [1 Rank], Perception [1 Rank], Spellcraft [1 Rank], Stealth [1 Rank].

Background Skill Ranks: 2

Skills Trained: Perform (Sing) [1 Rank], Perform (String Instruments) [1 Rank].

Feats: Extra Performance (Human Bonus), Arcane Strike (Lv 1).

Bonus Languages: Varisian


Hit Points: Max (d8) + Con mod+1 = 9

Starting Wealth: (3d6 × 10gp) = 180gp

spacer.png Equipment

Starting Items Cost Source
Explorer’s Outfit 10 gp Core p159

 

Weapons Cost Source
Rapier 20gp Core p142

 

Armour Cost Source
Leather 10gp Core p151

 

Adventuring Gear Cost Source
Skald’s Kit 32gp ACG p205

 

Remaining Wealth: 118gp


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Sandru,

 

   Yea, wipe that smile off your face.  It's called a letter.  Y'know, people write eachother when they don't have the luxury of seein' one another face to face?  It's not even that special.

 

   How you been?  Ain't seen you in forever.  Hope your new caravaneering venture is going well.  Didn't really get a chance to give you a proper send off and all, since you sort of left in some kinda hurry and all.

 

   Not that you'd very much care, but things are fine here in Sandpoint.  Everything's much the same as it used to be — Boring as ever.  Surprise, right?

 

   I sat for a few months doing pretty little, and then I couldn't take it no more.  I had to get out and do something.  So y'know, that's what I did — I did a thing.  So you know the Rusty Dragon?  Yeah, that old-ass inn on Market with the with the dragon on the roof — I bought it.  Needed a bit of a dusting off, but I got Bethana and a few friends here around town to help me out, and...  well, you probably wouldn't believe it, but the place really got turned around!  In fact, I bet you'd like how the place looks now on a Fireday evening, and you don't even have to say it, but I think you just might be a tiny little bit proud of me.

 

   Imagine that right?  Lil' ol' me, settlin' down in Boretown running a tavern...  Yeah shut up and quit laughing — I know what you're thinking. "Next thing you know she'll make a docile little housewife for some lucky fellow..." Ain't gonna happen.  Next suitor tries to get smart with me's gonna find a chunk of goblin brain floating in his mead.

 

   Saw ol' Niska last Moonday, she came in and we had tea together.  She's doing well, all the aching bones notwithstanding, so you and Koya don't have to worry.

 

   Anyway, I'm dying to hear what kind of trouble you've been up to.  Listen, fall's comin' round the corner, and I know you said you're probably gonna winter over in Magnimar and all, but maybe come stay for a few days this time will ya?  It'd be nice to see you again.

 

 

 

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spacer.png Ameiko Kaino (海埜 雨慰子)

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Ameiko Kaino (海埜 雨慰子)

Human Bard [Archaeologist] 1 CG

Init +3; Senses Perception +4


Defense


AC 15, touch 13, flat-footed 12 (Armour +2, Dex +3)

HP 9 / 9

Fort +1, Ref +5, Will +2


Offense


Speed 30ft.

Melee Rapier +0 (1d6; 18-20/×2)

Ranged none

Special Attacks Archaeologist's luck [13/13] rounds/day (+1)

Bard Spells Known (CL 1st; Concentration +4)

1st ([2/2]/day)—Charm Person (DC 14), Grease (DC 14)

0 (at will)—Daze (DC 13), Detect Magic, Ghost Sound (DC 13), Prestidigitation


Statistics


Str 10, Dex 16, Con 12, Int 13, Wis 10, Cha 16

BAB +0; CMB +0; CMD 13

Feats Extra Performance, Arcane Strike

Skills Acrobatics +7, Bluff +9, Diplomacy +7, Disable Device +4, Intimidate +7, Knowledge (Arcana) +6, Knowledge (All) +2, Perception +4, Perform (Sing, String Instruments) +7, Spellcraft +5, Stealth +7

Languages Common, Minkaian, Tien, Varisian

SQ Bardic Knowledge +1


Conditions None

 


 

Edited by iantruesilver (see edit history)
Name
Wealth
180
3d6*10 6,6,6
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