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Character Creation Questions


X51

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Correct. Faster Healing applies to naturally healing injuries, and not HP. When you rest, you make an END+Survival roll with a difficulty of 1. Faster Healing gets you the first additional d20 for free, which lets you get 5d20 for 3 AP instead of 6.

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I looked over the Conan book, which came out before Fallout, and it does have a more active 'opposed test' form of combat, so I think the Fallout system had something similar. The big difference between the two is the skillset, though; Parry and Dodge are skills in the Conan system.

 

I think one of the reasons that got changed is to be more in line with the games, where defense is passive. That's one of the several things I like about this system: it does feel like a Fallout game, at least to me. Yes, it's most in line with Fallout 4 (which I like, but not everyone does), but it also incorporates things from older games, like skills and traits.

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