Ghost Gal Pal Posted February 18, 2023 Clone Share Posted February 18, 2023 (edited) Roshini Stats ⌬Roshini Prabhakara⌬ Base Refresh: 3 Adjusted Refresh: 1 High Concept: Bloodthirsty Priestess of Athena Trouble: Small Sect dying out Free Aspect: Lady Mercy won't be home tonight Free Aspect: Eyes like an owl Stats: Great (+4) | {Fight} Good (+3) | {Physique}, {Notice} Fair (+2) | {Will}, {Athletics}, {Crafts} Average (+1) | {Lore}, {Stealth}, {Rapport}, {Contacts} Stress: P:[][][][][][]M:[][][][] Consequences:[2][4][6] Stunts/Gear Saint of the Tower: Gain +2 to Fight when attacking a creature that is larger in scale. Saint of Fear: Once per Act, instead of gaining a boost I can auto inflict the minor consequence 'Fear of Roshini' when I perform a success with style attack with fight against an enemy. Saint of War: (Requires Life Discipline). Once per Arc, I can ignore a minor physical consequence. Saint of Martyrs: Gain a +2 to Physique overcome actions when made to withstand physical pain in order to achieve my goal. Active Aspects Scared x1 Action & Results None Roshini Prabhakara She looked at him and took a step back spear held out. "Leave. That is our kill." as she said this however her words had a shiver in them that wasn't there before as she sized him up Edited February 18, 2023 by Ghost Gal Pal (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls using Will to defend [0,+,0,-] +2 = 2 fate(2) 0,1,0,-1 Link to comment Share on other sites More sharing options...
Concordat of Worms Posted February 22, 2023 Clone Share Posted February 22, 2023 (edited) Iliana Walton Iliana, remembering the Danner's remark, felt a rush of emotions. Feeling overprotective of Spike she preemptively stood in defense of her companion. All she could say was "Don't you dare." The rage she felt towards Darren was drowning out any and all of the fear that was present in her mind. Spike Character Status ⌬Iliana Walton⌬ FP: 2/3 High Concept: Loyal beastmaster of a Noble family Trouble: Hunted by a bandit group "The Jade Serpents" Free Aspect: Spike the guard dog Free Aspect: Expert climber ⌬SKILLS⌬ Great (+4) | {Athletics} Good (+3) | {Will}, {Fight} Fair (+2) | {Notice}, {Investigate}, {Empathy} Average (+1) | {Rapport}, {Provoke}, {Contacts}, {Resources} ⌬STRESS⌬ Physical Stress: OOO Mental Stress: OOOOOO Consequences:[2][4][6] ⌬STUNTS⌬ X3 Free 1) Fass!: Gain a +2 when using Fight to Create an Advantage "Take hold" when using Spike. 2) Solid grip: Gain a +2 when using athletics to perform overcome actions regarding climbing. 3) Packen!: Gain a +2 when using Fight to create active opposition against enemies attempt to move out of zone. (Can only be used 1 zone away.) ⌬ON PERSON GEAR⌬ Two daggers, Light armour, Medallion with Kaliodos insignia Active Aspects Hide this Action Create an Advantage Using the stunt Fass!: Gain a +2 when using Fight to Create an Advantage "Take hold" when using Spike post roll: Spending FP to get +2 on a roll, so it ties, getting a boost "Complicated escape" Edited February 22, 2023 by Concordat of Worms roll result (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Defend with Will [0,0,+,+] +3 = 5 fate(3) 0,0,1,1 Link to comment Share on other sites More sharing options...
Ryku Posted February 22, 2023 Author Clone Share Posted February 22, 2023 (edited) "Oh you will give up the fox, or I will take it by force." Danner takes one step forward, and in doing so, his party also uncovers themselves from the moons darkness. " So whats it going to be, the fox or your head.." Danner Aspects: Killer of Beast. Des: The man is rather tall with long black hair and wearing full plate mail with bear skin wrapped around his broad shoulders. Around his neck sits his Guild Rank of Gold. It was clear this man had some experience. Skills: +5 Fight, +4 Will, +3 Phys, +2 Provoke Stress: OOOO Cons: [2][4][6] Stunts: Zone intimidation: Once per scene, Danner is able to use the Provoke Skill on the entire party to Create the Scared advantage. Frozen: Anyone affected by Danner's scared advantage is unable to physically attack him until the scared advantage is overcome using Will. Saw Blade: Upon a success with style on an attack using fight, Danner may forgo the boost and instead inflict a bleeding advantage onto his target. Danners Party A group of criminals that work with Danner. Fight +4, Athletics +4, Notice +3, Deceive +3, Stress: OOO Cons: [2] Stunts: Deep Cuts: When using fight to attack, instead of gaining a boost to their next action, can immediately cause +2 shifts of additional stress. ZONES Road of the Ruins (starting zone) Destroyed Buildings Edited March 2, 2023 by Ryku (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Empyreal Posted February 28, 2023 Clone Share Posted February 28, 2023 (edited) Z stats ⌬Ziaeddin Yazdeni⌬ Base Refresh: 3 Adjusted Refresh: 3 High Concept: Infamous Pirate Prince of the Dead Sea Trouble: Glory Seeking Firebrand Free Aspect: Fierce Friend, Unrelenting Enemy Free Aspect: Ianera's Blessing ⌬SKILLS⌬ Great (+4) | Shoot Good (+3) | Athletics, Rapport Fair (+2) | Empathy, Notice, Provoke Average (+1) Burglary, Contacts, Crafts, Resources ⌬STRESS⌬ Physical Stress: OOO Mental Stress: OOO ⌬STUNTS⌬ Prince of Revels: Ziaeddin has +1 Rapport, Empathy and Contacts to create an advantage actions so long as wine is flowing and the crowd is merry Prince of Storms: Once per scene, Ziaeddin can prevent his opposition from invoking against him an environmental situation aspect (like a raging storm or a riot) Ianeira's Firstborn: Because Ziaeddin has Ianera's Blessing, the first time he receives a Consequence from physical combat, he can pay a fate point to place the aspect The Dead Sea's Grasp on himself until the end of his next action. While Ziaeddin is under the effects of this aspect, his body becomes mist, turning him immaterial and allowing him to move through physical objects at will. Ziaeddin Yazdeni It wasn't like Ziaeddin felt that Danner's huge, muscled bulk was a threat to his masculinity. At least, not in the metaphorical take. He was perfectly confident in his standing as a man in this world. That said, when his standing in the world risked being flat on the ground after being punched in the face by another man who evidently felt the need to overcompensate a frail ego with the excessive lifting of weights, he could understand where such concerns about masculinity came from. Iliana, the beautiful, courageous woman, was the only one in their party who stood with her back straight against Danner, looking for all the world as if the gods themselves had granted her the power to strike him down. The fire in her eyes seemed to reflect off the moonlight, making them even lovelier than usual - Ziaeddin swallowed through an uncomfortably fist-shaped lump in his throat. He'd better see to finding the curled up remnants of his own bravery if he wanted any shot at that train of thought going anywhere. Edited February 28, 2023 by Empyreal adding text (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Will to defend against Danner's Provoke CaA [-,0,-,0] +0 = -2 fate(0) -1,0,-1,0 Link to comment Share on other sites More sharing options...
Concordat of Worms Posted March 5, 2023 Clone Share Posted March 5, 2023 Iliana Walton Iliana, seeing the state that her comrades were in, needed to come up with something to get them back in the fighting spirit. She could not fend Danner's group alone. "You have stood by my side back at the tavern, you were ready to defend me", she said while raising one of her daggers, pointing it towards Danner "So why would you hesitate now? Look at him, being a coward, ambushing us. Look him straight in the eyes! It is time to show this tormenter that he cannot push people around for his selfish gains! If we win, he will think twice before he decides to scare another person." Spike Character Status ⌬Iliana Walton⌬ FP: 2/3 High Concept: Loyal beastmaster of a Noble family Trouble: Hunted by a bandit group "The Jade Serpents" Free Aspect: Spike the guard dog Free Aspect: Expert climber ⌬SKILLS⌬ Great (+4) | {Athletics} Good (+3) | {Will}, {Fight} Fair (+2) | {Notice}, {Investigate}, {Empathy} Average (+1) | {Rapport}, {Provoke}, {Contacts}, {Resources} ⌬STRESS⌬ Physical Stress: OOO Mental Stress: OOOOOO Consequences:[2][4][6] ⌬STUNTS⌬ X3 Free 1) Fass!: Gain a +2 when using Fight to Create an Advantage "Take hold" when using Spike. 2) Solid grip: Gain a +2 when using athletics to perform overcome actions regarding climbing. 3) Packen!: Gain a +2 when using Fight to create active opposition against enemies attempt to move out of zone. (Can only be used 1 zone away.) ⌬ON PERSON GEAR⌬ Two daggers, Light armour, Medallion with Kaliodos insignia Active Aspects Hide this Action Create an Advantage Using the stunt Fass!: Gain a +2 when using Fight to Create an Advantage "Take hold" when using Spike post roll: Spending FP to get +2 on a roll, so it ties, getting a boost "Complicated escape" Name xDiceName xDiceResult xDiceString xDiceRolls CAA with Empathy [0,-,+,+] +2 = 3 fate(2) 0,-1,1,1 Danner Defending with Provoke [0,0,-,-] +2 = 0 fate(2) 0,0,-1,-1 Link to comment Share on other sites More sharing options...
Ryku Posted March 6, 2023 Author Clone Share Posted March 6, 2023 Results Iliana managed to get her parties head back into the game and overcome the scared aspects. Aspect Scared no longer in play. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ghost Gal Pal Posted March 25, 2023 Clone Share Posted March 25, 2023 Roshini Stats ⌬Roshini Prabhakara⌬ Base Refresh: 3 Adjusted Refresh: 1 High Concept: Bloodthirsty Priestess of Athena Trouble: Small Sect dying out Free Aspect: Lady Mercy won't be home tonight Free Aspect: Eyes like an owl Stats: Great (+4) | {Fight} Good (+3) | {Physique}, {Notice} Fair (+2) | {Will}, {Athletics}, {Crafts} Average (+1) | {Lore}, {Stealth}, {Rapport}, {Contacts} Stress: P:[][][][][][]M:[][][][] Consequences:[2][4][6] Stunts/Gear Saint of the Tower: Gain +2 to Fight when attacking a creature that is larger in scale. Saint of Fear: Once per Act, instead of gaining a boost I can auto inflict the minor consequence 'Fear of Roshini' when I perform a success with style attack with fight against an enemy. Saint of War: (Requires Life Discipline). Once per Arc, I can ignore a minor physical consequence. Saint of Martyrs: Gain a +2 to Physique overcome actions when made to withstand physical pain in order to achieve my goal. Active Aspects Scared x1 Action & Results None Roshini Prabhakara Spurred into action by that Roshini drew her spear and held it in an attacking stance, glaring at him. "How about this. You leave and we pretend this never happened or..." she smiled. "We beat you up and I bring the goddess's wrath upon you." Her face became solum as she brandished her shield, Medusa's head carved on it a reminder of the fate of all those who dared defy Athena. "Do you wish to be blinded such as Ilos? Or be turned mad such as what she did to the daughters of Cecrops'? It's your choice after all." Name xDiceName xDiceResult xDiceString xDiceRolls CAA with Provoke SyntaxError: Unknown identifier fate fate CAA with Provoke [-,+,0,+] +0 = 1 fate(0) -1,1,0,1 Danner Defends with Will [-,-,0,0] +4 = 2 fate(4) -1,-1,0,0 Link to comment Share on other sites More sharing options...
Ryku Posted April 9, 2023 Author Clone Share Posted April 9, 2023 (edited) Danner would simply smile at their remarks. " You are in no position to attempt to scar me! Youre a bronze adventurer, you are nothing to me. Enough talk, raise your weapons and fight!" And with his statement, Danners Party rush towards the Team and attempt to lock swords. Action: Danners Party Performed a CAA: Locked in Battle! Using Fight on the Road to Ruins Zone. (One Character can defend against this if they choose) Danner Aspects: Killer of Beast. Des: The man is rather tall with long black hair and wearing full plate mail with bear skin wrapped around his broad shoulders. Around his neck sits his Guild Rank of Gold. It was clear this man had some experience. Skills: +5 Fight, +4 Will, +3 Phys, +2 Provoke Stress: OOOO Cons: [2][4][6] Stunts: Zone intimidation: Once per scene, Danner is able to use the Provoke Skill on the entire party to Create the Scared advantage. Frozen: Anyone affected by Danner's scared advantage is unable to physically attack him until the scared advantage is overcome using Will. Saw Blade: Upon a success with style on an attack using fight, Danner may forgo the boost and instead inflict a bleeding advantage onto his target. Danners Party A group of criminals that work with Danner. Fight +4, Athletics +4, Notice +3, Deceive +3, Stress: OOO Cons: [2] Stunts: Deep Cuts: When using fight to attack, instead of gaining a boost to their next action, can immediately cause +2 shifts of additional stress. ZONES Road of the Ruins (starting zone) Destroyed Buildings Edited April 11, 2023 by Ryku (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Danners Party Performed a CAA: Locked in Battle! Using Fight [0,0,0,0] +4 = 4 fate(4) 0,0,0,0 Link to comment Share on other sites More sharing options...
Concordat of Worms Posted April 22, 2023 Clone Share Posted April 22, 2023 Iliana Walton Iliana lunges forward at Danner's party, sending Spike ahead of her, both of them working together to bog down the group, not focusing on anyone particular. As Iliana swings her weapons aggressively in order for her teammates to have a clear shot at hitting the opponents, she says "Nothing but common bandits you are!" Spike Character Status ⌬Iliana Walton⌬ FP: 2/3 High Concept: Loyal beastmaster of a Noble family Trouble: Hunted by a bandit group "The Jade Serpents" Free Aspect: Spike the guard dog Free Aspect: Expert climber ⌬SKILLS⌬ Great (+4) | {Athletics} Good (+3) | {Will}, {Fight} Fair (+2) | {Notice}, {Investigate}, {Empathy} Average (+1) | {Rapport}, {Provoke}, {Contacts}, {Resources} ⌬STRESS⌬ Physical Stress: OOO Mental Stress: OOOOOO Consequences:[2][4][6] ⌬STUNTS⌬ X3 Free 1) Fass!: Gain a +2 when using Fight to Create an Advantage "Take hold" when using Spike. 2) Solid grip: Gain a +2 when using athletics to perform overcome actions regarding climbing. 3) Packen!: Gain a +2 when using Fight to create active opposition against enemies attempt to move out of zone. (Can only be used 1 zone away.) ⌬ON PERSON GEAR⌬ Two daggers, Light armour, Medallion with Kaliodos insignia Active Aspects Hide this Action Create an Advantage Using the stunt Fass!: Gain a +2 when using Fight to Create an Advantage "Take hold" when using Spike Name xDiceName xDiceResult xDiceString xDiceRolls Create an Advantage with Fight Using the stunt "Fass!" [-,0,0,0] +5 = 4 fate(5) -1,0,0,0 Danners Party defends with Athletics [0,+,0,+] +4 = 6 fate(4) 0,1,0,1 Link to comment Share on other sites More sharing options...
Ryku Posted April 27, 2023 Author Clone Share Posted April 27, 2023 Quest Abandoned Reason: Due to prolonged lack of activity and player drop. Feel free to join another request. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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