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Act 3: Return


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                            a  b  c  d
                           +--+--+--+--+--+
       01                  |Ef|  |  |  | 
                           +--+--+--+--+--+
       02                  |Be|  |Co|  | 
                           +--+--+--+--+--+
       03                  |  |  |  |Ka| 
                           +--+--+--+--+--+
       04                  |Dr|  |  |Al| 
                           +--+--+--+--+--+
 First Round 
Name     AC   Init  Condition   Action
Co=      14   16                The monk, tuned in as he is to the spiritual, blesses Belithar with an saintly patronage
Be=      19   15    (Add 1d4 to any roll you choose)  ------- HERE     
Ef=      15   13
Al=      12   8
Ka=      14   6
Dr=      13   4

 

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Sir Belithar Galviston

image.jpeg.d63f1e470af88264067c1ff4dd96740e.jpegSir Belithar's heightened senses fell upon Effalreich, and he did not like what he saw. Gritting his teeth, he said, "There is an evil in you, my friend. You must fight it, and I shall fight it with you!"

Drawing his blade, he took a step back and stared into Effalreich's eyes, boring into his soul. "Show yourself, villain! Leave this man in peace, and face me! UNMASK thyself!" As the final words left his lips, they echoed in the cell with radiant power, attempting to compel whatever lurked within the knight to make itself plain.

Mechanics & OOC

Statblock

Sir Belithar Galviston
Human (variant) Paladin (Oath of the Crown) 4 LG/LN
AC 19 HP 46/46 Speed 30ft
Str 16 (3) Dex 10 (0) Con 16 (3) Wis 10 (0) Int 8 (-1) Cha 16 (3)
Attacks
+1 Cold Iron Longsword +6 1d8+4
Javelin +5 1d6+3
Features

  • Knightly Regard
  • Bonus Feat (Heavy Armor Master)
  • Bonus Skill Proficiency (Athletics)
  • Divine Sense (4/4)
  • Lay on Hands (20/20)
  • Fighting Style (Defense)
  • Divine Smite
  • Sacred Oath: Oath of the Crown
  • Channel Divinity (1/1 per rest)

Feats

  • Heavy Armor Master

Active Effects: Bless

OOC: I'm going to try a creative response to this situation. I would like Sir Belithar to cast command on the evil presence lurking within Effalreich, not Effalreich himself. The command word is "unmask", with the intent of forcing the evil presence to depart Effalreich and reveal itself to the paladin.

It must make a DC 13 Wisdom saving throw or follow the command.

Edited by rogueblade0729 (see edit history)
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