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Varr, son of Halstein, Barding Treasure-Hunter


Vladim

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Basic:

Culture: Barding of DaleThe Men of Dale are Northmen of noble origins. They are often tall and strong-limbed, with fair hair, although dark or even black hair is not unknown. Their men usually shave their beards completely unless they are very old, and cut their hair shorter than the Woodmen of Wilderland. Women let their hair grow very long, but often braid it in tight tresses. Adventurers from Dale can be easily recognised as they carry the best equipment to be found among the Men living in Wilderland.
Standard of Living: Common
Cultural blessing: Stout-HeartedYour VALOUR rolls are Favoured.
Lifepath: DestituteLower your standard of Living by one tier. +5 starting experience.
Calling: Treasure-HunterThe world has seen the passing of the glory of many Dwarven kings and Elven lords, and their heritage is now buried in Orc-infested dungeons. Hoards of stolen gold and jewels, guarded by fell beasts, beckon all who dare to find them. You seek to recover what is lost, even when it means braving unspeakable dangers.
Shadow path: Dragon-sicknessAdventurers who find themselves on the Road to seek lost riches run the risk of catching the age-old disease capable of turning a pile of enchanted gold into bitter ashes. As the Shadow tightens its grip on their hearts, the world shrinks around them and their closely guarded possessions.
Distinctive features: EagerYou are filled with excitement and impatience when an endeavour piques your interest., TallYou tower above most of your folk., BurglaryThis venerable talent includes pickpocketing, lock picking and, in general, any shadowy way to get hold of the possessions of others or access protected areas., [Strider]

 

Attributes:

Strength Heart Wits
5 (TN 15) 5 (TN 153) 4 (TN 16)

 

Common Skills:

Awe: ▣▣☐ Enhearten: ▣▣☐ Persuade: ▣▣▣
Athletics: ▣▣☐ Travel: ▣☐☐ Stealth: ▣▣▣
Awareness: ☐☐☐ Insight: ▣▣☐ Scan: ▣☐☐
Hunting: ▣▣☐ Healing: ☐☐☐ Explore: ▣☐☐
Song: ▣☐☐ Courtesy: ▣▣☐ Riddle: ☐☐☐
Craft: ▣☐☐ Battle: ▣▣☐ Lore: ▣☐☐

 

Combat:

Weapon: Skill: Damage: Edge: Injury: Load:
Long sword ▣▣▣ 5/7 10 16/18 3
Bow ▣▣☐ 3 10 14 2

 

Rewards & Virtues:

Rewards Virtues
Reinforced shield+1 Parry (total +2) Nimbleness+1 Parry

 

Miscellaneous:

Total APs: 2 Unspent APs: 2 Total SPs: 3 Unspent SPs: 3
Wisdom: 1 Valour: 1 Hope: 5/13 Shadow: 0
Parry: 17/19 Endurance: 25/25 Load: 15 Fatigue: 0
Conditions: ☐ Weary ☐ Miserable ☐ Wounded
War gear: Leather corselet Shield Long sword
Bow
Useful items: Breda of FrostwardA keen-eyed companion (Awareness). CloakAn old, weather-worn yet warm green cloak, bought at the market-pool of Esgaroth at a bargain price. Perhaps it had once belonged to an elf? (Stealth).  
Treasure: 30 MountOld horseVigour 1. Fellowship: 1 Shadow scars: 0
Refuge: Lake-Town Fellowship focus: N/A Patron: N/A  

 

Starting XP allocation

Starting XP: +10

Strider mode: +5

Impoverished Lifepath: +5

Swords 2 to 3: -6

Stealth 0 to 3: -6

Awe 1 to 2: -2

Athletics 1 to 2: -2

Bows 1 to 2: -4

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Background:

When Smaug came to Lake-Town, he set the city ablaze, and many perished in the flames before Bard the Bowman slew him. Your folk were amongst the unfortunate few. Only your father survived, but the destruction left him destitute, and before long despair drove him to death.

It has been almost a decade since that fateful day. In the intervening years, you did what you had to, falling in with unsavory folk. Of late, your have decided that you can no longer stomach their dealings. The time has come to set out alone in the world, and sever old ties lest they become chains.

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  • 9 months later...
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