Shadeus Posted February 1 Clone Share Posted February 1 (edited) Herastor got the plague monster already. I will grab the three maggot rolls and leave the last 1d10 for Herastor. Nothing! Edited February 1 by Shadeus (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Plague maggot 1 mystic energy 6 explode(1d10,10,10) 6 Plague maggot 4 mystic energy 7 explode(1d10,10,10) 7 Plague maggot 2 mystic energy 5 explode(1d10,10,10) 5 Link to comment Share on other sites More sharing options...
herastor Posted February 1 Clone Share Posted February 1 (edited) Maggot - Nope Edited February 1 by herastor (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Maggot Mystic Energy 8 explode(1d10,10,10) 8 Link to comment Share on other sites More sharing options...
Papa Bear Posted February 1 Author Clone Share Posted February 1 One NPC kill got an ME. I didn't roll for what kind of on of you wants to. I'll do it if someone hasn't by tomorrow. I didn't see that plague monster roll... Probably because nothing came of it (as most of the ME rolls in this place) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted February 1 Clone Share Posted February 1 (edited) Extra ME roll. Nope! We aren't even getting 1s! When it comes to mystic energy and/or treasure in general, you've been very good to us, so nothing to worry about. Plus, there was huge loot after we killed a demon lord. Edited February 1 by Shadeus (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Extra NPC ME roll 5 explode(1d10,10,10) 5 Link to comment Share on other sites More sharing options...
Papa Bear Posted February 2 Author Clone Share Posted February 2 No no, you already got the ME. I rolled it for the NPCs... I was going to let you guys figure out what kind it was :) 5 is a Vital Essence but you rolled a d10 so you can reroll a d8 and take that or add a vital essence. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted February 2 Clone Share Posted February 2 (edited) Energy type: vital Edited February 2 by Shadeus (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Mystic Energy Type 6 1d8 6 Link to comment Share on other sites More sharing options...
Papa Bear Posted February 2 Author Clone Share Posted February 2 You guys are level 8 now... I think I'll increase the potency of the Vital Essence a little. The original numbers were for much lower levels. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Papa Bear Posted February 2 Author Clone Share Posted February 2 OK, the new values for Vital Essence; HEALING 1 Vital Essence becomes a Minor Healing Pod (2d4+4 Healing) 2 Vital Essence can be combined to create a Moderate Healing Pod (4d6+6). DC: 10 3 Vital Essence Can be combined to create a Major Healing Pod (6d8+8). DC: ? 4 Vital Essence Can be combined to create a Serious Healing Pod (8d10+10). DC: ? 5 Vital Essence Can be combined to create a Critical Healing Pod (10d12+12). DC: ? Posted these changes in the Mystic Energy post in the setting information tab. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted February 15 Clone Share Posted February 15 (edited) Plague Servant 1 Mystic Energy roll: nothing, but I did get a 1! Edited February 15 by Shadeus (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Plague Servant 1 mystic energy 17 explode(3d10,10,10) 7,9,1 Link to comment Share on other sites More sharing options...
Papa Bear Posted February 15 Author Clone Share Posted February 15 Hey, the way it's going with the essence drain, a 1 is much better than it would normally be. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
herastor Posted February 16 Clone Share Posted February 16 Plague Servant ME - Name xDiceName xDiceResult xDiceString xDiceRolls Mystic Energy 11 explode(3d10,10,10) 4,2,5 Link to comment Share on other sites More sharing options...
Shadeus Posted February 22 Clone Share Posted February 22 (edited) Plague Servant 4 (from the previous post): Wow, it dropped two! one corrupting essence, one vitality Plague Mother: Nothing. I also added the NPC stuff to the total Edited February 22 by Shadeus (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Plague Servant Mystic Energy 36 explode(3d10,10,10) 10,10,4,8,4 Mystic Energy type 2 1d8 2 Mystic Energy type 5 1d8 5 Plague Mother Mystic Energy 4 2d8 2,2 Link to comment Share on other sites More sharing options...
Papa Bear Posted February 22 Author Clone Share Posted February 22 wow, nothing to two corrupting and (effectively) three Vitals in one round. Good round! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
herastor Posted February 23 Clone Share Posted February 23 (edited) Plague Mother - Half a sparkling Edited February 23 by herastor (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Mystic Energy 8 explode(2d8,8,10) 7,1 Type 3 1d8 3 Link to comment Share on other sites More sharing options...
Papa Bear Posted February 23 Author Clone Share Posted February 23 (edited) That's a full one then as a 1 was rolled earlier. It will need to be solidified or it will spawn into gold or a gem. Well, technically they all need to be solidified or they are absorbed on contact. Edited February 23 by Papa Bear (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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