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Orin Everdew - Halfling Cleric of Chaldira


Sapphic Reiver

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[Pathbuilder Sheet]


Halfling - Borderlands Pioneer - Cleric


Life in the borderland swamps was hard. Growing up even harder. Orin was born into a small community where there was always a cousin, aunt or friend nearby. Everybody knew the lay of the land, which waters contained gators, where the best fishing spots were, even the few pockets of land ripe for livestock or crop. Animal training was vital and a skill everybody - even if they weren't particularly good at it - was expected to know. Living in these hostile swamps was far from idyllic and disease was often a concern, all of this without mentioning frequent problems with predators, but for the most part it was enough to survive. After all the predators could be felled, disease could be managed, and more stilt houses could always be built.

 

The halflings had grown their settlement over the years, quickly becoming a small township. The increased activity and goings-on combined with the extra resources the halflings needed eventually drew the attention of a Boggard village. Neither settlement knew the existence of one another, until one day a gator was found equipped with rudimentary armour, though even with this discovery the gator was slew, its meat taken with both teeth and scales repurposed. The Boggards had taken notice of their gators shrinking in number. It wasn't long before the halfling community found itself semi-regularly besieged by Boggard raiders. The halflings weren't defenceless, they knew how to use basic tactics to defend themselves and their town, but each raid proved to be tougher than the last.

 

Orin had lived through it all, her childhood spent in relative peace and her teen years spent rebuilding the village and tending to the wounded defenders. Capable fighters had been deemed more important to the town than the sick, so many of those who came down with an illness ended up either deceased or left permanently inhibited. This fate included Orin's mother, who was left with a permanent cough and limited mobility in her arm, her father being one of the defenders killed in battle. Exposure to such circumstances turned the young Orin to religious beliefs, taking comfort in worship of the only deity she knew: Chaldira, the calamitous turn. Orin made time to pray every night and when that didn't work, she took it upon herself to commit Chaldira's edicts to heart, she may not have the strength to lead an army or fight on the front lines, but Orin made up for that with her intelligence, willpower, and wit.

 

After every raid Orin pushed herself to the limit: the days were spent tending to the wounded, evenings invested in cheering up the other villagers, and the nights were the time Orin would head out into the swamp and help the defenders build traps. It was truly all for naught as the raids only intensified and as more and more defenders fell, the halflings decided it was time to leave the ruins to the Boggards. Orin's mother moved to the city of Restov with the rest of the refugees, whereas Orin took her father's shortsword and headed for what she'd hoped would be a life of peace in a monastery; Where she learned to channel the divine fervor that burned within her heart... And it was peaceful. It was quiet, it was safe, and most importantly Orin could put her skills to use helping others.

 

But it simply wasn't right. Orin could feel it in her soul that despite being comfortable, safe, and helpful to others, this wasn't the way to carry Chaldira's word, it wasn't how the calamitous was supposed to be... So when the cleric heard about the expedition into the Stolen Lands, she went to join. Not out of some desire for vengeance or a need to reclaim her kin's land, but because it simply seemed like the right thing to do.

Edited by Sapphic Reiver (see edit history)
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