Ace Bronson Posted September 19, 2023 Author Clone Share Posted September 19, 2023 (edited) Alruna approaches cautiously as the battle is joined. She has never seen such creatures before. As she draws closer and is able to take them in fully under her flickering torchlight she feels the same wave of unease in their presence that she did when handling the amulet from the woman. She takes a position alongside Hjarlof, prepared to defend herself if necessary, but better able to aid her comrades if need be. OOC CombatAlruna moves foward and initiates total defense granting her +4 dodge bonus to her AC until the beginning of her next action. Edited September 19, 2023 by Ace Bronson (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ace Bronson Posted September 19, 2023 Author Clone Share Posted September 19, 2023 (edited) Growling, bleating and roaring, the beast men stand defiant against the brutal assault of the Northfolk. They cut and slash with their battle axes, searching for weaknesses while their round shields are at the ready to ward off the blows of their assailants. Alfdis continues to be assaulted from several angles and suffers minor cuts and bruises as he is battered. Blodarna takes a glancing blow off the side of her head that rings her ears momentarily. Blows glance ineffectually off of Goran's thick hide but the beast he had ravaged and subdued struggles free of his grasp. Edited September 22, 2023 by Ace Bronson (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls (Pink) Attack on Alfdis 11; 11 1d20+9; 1d8+3 [2]; [2,8] (Red) Attack on Alfdis 15; 4 1d20+7; 1d8+3 [8]; [8,1] (Teal) Attack on Blodarna 25; 5 1d20+7; 1d8+3 [18]; [18,2] (Yellow) Attack on Goran 8; 7 1d20+7; 1d8+3 [1]; [1,4] (Blue) Break Grapple on Goran 23 1d20+6 17 Link to comment Share on other sites More sharing options...
Svartalf Posted September 19, 2023 Clone Share Posted September 19, 2023 (edited) The red headed warrior woman's thoughts were as red as her mane, and she recovered instantly from the monster's blow, pushing her attack to give as good as she got. attack damage Edited September 19, 2023 by Svartalf (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls attack 29 1d20+10 19 damage 18 1d12+10 8 Link to comment Share on other sites More sharing options...
Xssisha Posted September 20, 2023 Clone Share Posted September 20, 2023 Hjarlof saw the creatures give almost as good as they got. His song continued as he takes a step forward and pitched his torch over the melee towards the bodies beyond and drew his shield. Inspired Rage Inspired Rage: +2 morale bonus to Strength and Constitution and a +2 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. Combat ActionsFree: maintain Inspired Rage Song, 5ft step towards The melee. Standard: Throw Torch as far as possible towards the arranged bodies Move: draw shield from back. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted September 20, 2023 Clone Share Posted September 20, 2023 (edited) Goran Halfbjorn Dire-Bear Berserker Goran rakes down upon the creature's torso with his paw, releasing his hold on it. He continues mauling..., biting..., clawing. He lets go a bellowing roar of anger as his foe's thick skin and erratic scrambling grant it a few more breaths of life. OOCReleased Grapple on Blue Enemy Blue enemy shouldn't be prone and is free to attack. Quick Stats Human Form [ ] = temp stats (Medium) Init 3 Speed 30 HP 36/36 STR 18, DEX 16, CON 14, INT 10, WIS 14, CHA 8 AC 20 Touch 16 Flat-footed 17 CMD 23 (25 vs PM) Fort: 7 Ref: 8 Will: 4 Base Attack Bonus (4) CMB +8 (+10 Powerful maneuvers) Primary Weapons: Shifter Claws (2) (at will) +9(1d4+4) - DR Silver/Cold Iron Club +8 (1d6+4) / Short Spears +7(1d6+4) 20ft Range Armor: Lamellar Leather (+4AC) (+3Dex) Shifter - Defensive Tactics (+2) Special Abilities: Shifter Aspect (Bear) (+2 CON) (7/7 min/day) Wild Shape (Dire Bear) (7/7 hours/day) Conditions: None Bear Form (Large) [ ] = temp stats Init 2 Speed 40 HP 36/36 [+8] STR 22[24] DEX 14 CON 14 [18] INT 10 WIS 14 CON 8 AC 21 [19] Touch 17 Flat-footed 18 CMD 25(27 vs PM) Fort: 7 Ref: 7 Will: 4[5] Base Attack Bonus: (4) CMB +11 (+13 Powerful Maneuvers) Primary Weapons: Claws(2) +11(2d4+6)+Grab Bite +11(2d6+6)+Grab Armor: Natural Armor +4 Shifter - Defensive Tactics +4 Special Abilities: Grab, Pounce, Low Light Vision, Scent: (30ft) Conditions: Raging Song: +2 STR/CON and WILL Saves -1 AC Combat Actions Free: Release Grapple Swift: Move: Standard: Full Round: Full Attack (Claw, Claw, Bite) Edited September 20, 2023 by Eborne1 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Claw #1 17; 13 d20+11; 2d4+8 [6]; [6,3,2] Bite 15; 18 d20+11; 2d6+8 [4]; [4,4,6] Claw #2 12; 10 d20+11; 2d4+8 [1]; [1,1,1] Link to comment Share on other sites More sharing options...
Zaathun Posted September 21, 2023 Clone Share Posted September 21, 2023 (edited) Ranulf the Rooster Human Raider Seeing the bear-man get swarmed, Ranulf quickly darts around the monsters, throwing himself in their flank. With a swipe of the axe, he aims at the creature's shoulderblade, trying to hinder its movement. Stats Ranulf TN Human (URogue 4) Init 5 Speed 30 HP 35/35 AC 21 Touch 16 Flat-footed 13 CMD 21 Fort 3 Ref 9 Will 2 Base Attack Bonus 3 Primary Weapon: Mwk Boarding Axe (2) (at will) +10(1d6+5) Armor: Studded Leather Armour - Light Armor - (+3AC) (+5Dex) (+2 Shield when Weapons drawn) (+1 Combat Expertise, Threatening Defender) Abilities: Str 10, Dex 20, Con 14, Int 14, Wis 10, Cha 12 Conditions: None Special Abilities Sneak Attack +2d6 Debilitating Injury (Ex) Minor Magic (Read Magic) Combat Actions Free: Swift: Move: Move around Yellow to attack Blue Standard: Attack, Boarding Axe, Debilitating Injury to Attack (Reducing attack by 2, and extra 2 vs Ranulf) Full Round: Edited September 21, 2023 by Zaathun (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack, Flank + SA 25; 10 1d20+12;3d6+5 [13]; [13,1,3,1] Link to comment Share on other sites More sharing options...
Ace Bronson Posted September 22, 2023 Author Clone Share Posted September 22, 2023 (edited) The Northfolk press in and draw more blood. Blodarna deals a savage blow to her foe in retaliation, causing it to bellow in pain and rage. Ranulf deftly manuevers for an advantageous position, The beast lashes out for him as he passes but he side steps the blow. Taking advantage of the commotion of the raging bear, Ranulf plants his axe in the back of their enemy. Hjarlof's torch lofts through the air, better illuminating the macabre spectacle of the dismembered family. His song provides a counter point to the senseless evil and butchery on display and heartens his allies, reminding them of their humanity. Goran roars and lashes out but fails to find purchase with his deadly arsenal. Edited September 22, 2023 by Ace Bronson (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack of Opportunity, Yellow vs. Ranulf 10; 5 1d20+7; 1d8+3 [3]; [3,2] Link to comment Share on other sites More sharing options...
Abalon Posted September 25, 2023 Clone Share Posted September 25, 2023 Alfdis recoils, grunting as they block the hits from the aberrations. They know they'll end up overwhelmed if they keep being too defensive, so they wait for an opportunity Just as one of them raises its arm to attack once more, Alfdis side steps their attack and sends their axe crashing on the side of their neck, continuing its arc into a second one's shoulder as they move back, slightly brushing against Goran. They prepare themselves for a counterattack, but know it might come a little too late, should the beasts try and charge them OOCSince I have -3 AC (-1 from Raging Song and -2 from Cleave, I'm at 10 AC) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ace Bronson Posted September 28, 2023 Author Clone Share Posted September 28, 2023 Alruna sees the fate of the battle balancing on a blade. Her eyes roll back into her skull and she tilts her head back as the words of a prayer to Odin spill from her lips asking for fortune in battle. The prayer starts quietly but rises to a crescendo. Alruna's allies feel the power of her words pulse through them, insipring them to further bravery and bloodshed in the name of the All-Father. OOC CombatAlruna casts Bless. "Bless fills your allies with courage. Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effect" You gain this bonus for the rest of combat Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Ace Bronson Posted September 28, 2023 Author Clone Share Posted September 28, 2023 (edited) Undaunted by their losses, by the rousing song or the ominous prayer, the beast men redouble their efforts and press the attack on all sides, lashing out furiously at their foes. The promise of violence, torture and worse is burning in their eyes. The Northfolk sense intuitively that falling cleanly in battle to these vile creatures would be the best possible fate short of victory. Their counter assault is vicious and the warriors are pushed in, harried and battered. Blood is drawn, armor is rent and the beasts howl with ecstasy. OOC CombatAll of their attacks hit. Please mark down your damage. Edited September 28, 2023 by Ace Bronson (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls (Pink) Attack on Alfdis 21; 6 1d20+9; 1d8+3 [12]; [12,3] (Red) Attack on Goran 24; 10 1d20+7; 1d8+3 [17]; [17,7] (Yellow) Attack on Ranulf 26; 5 1d20+7; 1d8+3 [19]; [19,2] (Teal) Attack on Blodarna 17; 10 1d20+7; 1d8+3 [10]; [10,7] Link to comment Share on other sites More sharing options...
Zaathun Posted September 28, 2023 Clone Share Posted September 28, 2023 (edited) Ranulf the Rooster Human Raider Feeling the sharp ice-fire of the wound at his side, Ranulf snarls back at the foe he'd so foolishly ignored. While he chooses to ignore the blood-song of the skald, choosing to trust his own instincts instead, for a moment his desire to be a towering berserker, or, even a bear, takes over. The feeling is over in a flash, however, as saner thoughts take over. He feints right, then darts to his left to bring both his hatchets at beast-man. Stats Ranulf TN Human (URogue 4) Init 5 Speed 30 HP 30/35 AC 21 Touch 16 Flat-footed 13 CMD 21 Fort 3 Ref 9 Will 2 Base Attack Bonus 3 Primary Weapon: Mwk Boarding Axe (2) (at will) +10(1d6+5) Armor: Studded Leather Armour - Light Armor - (+3AC) (+5Dex) (+2 Shield when Weapons drawn) (+1 Combat Expertise, Threatening Defender) Abilities: Str 10, Dex 20, Con 14, Int 14, Wis 10, Cha 12 Conditions: None Special Abilities Sneak Attack +2d6 Debilitating Injury (Ex) Minor Magic (Read Magic) Combat Actions Free: FINALLY FULL ATTACK TIME! Swift: Move: Standard: Full Round: Choppy Chop (FRA on Yellow) (14 and 28 respectively, forgothe bless gadamit) Edited September 28, 2023 by Zaathun (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack 1, TWF 13; 18 1d20+10;3d6+5 [3]; [3,5,6,2] Attack 2, TWF 29; 12 1d20+12;3d6+5 [17]; [17,3,2,2] Link to comment Share on other sites More sharing options...
Svartalf Posted September 29, 2023 Clone Share Posted September 29, 2023 (edited) Blôdarna is berserk and does not even feel the blow she just took, all she notices is the foe still standing, and she strikes again. attack damage Edited September 29, 2023 by Svartalf (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls attack 23 1d20+10 13 damage 9 1d12+8 1 Link to comment Share on other sites More sharing options...
Xssisha Posted September 29, 2023 Clone Share Posted September 29, 2023 Singing the songs of battle and glory, Hjarlof steps up to the closest foe, shield at the ready, and strikes out with his single bladed axe. Free Action: maintain Inspired Rage Song Move Action: 5' step up to closest foe Attack Action: Attack (1d20+9 = 1+9 = 10)😭(1d8+3 = 5+3 = 8) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted September 30, 2023 Clone Share Posted September 30, 2023 (edited) Goran Halfbjorn Dire-Bear Berserker The beast's wicked axe tearing through the fur of his shoulder and deeply into the flesh beneath, caused Goran to immediately lash back at that creature's face and neck with a paw-full of dagger-like claws. He swiped, again, at the creature next to it, followed quickly by another snap of his jaws at that one's own arm and shoulder, attempting to tear the limb away completely. OOCClaw #1 vs Red = 30 to hit/ 12dmg Claw #2 vs Yellow (+2 flanking) = 19 to hit / 15 dmg Bite vs Yellow (+2 flanking) = 24 to hit / 11 dmg (** Flanking bonuses on Yellow were added after rolls were made.) Quick Stats Human Form [ ] = temp stats (Medium) Init 3 Speed 30 HP 36/36 STR 18, DEX 16, CON 14, INT 10, WIS 14, CHA 8 AC 20 Touch 16 Flat-footed 17 CMD 23 (25 vs PM) Fort: 7 Ref: 8 Will: 4 Base Attack Bonus (4) CMB +8 (+10 Powerful maneuvers) Primary Weapons: Shifter Claws (2) (at will) +9(1d4+4) - DR Silver/Cold Iron Club +8 (1d6+4) / Short Spears +7(1d6+4) 20ft Range Armor: Lamellar Leather (+4AC) (+3Dex) Shifter - Defensive Tactics (+2) Special Abilities: Shifter Aspect (Bear) (+2 CON) (7/7 min/day) Wild Shape (Dire Bear) (7/7 hours/day) Conditions: None Bear Form (Large) [ ] = temp stats Init 2 Speed 40 HP 26/36 [+8 temp] STR 22[24] DEX 14 CON 14 [18] INT 10 WIS 14 CON 8 AC 21 [19] Touch 17 Flat-footed 18 CMD 25(27 vs PM) Fort: 7 Ref: 7 Will: 4[5] Base Attack Bonus: (4) CMB +11 (+13 Powerful Maneuvers) Primary Weapons: Claws(2) +11(2d4+6)+Grab Bite +11(2d6+6)+Grab Armor: Natural Armor +4 Shifter - Defensive Tactics +4 Special Abilities: Grab, Pounce, Low Light Vision, Scent: (30ft) Conditions: Raging Song: +2 STR/CON and WILL Saves -1 AC Combat Actions Free: Swift: Move: Standard: Full Round: Full Attack = Claw, Claw, Bite Edited September 30, 2023 by Eborne1 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Claw #1 30; 12 d20+11; 2d4+8 [19]; [19,2,2] Claw #2 17; 15 d20+11; 2d4+8 [6]; [6,4,3] Bite 22; 11 d20+11; 2d6+8 [11]; [11,1,2] Link to comment Share on other sites More sharing options...
Abalon Posted October 2, 2023 Clone Share Posted October 2, 2023 Seeing that their enemies weren't backing off despite their losses, Alfdis groaned as they lifted their axe and sent it crashing down on one of the creatures, thinking to themselves "What kind of creatures are these? What other horrors could still be ahead, lying in wait? And how can anyone worship them? But most importantly, why are they here? I dearly hope we can find some answers in this place" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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