galenbd Posted August 25, 2023 Clone Share Posted August 25, 2023 (edited) Ourra was created to help her master explore the local rivers after NIMH discovered that frogs were too primitive to handle contact with a human mind. Unfortunately it didn't take long for NIMH to get distracted and leave Ourra alone. Still interested in being useful, she eventually took up the habit of coming into the mage's castle when he was awake and trying to make herself useful to him. She was only marginally successful. He found things for her to do, but mostly they were menial and any of the other animals could do them. However, the castle held many other interesting things particularly round things. She soon learned how to move them on the castle floors and that most of them did not work as well outside. Some floated in the river, others sank, some sat in the grass, but others would roll down hills. She has now moved on to other shapes, like Sixes and Sticks. They promise to be interesting, too. High Concept: Classical Physicist Trouble: So many interesting things under the sun Aspect: I'm at home on land like I am in the water Skills: Notice +3, Investigate +2, Athletics +2, Empathy +1, Rapport +1, Physique +1 Refresh: 3/3 Edited August 27, 2023 by galenbd (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
galenbd Posted August 25, 2023 Author Clone Share Posted August 25, 2023 I do have a question. How do we hunt for our own food? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted August 25, 2023 Clone Share Posted August 25, 2023 Initially you will scavenge. Getting food and supplies will be part of the game and not just a skill check. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
galenbd Posted September 7, 2023 Author Clone Share Posted September 7, 2023 (edited) Update in progress High Concept: Classical Physicist Trouble: So many interesting things under the sun Aspects: I'm at home on land like I am in the water I see the shape of you I wonder how that works Skills: Notice +4, Investigate +3, Thievery +3 Athletics +2, Shoot +2 Empathy +2, Crafts +1 Rapport +1, Physique +1 Will +1 Stunts: Catch When defending against an attack with a thrown object, if you succeed with style, you may catch the item that was thrown at you and create a related aspect with a free invoke, instead of just a boost. Details such as your Physique skill and any relevant aspects may be used to determine whether a given object is something you could, practically speaking, catch. Ricochet When throwing a firm object, I can bounce it off floors or walls and still apply damage Throw and run When you throw an object at an opponent, you can move a zone as part of that throw as long as the way is clear. Refresh: 3/3 Edited September 8, 2023 by galenbd (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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