Traveler's Ward
Traveler's Ward
1st-level (abjuration; protection, sound)
Class(es):Β Bard, cleric, paladin, wizard
Casting Time:Β 1 Action
Range:Β Touch
Target:Β One creature
Components:Β V, S, M (well-polished ball bearing)
Duration:Β 8 hours
Until the spell ends, creatures have disadvantage on Sleight of Hand checks made against the target. If a creature fails a Sleight of Hand check to steal from the target, the ward creates a loud noise and a flash of bright light easily heard and seen by creatures within 100 feet.
Edited by jokomaisu (see edit history)
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