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Gris

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  1. I think I want my character to stay in sinkhole, work at a pub. I have had a taste of dnd and I thank you for giving me the opportunity to experience it, but I am not completely sold on the fact that it is so mechanical.
  2. 50 seems fine. Anything but shopping!
  3. I know, some of you seem to love calculating prices, but can I just get my equipment from the sheet back without calculating every little detail. Like, is the a holesale adventurer provider whom you can give a lump of money and get all that's on the list without the fiddle calculation of copper pieces?
  4. Sinwen Ravenhair Half-Elf Bard, College of Valour Lvl 4 | HP: 15/24 | AC: 13 | Init: +3 | PP: 12 | Speed: 9 metres Coins 0 GP 0 SP | Rapier A:+5 D:1d8+3 T:finesse Spells: lvl1: 4/4, lvl2: 3/3 Sinwen doesn't wake up before they reach sinkhole. There she tries to spend her money to replenish her missing equipment.
  5. Sinwen Ravenhair Half-Elf Bard, College of Valour Lvl 4 | HP: 15/24 | AC: 13 | Init: +3 | PP: 12 | Speed: 9 metres Coins 0 GP 0 SP | Rapier A:+5 D:1d8+3 T:finesse Spells: lvl1: 0/4, lvl2: 0/3 Sinwen grunts agreement with the ranger. With all said and done, she curls up behind a barrel to sleeps a bit.
  6. not fixated on either way
  7. Is splitting up the group actually an option? Or do you want us to stay together? I have seen some Dungeon&Deliciuous and walking across a water surface is kind of what sounds like fun right now.
  8. Gris

    Loot

    Sinwen: Healing potion, chain shirt, poison dagger (already has short sword)
  9. Sinwen Ravenhair Half-Elf Bard, College of Valour Lvl 4 | HP: 15/24 | AC: 13 | Init: +3 | PP: 12 | Speed: 9 metres Coins 0 GP 0 SP | Rapier A:+5 D:1d8+3 T:finesse Spells: lvl1: 0/4, lvl2: 0/3 With the immediate threat by the drow caster gone, Sinwen resists temptation of going on an immediate tour of plundering. Instead, she stabilizes as many people as she can, starting with the slaves before moving on to the drow. It's grim squishy business and when she is done, she wipes her hands on the cloak of the last person she saved. Then she turns to the others: "We have quite a few survivors, it seems. I am pleased that the death toll is not higher. "We should remove their weapons though, ere they regain consciousness," she adds with a glance at the drow.
  10. Threre were at least 4 surviving NPC slaves, one of them saved by a spell of Sinwen's. Are they still around? Do you want to do their fates ic or ooc?
  11. Not sure where to post this: Sinwen is interested in a chainshirt and a poison dagger for her off-hand, but likely to be the last to get it because she checks everyone if they can be helped first. Is there some "all our stuff is there" chest?
  12. Once combat is over, can we try and stabilize some of the not quite dead ones? Slaves first, Drow then?
  13. Sinwen Ravenhair Half-Elf Bard, College of Valour Lvl 4 | HP: 15/24 | AC: 13 | Init: +3 | PP: 12 | Speed: 9 metres Coins 0 GP 0 SP | Rapier A:+5 D:1d8+3 T:finesse Spells: lvl1: 0/4, lvl2: 0/3 Sinwen contradicts the over-eager piratess, all the while keeping her weapon pointed at the undefeated drow caster. Her face looks like she has eaten something sour: "Not so fast, slave driver! There still is an undefeated foe here, and before we agree to anything rash, we will have to talk about documents that set us free. Further, the ownership of this ship and all the things on board has to be determined. A captain is always nominated by the ship's owners. Now can you keep your greed in check for a little longer and help me deal with this drow here?"
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