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whoiam

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  1. Alas, I am long gone, and this is naught but your guilt-ridden hallucinations here to punish you for leaving the game sitting so long... 😉 ...But sure, I'm still up for this.
  2. Oh, right, we lost our doc already, didn't we? What roll d'you want from the doc to check the cryopods?
  3. The plan was, indeed, to take a shuttle, which is why Ginny was asked to move the probe into one (so it could pass the shield using the probe's IFF).
  4. What are we all waiting on? In my case, I'm waiting for @TiffanyKorta to give a result for Sandira's scans, so we can move on to looking for the probe's base.
  5. Given the time period, there is nothing stopping you hanging around on the bridge between patients on the off chance there's an ethical dilemma you can join in with, a'la Bones in TOS.
  6. The d20 rolls in the 2d20 systems work roughly like this: You roll 2-5 d20s. For each die, there are four possible outcomes: 2 Successes 1 Success 0 Successes 1 Complication And what the player needs to know after the roll is the total number of successes and complications from the pool of dice. So as an example, a security officer attempting to shoot a Klingon will roll 2d20. Double Successes are scored on a 2 or under, Single Successes on a 12 or under, nothing happens on an 19 or under, and Complications happen on a 20. (Same as the current Success counting function, those boundaries change a lot, so would need to be set by the player each roll.)
  7. ...The Baldr Dice Roller seems to have hit that unfortunate complexity level where its too complicated to easily use without learning it... and not complicated enough to do everything we might ask of it. I think we're probably best off just rolling standard d20s, bringing up the detailed results, and counting successes ourselves - there is nothing I can find that you can do to have it properly count double-successes and/or flag up complications.
  8.   T'Loran, Captain  Stress 9/9  Damage Bonus 1  Determination 1/1   Conditions/Effects: None Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam rhoncus volutpat dolor vitae vulputate. Pellentesque mollis lacus nec nunc sagittis laoreet. Quisque sed tellus eget quam posuere feugiat ut ac elit. Praesent posuere sollicitudin dui, quis interdum urna facilisis pharetra. Fusce sollicitudin tortor quis purus auctor, nec sodales eros viverra. Proin luctus blandit neque vitae vehicula. Proin finibus, augue vitae dictum venenatis, nulla justo dictum ante, at dignissim purus urna et mauris. Duis sodales dictum ipsum in mollis. Nunc luctus lorem in orci rutrum ultrices. Nullam vehicula augue ut aliquam pellentesque. Nunc sit amet nunc id felis luctus interdum in ac neque. Suspendisse molestie nulla tellus, maximus pharetra odio laoreet sed. Curabitur vulputate gravida est, sagittis pulvinar eros ultrices vel. Sed finibus vehicula posuere. Pellentesque dui lacus, cursus et augue et, euismod efficitur dui. Phasellus sed leo mollis, vestibulum nisl id, convallis arcu. Nullam eget maximus tortor.  
  9. So, are we waiting for anyone/anything else, @TiffanyKorta? If all the players are here but you need more time, I'd be happy to kick off a social thread or something for us to practice our characters in...   In other news, for those who want to use it, we've got a Discord Server! Its shared with another Mythweavers STA game, so there may be a few faces in there you don't recognise... But our illustrious GM will be there, yay! More importantly, it tends to be a nice timesaver when you need to talk over your options with Tiff.   Anyway, the invite should bring you to a common channel. Just let me know which mythweavers user you are (if it isn't obvious) and I'll let you into the OOC channel for this game.
  10. ...If anything, I should have been the one to make changes. You submitted T'Ral long before I posted T'Loran.   Though, honestly, I thought the two were different enough not to cause issues. Its not like there's a One Vulcan Policy we need to obey, or anything.
  11. For the record, I don't particularly mind if you use a different interpretation of the Andorians than the one I've been defending. The 'canon-ish' version isn't the explanation I would have come up with for the four-way marriages, honestly. I just find it an interesting thing to attempt to justify. Even if I've only really got a satisfactory explanation for three of the genders...
  12. I cannot speak for Bass, of course, but Zy would absolutely love to be known as the Biologist's Nightmare. Were the choice up to her, she'd have added the Andorians' extra genders purely to mess with the science nerds. She'd probably also be happy with Impossi-Kangaroo. Kangaroos have a mean punch, therefore that name is clearly a compliment...   Personally, I figured that it was not so much that an advanced mammal had ended up developing extra genders, but more that the distant ancestors of the Andorians had been something along the lines of specialised eusocial insects. (Extreme specialization makes far more evolutionary sense in organisms that are relatively simple and numerous, since the individual members aren't flexible enough to perform multiple roles but they do have a lot of bodies to throw at the problem...) So they had a 'worker' gender (which eventually became zhen), an 'egg-producing' gender (shen), and a couple of specialised breeder genders (which became thaan and chan). I don't have a great idea for why they had two male genders instead of just one, but if I had to, I'd guess they were originally used to produce different genders of offspring (say, a thaan/shen pairing produces workers and a chan/shen pairing produces fertile breeders), until one particular lineage found that their offspring were stronger and smarter if the shen was fertilized by both at once, and after enough generations of double-fertilization, shens lost the ability to conceive from only a single gender...  
  13. As someone who plays an Andorian First Officer in another game... Well, honestly, it really doesn't come up much. *shrug* Mostly because her spouses and children aren't on the ship, so they're basically just background details. But the best explanation I ran across more or less comes out as this: Think of it like Kangaroo reproduction. Kangaroos give birth very early on in development compared to humans, but the newborn then relocates into the pouch to continue developing. Except in Andorians, the pouch and the ovaries belong to separate genders (the zhen has the pouch and then shen has the overies). As for the two male genders, the given explanation is that Andorian DNA is structured with chromosomes that bind together in triplets (i.e. a Triple-Helix) instead of pairs (like a human's Double-Helix). One chromosome each comes from the thaan, the chan, and the ovum of the shen. Going by the descriptions given of the process (that reproduction needs to happen in a specific order, thaan/shen then chan/shen) I assume that the thaan's chromosomes bind to those of the chan and shen on specific sides (and the chan and shen's chromosomes cannot bind directly to each other without a thaan's in between), which is why you need one of each male gender. Net result, three genders required to produce a baby, and a fourth required to gestate it.
  14. Hey, all! Sorry I'm a <few> day(s) late joining you, but procrastination is an ever-more-vital part of my character creation process...
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