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Rune Knight

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  1. Here you can ask any question you like; there are no stupid questions. This thread is usually for game applicants. Accepted players should use our Discord server for higher-priority responses.
  2. INSERT NAME HERE FP 3 / 3 Stress [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] Mana [O] Regular text looks like this "Speech looks like this." Thoughts look like this. "Telepathic communicae looks like this." Note: Replace the color blue with a color thematic to your character. Then, delete this note from your customized posting template. Note: We use to make character tokens out of any image. Afterward, delete this note from your customized posting template.
  3. Name | (INSERT CHARACTER NAME) Class | ("Fighter", "Wizard", etc.) Refresh | 3 High Concept | - Trouble | - Aspect III | - Aspect IV | - Aspect V | - Backstory - Great (+4) | {*} {*} Good (+3) | {*} {*} Fair (+2) | {*} {*} Average (+1) | {*} {*} Stress | [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] Mana | [O] Mild Consequence (5) | - Moderate Consequence (9) | - Severe Consequence (15) | - Stunts Stunt Description Stunt Description Stunt Description Inventory ? ? ? Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don't worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don't need to include your ride here. Extras Relationships - Treasure - Magic Items - Note: Do not delete this line. Insert new items above this line.
  4. The in the wiki has character creation information; as mentioned before, it's a small wiki, and the Introduction guides you to only the most pertinent entries. Once you're ready to start your application, feel free to copy this template: Character Sheet Template Code <fieldset class="mw-fieldset"> <legend class="mw-fieldset-legend"></legend> <div class="mw-fieldset-body"> <p> <span style="">Name</span> | (INSERT CHARACTER NAME)<a data-fileid="undefined" href="https://i.imgur.com/KOmEZAd.png" rel="external nofollow" title="Fetching info..."><img alt="spacer.png" class="ipsImage ipsAttachLink_image ipsAttachLink_right ipsImage_thumbnailed" data-loaded="true" data-ratio="100.00" data-src="https://i.imgur.com/KOmEZAd.png" height="1200" src="https://www.myth-weavers.com/applications/core/interface/js/spacer.png" style="height:auto;width:500px;float:right;" width="1200"></a> </p> <p> <span style="">Class</span>&nbsp;| (&quot;Fighter&quot;, &quot;Wizard&quot;, etc.) </p> <p> <span style="">Refresh</span> | 3 </p> <p> &nbsp; </p> <p> <span style="">High Concept</span> | <em><strong>-</strong></em> </p> <p> <span style="">Trouble</span> | <em><strong>-</strong></em> </p> <p> <span style="">Aspect III</span> | <em><strong>-</strong></em> </p> <p> <span style="">Aspect IV</span> | <em><strong>-</strong></em> </p> <p> <span style="">Aspect V</span> | <em><strong>-</strong></em> </p> <p> &nbsp; </p> <div class="mwspoiler"> <div class="mwspoiler-shown"> <div class="mwspoiler-showtext"> <p> Backstory </p> </div> </div> <div class="mwspoiler-hidden"> <div class="mwspoiler-hidetext"> <p> - </p> </div> </div> </div> <p> &nbsp; </p> <p> <strong>Great (+4)</strong> | {*} {*} </p> <p> <strong>Good (+3)</strong> | {*} {*} </p> <p> <strong>Fair (+2)</strong> | {*} {*} </p> <p> <strong>Average (+1)</strong> | {*} {*} </p> <p> &nbsp; </p> <p> <span style="">Stress</span> | [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] </p> <p> <span style="">Mana</span> | [O] </p> <p> &nbsp; </p> <p> <span style="">Mild Consequence (5)</span> | <em><strong>-</strong></em> </p> <p> <span style="">Moderate Consequence (9)</span> | <em><strong>-</strong></em> </p> <p> <span style="">Severe Consequence (15)</span> | <em><strong>-</strong></em> </p> <p> &nbsp; </p> <fieldset class="mw-fieldset"> <legend class="mw-fieldset-legend"><strong>Stunts</strong></legend> <div class="mw-fieldset-body"> <p> <em>Stunt</em> </p> <p> Description </p> <p> &nbsp; </p> <p> <em>Stunt</em> </p> <p> Description </p> <p> &nbsp; </p> <p> <em>Stunt</em> </p> <p> Description </p> </div> </fieldset> <fieldset class="mw-fieldset"> <legend class="mw-fieldset-legend"><strong>Inventory</strong></legend> <div class="mw-fieldset-body"> <ul> <li> ? </li> <li> ? </li> <li> ? </li> </ul> <p> <span style="font-size:12px;"><em>Note: List here any equipment your character reasonably has that will be narratively relevant to the story. This should include any gear they commonly use to accomplish their goals, and weapons without WR they use to fight with. Also anything with personal significance to them. Don&#39;t worry about being super-complete, you can have everyday items that most people have. Phone, keys, wallet, handbag, laptop, etc. You don&#39;t need to include your ride here.</em></span> </p> </div> </fieldset> <fieldset class="mw-fieldset"> <legend class="mw-fieldset-legend"><strong>Extras</strong></legend> <div class="mw-fieldset-body"> <p> <strong>Relationships</strong> </p> <ul> <li> - </li> </ul> <p> <strong>Treasure</strong> </p> <ul> <li> - </li> </ul> <p> <strong>Magic Items</strong> </p> <ul> <li> - </li> </ul> </div> </fieldset> <hr> <p> <span style="font-size:12px;"><em>Note: Do not delete this line. Insert new items above this line.</em></span> </p> </div> </fieldset> <p> &nbsp; </p> There's also an example posting template at the bottom of this thread: it's for players who've been accepted to the game, but you're free to add it to your application anyway. Posting Template Code <fieldset class="mw-fieldset"> <legend class="mw-fieldset-legend"></legend> <div class="mw-fieldset-body"> <div class="mwspoiler"> <div class="mwspoiler-shown"> <div class="mwspoiler-showtext"> <p> <strong>INSERT NAME HERE</strong> </p> </div> </div> <div class="mwspoiler-hidden"> <div class="mwspoiler-hidetext"> <p> <span style=""><strong>FP</strong></span> 3 / 3 </p> <p> <span style=""><strong>Stress</strong></span> [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] [1] </p> <p> <span style=""><strong>Mana</strong></span> [O] </p> </div> </div> </div> <hr> <p> <a data-fileid="undefined" href="https://i.imgur.com/31cUdEE.png" rel="external nofollow noreferrer noopener" target="_blank" title="Fetching info..."><img alt="spacer.png" class="ipsImage ipsAttachLink_image ipsAttachLink_left ipsImage_thumbnailed" data-loaded="true" data-ratio="100.00" data-src="https://i.imgur.com/31cUdEE.png" height="256" src="https://www.myth-weavers.com/applications/core/interface/js/spacer.png" style="height:auto;width:150px;float:left;" width="256"></a>Regular text looks like this </p> <p> <span style=""><strong>&quot;Speech looks like this.&quot;</strong></span> </p> <p> <span style=""><em>Thoughts look like this.</em></span> </p> <p> <span style=""><em><strong>&quot;Telepathic communicae looks like this.&quot;</strong></em></span> </p> </div> </fieldset> <p> <em>Note: Replace the color <span style="">blue</span> with a color thematic to your character. Then, delete this note from your customized posting template.</em> </p> <p> <em>Note: We use <a href="https://rolladvantage.com/tokenstamp/" rel="external nofollow">this site</a> to make character tokens out of any image. Afterward, delete this note from your customized posting template.</em> </p> As you build your character sheet, answering these questions might help you: Is my character dynamic enough that I can see them changing and developing in meaningful ways over the course of the campaign? Are they versatile enough that I can see multiple different paths they might take, in fact? Are there any major NPCs who could be involved - either directly or indirectly - in the events of my character's story? Any movers and shakers in the world, be they taken from the lore or created by me? If I choose a demihuman race, what cool things can my character do simply by the nature of their being? What can I do without even rolling, and how many ways can I Invoke my natural abilities to solve problems and overcome challenges? Here's a bonus character image gallery! This is the kind of art style you should be looking for for your character image. Example Character Gallery Knight of Alfaharia Lameshian Blood Sorcerer Skaggarian Ice Mage Galvan Barbarian Zephyrean Monk Hadean Artificer Pallaedian Knight of Rephaim Don't be afraid to post in the thread with any queries or concerns; that's what I made it for, after all. When you are finished (or mostly finished) with your application, mention me to get my attention. I will either work with you to make tweaks/provide additional details, or I will announce your application complete enough to be considered at the end of the advertisement period.
  5. Not expecting to be attacked by one of their own, half of the troop of Eyes of Ra soldiers were taken out before they could even get their bearings. One soldier looked up as Impi revealed her true identity, and a venomous "You!" escaped his lips in recognition. Meanwhile, other units went on the move, the drum of boots on the metal floor echoing slightly through the cavernous room in response. The sound of grappling-hook type equipment came to everyone's ears as more Eyes of Ra rappelled down from some platforms on the other side of the room, and the rev of an engine announced the readiness of the cat-masked twins on their shiny black motorcycle. Up above, screens flickered on, broadcasting the silhouette of Queen Heqet herself from her throne on the Bridge. The storm was a little louder where she was, and the raging gray maelstrom outside served as a fitting backdrop to her regal pose. "So you think you've finally done it, do you? Struck a lethal blow, such that I'll never return?" She smiled. Lightning flashed behind her at just that very moment, the thunder rumbling through the lair and vibrating at your feet. "One day, I shall rule from the skies: the sun will never set on my New Egyptian Empire, and our glory will reign for centuries to come!" "...but you won't be there to see it." Over in the elevator where she'd taken cover, Impi heard the unmistakable whisper of mechanical machinations preparing to spring a trap. The words "Override Engaged" flashed on the elevator's personal screen, and her adrenaline spiked as the doors rushed to slam shut at an alarming pace! At the same time, another troop of soldiers moved in to support their comrades surrounding Hannibal and Watcher on the floor. They didn't bring any weapons to bear just yet, though, opting to reach for some kind of tool at their belts. "You know what they say, boys." One soldier hinted, a series of sinister clicks! revealing what seemed to be personal, belt-attached grappling hook tools with wires spooling out of their belt buckles. "The bigger they are..." The soldiers spun the ends around like slings, before throwing them at Hannibal from multiple different angles. They were trying to catch him, hold him in place! What followed was an onslaught of attacks poised to take advantage of that wire trick, the barrels of many guns aiming at Hannibal from afar. "Aim!" The Eyes of Ra that had rappelled down from those platforms up above lined up in a tight, narrow cone formation, the front two kneeling so that those behind them could aim over their heads. "Fire!" On the other side of the room, "MechAnubis" the jackal-shaped exosuit pulled out the minigun that had rested upon his back. The barrels began to spin, and it wouldn't be long before they too were ripping and tearing through the various obstacles and training targets that littered the training room floor. The bike-riding twins drove by, drifting expertly to circle around MechAnubis. While her brother steered the bike, twin sister selected an assault rifle from the veritable armory of weapons strapped to her body. She flipped the gun to semi-automatic, then fired a single well-placed shot aiming right for Hannibal's heart! OOC Queen Heqet activates the elevator (Zone 19) as a lair trap, making it a Hazard with 2 Weapon Rating. Impi must roll to defend against Great (+4) Opposition or suffer damage as if she were attacked. Her defense roll represents using great effort to avoid being dropped out of the sky and falling to her doom; she'll end up in Zone 18 as a result, and Zone 19 will become an Ejected Elevator Cavity. Hannibal will be rolling to defend against the rest of these: Mob B moves to Zone 18 and rolls to Create an Advantage against Hannibal: Grappled. Mob A moves to Zone 12 and attacks Hannibal at range with their Phalanx Arms skill. The Bastet Twins move to Zone 14 and attack Hannibal with Shoot. They then use their Stunt, Chariot (see below) to move an extra Zone, moving up to Zone 11. MechAnubis moves to Zone 14 and attacks Hannibal with Shoot. Chariot The twins' motorcycle allows them to move 1 extra Zone per turn. The first time they take a Consequence, something interesting happens. All rolls are located in the Dice Rolls thread as per usual.
  6. Round 1 and the rest of the enemies take their turns. Colette must roll to defend against a passive Opposition of Great (+4), meanwhile ManicPixieFatGuy must defend against 1 Create an Advantage and 3 Attack rolls.
  7. The Eyes of Ra defend against Impi's attack.
  8. "Soldiers, form up! Protect the priestess!" A group of falcon-masked followers of Queen Heqet rushed forward, shields raised, moving quickly to surround Watcher and Hannibal. One of them looked back at Impi in her disguise. "Head for the Queen's Chambers, ma'am! The antechamber should be safe enough, or perhaps Queen Heqet will let you into an adjoining room with her command of this vessel!" Meanwhile, Watcher and Hannibal did their best to break the circle that the Eyes of Ra were forming around them, but to no avail. Despite Hannibal's incredible strength, the soldiers were too well-trained, working together and bracing against his attempts to throw them to the side. Watcher did his best to take advantage of their concentrated effort, but they always left a few others to cover their flanks. Before they knew it, the Eyes of Ra had Watcher and Hannibal well and truly surrounded. Recalling the layout of this place that they had managed to learn during their investigations of Queen Heqet, Watcher, Hannibal and Impi all realized how difficult it might be to reach Queen Heqet herself. They knew that at the other end of this room was a passage leading to the Bridge, where Queen Heqet was sure to be overseeing everything. Would they continue to face these minions and whittle them down until they could get to Queen Heqet? Or would they try and reach her first, in order to cut the head off the snake? They weighed their options carefully... OOC Mob C moved into Zone 18 and rolled to Create an Advantage against Watcher and Hannibal; they succeeded with style, placing the Surrounded Aspect on them with 2 free invocations. , it is now Impi's turn.
  9. The Eyes of Ra (Mob C) roll to Create an Advantage against Watcher and Hannibal. Either of them can choose to provide active opposition, or the difficulty of this roll will be a passive Fair (+2) difficulty check for the Mob.
  10. Queen Heqet rolls initiative for the enemy team. She does so using the following Stunt: Ear to the Ground Whenever someone initiates a Conflict against you in an area where you’ve built a network of contacts, you use Contacts instead of Notice to determine turn order, because you got tipped off in time.
  11. In a room dimly lit by a golden glow, a figure sat upon a tall, imperious throne; subdued chaos swirled around her as communications officers read from their command terminals, just trying to understand what was going on. She was the eye of the storm, silently watching an array of pseudo-holographic screens trapped in a vast glass prism on the war table before her. Seemingly overnight, everything had begun to fall apart. Her eyes flickered between images and videos: an entire album of leaked evidence revealing her secret plan. Recruiting soldiers and training them to fight. Hiring spies and assassins to make moves on key political figures... Even killing, if she had to do it herself. She saw the reaction from the public unfolding before her very eyes: conspiracy forums feeling validated that their theories about her seemingly innocuous tech company "Pharo" were finally proven true, murmurings in the underworld that working with a known terrorist group might not be in their best interests - even the government was responding, talk of investigations and possible arrests reaching her metaphorical ears through her network. A network she had spent decades cultivating. How long ago had it been when she had awakened to this strange new world? Her sorcerers had promised her that she would awaken to rule an Egypt at the peak of it's power - but instead all she had found was sand and desolation. And now, desolation came once again, this time for her New Egyptian Empire. "Initiate Project Sand Spider." She announced to the room, her exotic, alien accent unlike any other in the world. All at once, the chaos went still. Her officers looked at each other for a moment, then began to move with purpose. Standing up from her throne and moving around behind it, Queen Heqet stood with her hands resting behind her back. The entire lair began to rumble, and a sliver of light cracked itself open further and further to reveal the truth at the top of the pyramid-shaped glass building which was Pharo's headquarters. The tip of the pyramid split down all three sides, opening like hangar doors. All this time, they had been hiding a mechanical bird as large as the largest aeroplane the world had ever known - an effigy in the form of Ra, glistening black and elegant gold reflecting in the rain and the gray stormy daylight. "Queen Heqet, it won't be safe to fly in this weather!" A pilot warned. Just then, an alarm began to ding on the war table behind them; glancing back, Queen Heqet saw… that the elevator doors were opening. "We have no choice." Just moments ago, our team of intrepid "heroes" stood riding that very elevator the final few floors up to Queen Heqet's lair, checking their equipment as elevator music danced pleasantly in the background. So what if they were wanted criminals just like she was? There was a distinct difference between what they did, and Queen Heqet's desire to rule the world. And now it had all led to this. The reveal of Queen Heqet's mobile lair might have been a surprise to another crew, but professionals like you had found out about it beforehand and equipped yourself appropriately in weatherproof outfits and other gear. "Attention personnel:" a voice announced over the intercom, "prepare for takeoff." Ding! The elevator opened into a massive lobby, part of which was covered by a tower in the center of the room that rose up to the ceiling. Not far off, soldiers in sleek black-and-yellow uniforms with vaguely bird-like masks had been sparring and practicing their shooting at targets on the wall. They turned at the sound of the elevator, brandishing Khopesh swords or simple handguns, a round ballistic shield in their off-hands. At the center of the training-room half of the lobby, a man in a padded black suit much like a Formula 1 driver's suit had been sitting on the shoulder of what at first seemed like a tall obsidian statue, but which soon revealed itself for what it was: a black-and-green exosuit that shut closed like a Venus flytrap as soon as the pilot jumped inside. The exosuit struck the figure of a jackal-headed man, a massive kite-shaped tower shield in one hand and a minigun strapped to it's back ready to pull at a moment's notice. The lair lurched; lightning struck outside with a thunderous kra-KOOM!, the muffled sound of rain pounding outside as the lair began to move. OOC And the battle begins! Each of you may start combat on Zone 19 or Zone 18; alternatively, you can choose to start outside on Zone 33. I tried to keep the initial post as short as possible, so if there's any crucial information that's missing that you need in order to take your first few actions then don't be afraid to ask. If you would all copy your character sheets and post them into the Character Sheets thread, I would greatly appreciate it. , this would be a good opportunity for you to finalize your Stunts. , I assume that you are the initiative leader for your team; roll initiative, please. And last but not least, I realized where in the timeline of a hypothetical campaign this Scenario would be, and that you each would have gained about 4 extra Skill Points by now. I'm sure you'll all find somewhere to put those points. ;)
  12. If poison were used to Create an Advantage, the point of an action like that is to inflict a poison status effect rather than to deal damage, in which case I'd say that would normally be defended against with Physique. An argument could be made for Athletics, but that would depend upon the method of deployment for the poison.
  13. If poison is delivered as part of an Attack, Athletics would be the skill that is used to defend, yes. As for Chi, it's uses in Defense are rather niche; "mental attacks and intangible supernatural attacks", as I mentioned before. As such, the vast majority of defense rolls against attacks will be with Athletics. Oh! I hadn't realized that was you; my bad. Try to use the Discord from now on; you'll get faster responses from me. ;)
  14. It's not often that one defends with Physique, actually: Athletics is for dodging all kinds of attacks, and Fight can be used to defend against melee attacks. Rolling to Defend with Physique would usually be for tests of fortitude, such as resisting poisons; even when breaking out of a grapple Physique isn't the only option, since Athletics could be used to represent slipping out of your aggressor's grasp. Btw, you see the invite link to the Discord, right? I'm just noticing I misspelled ManicPixieFatGuy's name in the "private to" code, so I want to make sure.
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